
Conversations at the end of the world. You are the last human taxi driver in a desperate future where the last remains of civilization are propped up by surveillance, automation and human modification. The hours are long, and the pay is terrible – but hey, at least you have a job!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
In a future where taxis are still a thing, but human drivers are not, you will be playing as the last human driver; a position that comes with certain duties and expectations. The Last Taxi does manage to surprise with its unexpected approach to recreating this blue-collar job by not having you actually drive the cab. Instead, you pick a spot on the city map, pick up your fare, and take them to their destination…all on rails. So, what’s left for you to do? While your cab might be on autopilot as it glides around the futuristic skyline of Progress Point, you’ll still need to interact with your dashboard as well as your riders in back, but the core of the game is conversation…lots of conversation. The game offers a diverse cast of characters, each with their own custom conversations that you will need to navigate in order to get that 5-star review and big tip or you might find it more profitable to steer the conversation so your riders confess to various crimes that you can then report when the ride is over. As each new rider climbs into you cab you can choose whether or not to record the conversation; simply insert a blank recording disc into the dash and then wait for your rider to say something incriminating to log the crime. At the end of the ride, you can choose to turn the tape over to the authorities for a reward or toss the tape. Not all passengers are criminals and even when they do confess to certain improprieties you need to use your own judgement on whether to turn them in. There are more than 80 passengers, and in the several hours I’ve played I have not had a repeat rider. The Last Taxi is a charming little game that doesn’t require a lot of thought or fast reflexes…until it does. There is some fun sightseeing to be had with all the cool elements used to create the various parts of the city from a sprawling fishing village built on stilts to flash neon tower high rises, slums, and many other distinct areas you’d expect to find in a futuristic city. There is easily ten hours of gameplay here with more than 20 unique endings based on your choices, so there is plenty of content to hopefully justify the $30 price tag. Just know going into this that The Last Taxi is a very passive game where you don’t actually drive the cab. I’m seeing a lot of disgruntled gamers who jumped into this game not knowing what to expect. Despite a few nagging tech issues and possibly a price tag $10 too high, I still enjoyed my time with The Last Taxi. It’s definitely a more relaxing game; one you won’t have to worry about VR sickness, and one that can be enjoyed over and over since you have a lot of control over how each encounter plays out. Read full review at https://gamechronicles.com/the-last-taxi-review-pc-vr/ More Steam reviews on our Curator page - https://store.steampowered.com/curator/4961591-Game-Chronicles/
(WMR) Если вам предстоит сдавать экзамен по английскому, просто берите и не думайте. Это настоящий клад. Тренирует схватывание общего смысла, даже если вы не уловили половины слов. И учит, что надо или не надо отвечать. Такси. причем, вести не нужно. Просто очень детально вникаешь в город и пассажиров, в этом и занятие. И постоянно стоишь перед моральным выбором. Так что интересно будет не всем, жанр я обозначила. P.S. Я прошла, пару раз пришлось перегружать весь комп, т. к. игра не показывала маркеры для продолжения истории.
Chat, Choose, and Navigate a Complex Future! ★★★★★ Think of it as a mix of a chatty cab ride and a choose-your-own-adventure book. Jumping into The Last Taxi, it is clear from the start: this isn't a driving game. And that’s on purpose. It's set in the bustling city of Progress Point, and the real action happens inside your taxi. The game is all about talking with passengers, diving into their stories, and making choices that shape the narrative. You meet all sorts of folks in your cab, each with their own tales and troubles. With every conversation, you get to decide how it unfolds. You've got this secret listening device, which adds another layer of choices: Do you help out shady passengers? Snitch? Or stay neutral? This is a must-play if you're into games that make you think and choose. Hop in and enjoy the ride!
