
Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.
Modeled estimate, not a reported figure. How we estimate →
About

In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night.
Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.
During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.

Turn-Based Tactical RPG:
● The whole RPG package: a flurry of stats, skills, perks, traits… and more.
● Tons of items: armors, weapons, trinkets and potions… with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!
● Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue/mage fighting with a gun? Do it!
● Manage your squad of heroes: they’re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.
Hordes of Evil:
● Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison... Every Action Point counts towards another day of survival.
● Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!
● Each map will end with epic fights against unique mind-bending bosses.
Protect the Haven:
● Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!
● Build up your defenses: walls, traps, towers, catapults… every tiny bit of help is welcome.
● Protect the Magic Circle at all costs! If you lose it, humanity is doomed.
● 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.
Roguelite Elements:
● The game is meant to be hard. You will fail… A lot. But every time you do, you’ll grow harder, better, faster, stronger!
● Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.
● Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.
● Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most hardcore players.
Headbanger Soundtrack:
● Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest
● Composed by the incredible Rémi - The Algorithm - Gallégo

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Japanese, German, Spanish - Spain, Korean, Russian, Ukrainian, Portuguese - Brazil
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 76 reviews with recorded playtime.
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Core game loop is naturally very repetitive and gets boring even when there is just 4 maps in the story mode. The last mission introduces these sacred flames mechanic which is the most annoying thing i've ever seen. instead of fighting zombies I'm forced to run around like a headless chicken expending all my AP for this BS mechanic.
great game strategy is there min/max. At least two DLCs should have been included for the whole game, Music is great weapons armor etc are fun.
+
好玩, 就是流程有点短
Very good game. Tons of options for creating strategies.
Difficult but great game
Tiene bastantes horas de juego para lo que cuesta. Un juegoi tranquilo pero que en determinados momentos te pone de los nervios.
很不错的塔防+战棋游戏,养成和建造部分也非常优秀,也有大军压境的紧迫感,可惜不能回合中存档,难度算是还可以,要有点类似游戏经验
This is a mixed one I think. It's a good game, and there is a lot to love, but the difficulty curve is so wonky. Playing a run for like 3+ hours, with really only the final 20-30 minutes being an actual challenge (and then having to go back through like 2 hours of autopilot choices to get back to that point again) is a real pain. IDK - I think it is rough not having the ability to save/reload, as other tactical games like this have. Maybe that is cheating, but it feels sorely needed, so that you don't have to replay so much of the same content over and over again. I played 10-11 hours, but after losing to the same boss in the 2nd area twice, and facing the prospect of having to slowly grind away for 2 hours to get another chance... I just couldn't bear it.
I enjoy the planning and character leveling that this game provide. I also appreciate how it begins mildly but quickly escalates in difficulty making sure that you need to analyze your choices and streamline things for future runs. I recommend this to others who enjoy that Roguelite playstyle that pushes you to improve your gameplay and choices.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| F.E.A.R. 3 | $7.2M | 13.6K | 71% | $19.99 |
| Sniper Elite: Resistance | $7.2M | 5.9K | 75% | $49.99 |
| Aseprite | $7.2M | 20.8K | 99% | $19.99 |
| Democracy 3 | $7.2M | 7.3K | 74% | $24.99 |
| Aragami | $7.2M | 13K | 90% | $19.99 |
| LISA: The Painful | $7.2M | 15.1K | 95% | $19.99 |