
The future of an entire continent is at stake in this milestone entry in the Trails series! Explore the vast Calvard Republic with three different protagonists, nurture connections, and master powerful skills in both real-time and turn-based battles as you uncover the secrets at the core of Zemuria!
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About
The prophesied end of the Zemurian continent draws near, and so does the launch of humanity's first foray into space. A sudden invitation from Marduk to cooperate in a high-tech training exercise sets Van Arkride, Ashen Chevalier Rean Schwarzer, and Father Kevin Graham on a collision course with the secrets that lay at the very core of Zemuria.
Their paths may diverge, but the ultimate question remains the same: Just what lies beyond the edge of the horizon?

Explore detailed locations across the Calvard Republic, strengthen your connections with your allies, and uncover what lies beyond the horizon of Zemuria across three intertwining story paths. Plus, Trails beyond the Horizon introduces new gameplay mechanics to the beloved battle system introduced in Trails through Daybreak, giving you an unprecedented amount of options in both Field and Command Battles. Battle it out in the action-packed Field Battle mode, then swap to the turn-based Command Battle mode to strategically plan out your attacks!

New features include:
Wield more power in battle than ever before with Shard Commands! Utilize S-Boosts to give your party a range of benefits during battle. Each character and holo core comes with their own unique Shard Commands, so be sure to take advantage of them!
Certain characters, such as Van with his ability to transform into the Grendel, can surge with extra strength using Awakening during Field Battles to temporarily increase their power.

Take control of time itself with Z.O.C. to slow the speed of enemies to a crawl, allowing characters to perform multiple attacks in quick succession. Not only that, but while Z.O.C. is activated, your attack power and stun damage will dramatically increase, making stunning enemies with high defense a breeze!
Plus, gather allies from all over Calvard and beyond and put a stop to Ouroboros' machinations in the Grim Garten, a dungeon that you can take on with your own custom party!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Second-worst Trails game (after Daybreak 2). Combat is boring. Dungeons are tedious. Voice acting suddenly stops in the middle of scenes. It would probably be a good show.
As always Trails never disappointing, I like how the battle mechanic keeps expanding, and the one that I really love about this series that you can watch ALL connection events. I really hope they will remove those dungeon crawling side content. It's getting annoying and time-consuming, I really missed that since daybreak 1 where it only focus on story without this. So many plot twist and grand reveal, I'm really glad I played trails series. I'm looking forward to the next release, what a cliffhanger ending...
...пік
Great game. Can't wait for Van's next chapter.
Absolute Cinema It’s because of games like this that you absolutely have to play the entire series in japanese release orde there have no debate about it. I really pity the idiots who started the series with the Calvard arc and find themselves facing such a spectacular ending yet incomprehensible to grasp why it has sparked so much discussion among fans which is a pinacle to twelve other games that had been teased since at least Cold Steel IV and which went far beyond anything I had theorized It’s both incredibly clever and infuriating how the game maintains the tension till the end because you know it’s going to blow up and the game bombards you with info and revelations the whole way through. And damn the care put into the staging of the fights and cutscenes is incredible; it’s crazy how much the series has stepped up since switching to the new engine. i really confidence for the future of series after 2 mid but no bad games If I had to say a criticism about something i hated, I’d say bringing back "Brave Orders" wasn't necessary especially if it makes battles very long just like in CS3 and penalizes you if you don't use them constantly. I hated this feature on CS3; it was better in CS4, but Horizon has slipped back into those old bad habits unfortunally But the others new features like the ZOC and how they improved a lot of stuff like the Fields Battle and even spy quest and Topic Quest are truly appreciated
trails!!!!!!
おすすめはしますが、もう少しヴァン達裏解決屋メインで描いてほしかったです。 リィン達が人気なのは分かるのですが黎の軌跡Ⅱから裏解決屋ではあるものの臨時の二人とエレインのルートがあったりと、閃の軌跡などと比べてもあまり本来のメインであるはずのヴァン達、裏解決屋が活躍してきた印象が薄く感じました。 今作は特に数日の間に起こることを三つのルートで描いているのもあり、よけいにメンバーたちと過ごしてきた時間が短く感じられて残念です。 次回作もおそらく今作以上に過去の登場人物が出てくると思うので難しいとは思うものの、出来ればルートは分けないでもらいたいなと思いました。 ヴァン達の最後はしっかり描いてもらいたいです。
Então, problema que o trails 1 é muito bom , já o 2 ( não faz diferença ele existir ou não ) o 3 ta me dando a mesma impressão.... parece que a historia não avança
me when I started the game: sweet another Trails game, can't wait! me after finishing the game: WTF WTF WTF WTF WTF RELEASE THE NEXT ONE ALREADY FFS
The third game from the Calvard arc, this pretty much perfects the formula and refines what already worked great. The plot also takes new heights, also bringing back some characters from previous games (even if their role in this is not as big as the cover art makes it look like). This is probably on a high place on my personal Trails tier list, but also, the ending makes me a bit worried about what is to come and how they are going to close all those open threads this game presents.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English*, Japanese**languages with full audio support
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