The concept is genius: A taxi driver in a world that seems too perfect, a tad dystopian, and undeniably quirky. It's so much more than just driving passengers to their destinations. It's about the choices you make, the secrets you uncover, the alliances you forge, and the moral compass you choose to follow. Whether you decide to keep the passengers happy for those tips or risk it all for a laugh by throwing in an insult – every choice has weight and consequence. This isn't just a game about you being a taxi driver. It's a deep dive into the human psyche, society's quirks, and the fine line between right and wrong. Buckle up because "The Last Taxi" is a ride you won't want to end!
From the moment I slipped into the seat of my futuristic taxi, I was utterly captivated. Right off the bat, this IS NOT A drive-around sim. It’s way better than that. This is a deeply crafted narrative experience mixed with some legit gamer fun. Picture a future that's both wild and detailed. Trust me, the vibes here? Top-notch. Every corner of Progress Point brims with life, lore, and countless stories waiting to unfold through the passengers you pick up. Each conversation felt like unravelling a new chapter in a gripping book, with me at the helm deciding its direction. The attention to detail in the world-building is stellar; there's always something to marvel at or explore. And as if the conversations weren't enough, the game ups the ante with its plethora of taxi upgrades. The hacking, hijacking, and tools for enhancing the passenger's experience made every trip feel fresh and unpredictable. Navigating through environmental hazards and the occasional malfunction added a challenging but fun layer to the gameplay. It serves as a testament that in a world dominated by automation, the human touch (or, in this case, error) is irreplaceable. The developers have brilliantly married the best of narrative-driven games with immersive world exploration and player agency.
I liked this. The performance and the resolution aren't great. And ultimately I started to find it a little samey.
[b]TL;DR:[/b] I think overall this is a game I would recommend (barely) but there's some serious caveats and you should get it on a good discount (don't pay more than $10). (Steam needs to add a Neutral rating.) [h1]The Good[/h1] First, the negative reviews are generally just people misunderstanding what the game is and that's an unfair reason to give a negative review. Let's start with why I'd recommend it. The writing is decent and interesting. There's a good mix of characters and a surprising variety of ways you can handle situations with what you choose. I think I'll address some bogus negative comments from reviews here: [list] [*] [b]"You can't control the taxi!"[/b] I actually like that you can't control it. Early game it might not be interesting but, as time goes on, you will be struggling to micromanage everything going on while still processing what the customer is talking about and responding. There've been a couple moments where I missed what a customer said because I was dealing with 2 or 3 things at once. [*] [b]"The voice acting sucks!"[/b] Actually I didn't have any issues with that. What do they even expect? I thought there was a good variety and the quality of voices were perfectly fine. [*] [b]"The lip syncing is bad!"[/b] No sh*t, Sherlock. It's a cartoon. How do you not understand this? Is your home under a rock, Patrick? [*] [b]"It's no fun. People just babble on."[/b] Yeah...that's the point of the whole game. Maybe if you played for more than 30 minutes you could actually comment on the quality of the game. [/list] [h1]The Bad[/h1] Here's some minor flaws that can be forgiven: [list] [*] The initial load into the game is painfully slow and bad. It's just a black screen for a long time then a loading bar...sometimes frozen and sometimes just fast. It's really just an annoyance but it's potentially related to something I'll mention later. [*] The range of adjustment is limited and grabbing the move handle is often awkward and requires me moving my chair. (I play seated.) This is tolerable for me because the range is fine for me but someone commented on this in the negatives and I think it's a fair critique. [*] Some dangers are literally unavoidable [spoiler]like a gate you can't hack because the taxi is too fast or a hazard that is at a location you teleported to.[/spoiler] Not game-breaking, but very frustrating. [*] The laser pointer for the [spoiler]device that hacks toll booths and bots for money[/spoiler] does not always properly display its laser (parts of the game overlap it). [*] There will be times when all you can do is repeatedly hop around looking for customers and you will at some point at least once [spoiler]just be transporting crates.