
Explore a drowned Earth, restore lost systems, and raise the last human seeds in this first-person survival-crafting adventure. Build, scavenge, defend, and launch humanity back to the stars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 1 → 39.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world you knew is gone.
You awaken as the last active Caretaker, a machine built for one purpose: save humanity. Across a vast ocean covering the ruins of Earth, you must recover human seeds, restore the Lazarus Complex, and prepare the next generation for launch into orbit.
The Last Caretaker is a first-person survival-crafting game about systems, choices, and purpose. Every resource matters. Every structure has a reason to exist. Every success gives humanity one more chance.

Recover human seeds and return them to the Lazarus Complex. Manage their growth, restore memory data, and prepare them for life beyond Earth.
Scavenge abandoned facilities, dismantle wreckage, and recycle materials into tools, weapons, power networks, and essential modules. Restore the machinery needed to keep the mission alive.
Rogue machines, hostile systems and the world itself will push back. Repair and maintain, upgrade your equipment, and protect what remains.
Restore ancient launch infrastructure, chart the ocean, gather resources and memories, and send the humans you raised into orbit. The mission is not survival for its own sake. It is a continuation.
Explore silent Sanctuary docks, Refuel Outposts, Underwater cities, and long-forgotten Seed Vaults. The story is uncovered through places, logs, memories, and the remains of a civilization that tried to outlive its own world.
Genres
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1720 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Highly recommend. The only thing that would make this game better is a co-op multiplayer component. It reminds me of the first subnautica both in the very innovative story and gameplay. Obviously you're on a boat and you go underwater but it's got a way different feel to it. The crafting and resource system is one of the best I've seen. I can't recommend this game enough.
love this so much ! u won't regret it ! one thing dev should look at is the optimization , they need to let us play without ray tracing , whenever i disable it , i got low fps .
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #46, worst US #96 · 8 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Polish, Russian, Ukrainian, Italian, Spanish - Spain*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Increase the density of POIs, or increase speed and fuel efficiency of the boat. When I have a 5km back and forth to complete a quest it feels like my time is being wasted. Increase night-time ambient brightness. Giant pitch black corridors aren't fun, or moody, or stylized, just frustrating; even with flashlight upgrades. Decrease frequency of bad weather. Let it be a special event instead of another frustration. I can't see POIs 10 meters from the boat in fog, which makes it very time consuming to find the skinny tower foundations. Increase the volume of Cortana. I often have music/videos/voice chat open in the background, and Cortana is mixed far below standard. Use references for the mix. Rethink the control scheme. It's something you can get used to, but it's not intuitive. The switch between E and F, tap and hold seems constant and inconsistent. Add hit effects to the tentacles; Instant particles and audio indicating the hit connected. Bullets hitting the robots needs more tactile effects too.
O jogo está ficando cada vez melhor com muita coisa pra fazer. Estou gostando muito e é muito viciante. Você vai precisar de um PC muito bom pra ver como o jogo é lindo. Recomendo muito esse jogo para quem gosta do tipo de jogo. Enjoy!!!!!
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5 star Game - Close to 100 hours now and I still have so much more to do. It took me a little time in the beginning to wrap my head around dismantling and scrap, but I got there. Lots of exploration, good level of enemies and variation. Looking forward to further updates!
Plenty to do and a wide story to uncover. Not much automation compared to factory builders. It's kind of a beefed up version of Blossom: The Seed of Life with a hint of Subnautica. Supported on GFN with Premium paid tier, but not the free tier sadly. Even still, had to turn down graphics and turn off ray tracing in some places.
Great game, Has a lot of content with more and more coming.
Starts a bit slow but once everything clicks this game absolutely delivers.
One recommendation - go into this game blind. Don't read up on it outside of the general description. Try to figure out what you need to do just within the game... it doesn't always hold your hand but it is so rewarding when you figure out how to accomplish a goal. And the environment of the game itself is outstanding - great ambient sounds, visuals are top notch... it's just an overall great experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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