
The Legend of Heroes: Sen no Kiseki role-playing game series is highly acclaimed by gamers all over the world for its elaborate character portrayals and epic storyline. The Legend of Heroes: Sen no Kiseki and The Legend of Heroes: Sen no Kiseki II have sold over 1 million copies in total.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, Korean
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
绝对是目前为止游玩体验最差的一部轨迹,即便抛开极具争议的剧情来讲也是如此。相比闪1来讲,闪2的主线剧情要短的多得多,但是整体游戏时长相差并不大,因为它塞进了大量极其重复的探索和战斗,闪1里走过的路全都得再走一次,还增加了新的灵窟和幻兽。这些东西放在游戏前中期都还算可以接受,也能从逐渐提升的数值中感到一些养成的快感。但是放在大后期就显得相当的无聊,终章的流程只有四个小时,煌魔城的探索就占了三个小时,走一层解锁一段五分钟的剧情,每一层的探索和战斗体验几乎是一模一样,感觉不如直接让我直接看广告跳过探索;后日谈的试炼之地更是变态,硬生生整了十七层,除了最后的boss之外没有任何新的怪物,每一层除了地图不一样之外也没有任何区别,宝箱里甚至没有任何新的道具,纯是在耗时间。 再说这一部的剧情,玩的过程中其实有很多想吐槽的地方,儿戏一般的战争,自相矛盾的贵族“联盟”(你们到底想干嘛),标榜“中立”的《红翼》(一直在打贵族联盟)。玩到最后我觉得本作最大的问题在于,克洛,或者说整个《帝国解放战线》的塑造实在是难以引起我的共情。我能够理解克洛是一个什么样的角色,他只是单纯的跟宰相有点深仇大恨,又放不下跟第VII班的羁绊。但是我感受不到这个角色的魅力,也不能理解为什么他和黎恩之间的羁绊可以这么深厚。克洛看黎恩那眼神没点情意我是不信的,黎恩更是被抓走的妹妹没在意几回,克洛的名字整天挂在嘴边。克洛跟黎恩的这种绑定关系进一步导致了黎恩的风评被害,显得我心爱的黎哥有点小丑,希望后续的作品能挽回一下我黎哥的形象吧。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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