
From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a weird one, and it's weird in ways that make it hard to review. There's a little less agency over the events of the game than I usually like, but it *is* a game about being a behind-the-scenes influence peddler, so that's something I should have expected. It's a lot more text based then I feel like the advertisements made it seem, but that's not necessarily a bad thing if it's well written (I found it pretty flat). The turn-based bullet-heck space combat system was weird and felt a bit unpolished to me, but I also wouldn't mind playing a game where that mechanic featured more prominently than this game. The one thing that I think they did objectively poorly was in the way you interact with the various races. Why they all have their own individual governments and behind the scenes personalities, the options I had in how I interacted with them, and how they interacted with me felt pretty much the same between all of them. I would have appreciated a lot more flavor in that regard, but it's also possible that they get more distinct as the game progresses and I just didn't have the patience to get to that point. It was pretty slow, but also it's pretty complex, so it needed to be slow in the beginning to introduce all the mechanics and options. I didn't like it, but I really don't know if that means you won't.
I played this for almost an hour and didn't really figure out anything about it.
Amazingly well done politics simulator with a few turn based strategy elements. Achieving the golden ending of uniting all races in one federation is very difficult and requires both specific tactics and a good dose of luck. However, this game has SOOO much more to offer, that being laser-focused on just the best ending should not be the point. There are a few events that just immediately lock you out of the best ending, but still offer a whole slew of mechanics that encourage you to keep going, to see, how you can influence the politics into your favor anyway. It is a bit disappointing though, that some of your options are not worth it, by being too expensive, achieving almost nothing of value or requiering too much time.
Es ist langweilig und repetitiv. Zusätzlich muss man sich einarbeiten, weil das Tutorial zu wünschen übrig lässt. Der Gestaltungsstil gefällt mir gar nicht und es ist überladen von Fenstern und Menüs. _____ It's boring and repetitive. Additionally, you have to learn the ropes because the tutorial leaves a lot to be desired. I don't like the design style at all and it is overloaded with windows and menus.
Hard pass.
Creative but ultimately confusing and unfun gameplay.
If you love dance dance revolution but hate exercise, you'll love the combat. If you love cookie clicker but think that it needs to be political, you'll love the strategy. If you love playing galaga but you wish that the combat was a math equation you'll love invading planets. If you are everything described above you might need to touch grass
💋
The game quite successfully manages to combine several genres. Wide range of difficulty. Huge range of possibilities. Perfect execution of the simulator.
have more en, see hard, chinese plz. 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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