[/spoiler] It'd be really nice if there was a more clear map that tells you at a glance where you should go to avoid this. [/list] [h1]The Ugly[/h1] Here's what's really bad--almost unforgivable--about it: [list] [*] The game is very likely abandoned for the following reasons (If I'm wrong I'd really appreciate the devs fixing issues I mention in this review.) [olist] [*] The last updates are fluff pieces and sales. [*] Bugs I see in negative reviews are still existant today. [*] The half-baked endings. The first ending I chose had a character model stretched out in a graphics bug. The second had no text visible but I had a feeling I was supposed to be seeing epilogue text. The third (and fourth) were a similar path but only gave end credits...one I really wanted to hear more about. I then did an ending where the person left my cab and made a long speech while I stared at nothing of interest--just the usual default stuff around that site. (I didn't see him or anything relevant...just heard the speech.)[/olist] [*] Something is wrong with the physics/hitbox of the shield ball/taxi. A lot of the time, it will bounce off an invisible wall and either activate late (falling to the ground usually) or just phase out of existence and never activate. I have taken so many hits because the shield ball didn't work properly. I started throwing it up into the ceiling. [*] I have occasionally had to restart the entire game because I suddenly see a black screen but the game is still running. (Sound familiar?) [*] The calibration for where the taxi console/dock is will reset [b]EVERY F'ING DAY![/b] Every single shift starts with unlocking the dock and reaching awkwardly down to drag it back into place where I want it. [*] I had a bug that required me completely restarting my game: When I picked up Obbie, I was[spoiler]robbed for 3000.[/spoiler] Now normally, I assume this is a one time thing (otherwise the devs are jerks) but, in my case, [spoiler]I was forced to pay 3000 fee every single day.[/spoiler] This led to my game being utterly unplayable. I had no idea when [spoiler]I'd earn 3000 in one day[/spoiler] so I restarted. Deleted the save. Created a new game. Figured I'd do the tutorial because I forgot how the vials worked (turns out just how I expected). However, in the tutorial he says he threw my license to scan but it's not there. I'm also showing all the stats from the deleted save. Long story short, I set everything to 0 in a config file and saved it to finally able to play again. (I don't think most people would figure that out.) [*] The guidance in the game is so bad. The tutorial is a nice introduction and I quite liked it but then you're left to the wolves with new stuff added in but no proper explanation of how it works. Just quick-scrolling descriptions. Still don't think I know how to use the scanner properly. The worst offender is a big spoiler: [spoiler]the final nanny options for the baby are mods. This might be explained in the text--I don't recall--but I had the impression that this was a very expensive permanent robo-nanny and thought nothing of it. I bought it early as possible to try to save money. Instead it removed gameplay and left me with endings I didn't want.[/spoiler] [/list] With all that said, I do recommend this game (barely). Just probably get it on a discount and have very low expectations. I bought it on discount for about $8 and can easily say I got that value from it. Is it worth $20? No. In its current state I'd say this is a $10 game at best. If devs decided to prove me wrong (on it being abandoned) and fix everything I said, and make proper endings as well, then I think it'd be worth $15 or $20. There's still achievements to get and maybe replaying the story to try to get different endings but if they're as pathetic as the ones I got, I don't know if I want to bother. I liked that there were a variety of endings and I could easily load back but they really left me feeling nonplussed. [b]Edits:[/b] I have no idea what is going on with Steam and/or this store page. The formatting with lists isn't showing? At least not on my end. Sorry if it looks like a rambly wall of text.
i got emotionally attached to a guy who was threatening to kill me more than once
extremely poor graphical performance. i have a 3090 and shouldn't be having any issues, but i'm getting more frame stuttering then i do in a public lobby in vrchat.
honestly i thought that you could drive the taxi your self how ever you cant it starts slow but thats not all that bad as you play you unlock new areas to go with your taxi and are given more and more things to manage within the taxi making the game have more as you go on how ever I feel that it can become very repetitive but i haven't played enough to really experience it great story telling but if you just want to fly around in a taxi pick people up and not have to listen to them too closely then this game is not for you but it overall is still a good game and i would recommend trying it out if you like story telling and actively talking to the passengers as it can actually change what they will do as you can see at the end of each day in the news for most of them
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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