
Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 23 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night.
Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.
During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.

Turn-Based Tactical RPG:
● The whole RPG package: a flurry of stats, skills, perks, traits… and more.
● Tons of items: armors, weapons, trinkets and potions… with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!
● Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue/mage fighting with a gun? Do it!
● Manage your squad of heroes: they’re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.
Hordes of Evil:
● Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison... Every Action Point counts towards another day of survival.
● Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!
● Each map will end with epic fights against unique mind-bending bosses.
Protect the Haven:
● Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!
● Build up your defenses: walls, traps, towers, catapults… every tiny bit of help is welcome.
● Protect the Magic Circle at all costs! If you lose it, humanity is doomed.
● 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.
Roguelite Elements:
● The game is meant to be hard. You will fail… A lot. But every time you do, you’ll grow harder, better, faster, stronger!
● Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.
● Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.
● Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most hardcore players.
Headbanger Soundtrack:
● Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest
● Composed by the incredible Rémi - The Algorithm - Gallégo

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.7Kreviews | 91% | — | $8.8M |
| $24.99 | 411ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The last time an indie game really captivated me was with They Are Billions and Loop Hero. The Last Spell is right up there in terms of that. I find it astonishing that I never even considered it before. Building your base by day and defending it by night. It sounds simple, but it's incredibly fun. Just the fact that your starting heroes have different stats, weapons, and perks is great. You can, of course, recruit more and take your time, since the battles are turn-based. If a hero dies in a run, their equipment isn't lost and can be given to the next hero. The turns are quite long, depending on which city you're defending. But you can quit and save at any time. I can't help it, but when night falls and the music kicks in, I get Orcs Must Die flashbacks. It's a really well-executed mix, and it runs fantastically on the Steam Deck. Perfect for playing on the go. The idea behind the concept has turned out really well and anyone who likes turn-based strategy with a Rouge Lite touch should definitely check this out.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Japanese, German, Spanish - Spain, Korean, Russian, Ukrainian, Portuguese - Brazil
| $24.99 |
| 369ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 983 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game for people that like to micro manage, but have to set an alarm or you wont notice that one level has already been 6+ hrs.
Uf, se te van a pasar las horas muertas, fácilmente vas a ver como 20-30 horas de tu vida desaparecen como si hubieras entrado a través de un agujero negro, y vuelto. El juego no te va a dejar que separes la vista de la pantalla. Hazme caso, si vas a jugarlo, ponte alarmas, o te encontraras que de repente suena el despertador para ir a trabajar y todavía no te has echado a dormir. Esto solo me paso 2 veces en la vida, una con factorio y otra con civilization, ahora me ha vuelto a pasar. Tanto la fase de noche con el combate táctico, como la fase de día con la planificación de la siguiente batalla, están tan bien hechas que no sabes realmente si te gusta mas luchar o planificar, pero mientras estas luchando estas pensando en la planificación del día siguiente, y viceversa. El juego es muy agradecido en su versión normal. Pero si te va el hardcore pues ahi tienes el modo apocalipsis que lo puedes activar casi desde el prinicipio
재밋긴 진짜 재밋음.
好玩,上头,数值做的好,怪物有特色,开风灵特别有成就感,战斗爽爽爽
인디게임 역사상 최고의 오프닝을 볼 수 있어요
Fights take too long but damn it feels good to see your team crush at the end of a run
推荐,评分: 8.5/10,Rogue类养成战棋 优点是策略性很高,高难度很有挑战,职业(武器种类)相当丰富,能衍生多种流派,至少在中低天启下,大部分武器都能有所发挥,装备系统也很贴合,能够往自己想要方向强化角色。 缺点,单局时间过长,局间经营建设等要素太多了,局外成长过多且解锁要求繁琐,在前者的影响下,导致完全解锁非常困难,我这个游戏时间甚至只能解锁50%。
Muy entretenido, buena combinación entre gestión de campamento/personaje y combates. El sistema de ventajas permanentes también me parece muy interesante. Completamente recomendado si les gusta la estrategia por turnos!
不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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