
Explore a drowned Earth, restore lost systems, and raise the last human seeds in this first-person survival-crafting adventure. Build, scavenge, defend, and launch humanity back to the stars.
Modeled estimate, not a reported figure. How we estimate →
Media

About
The world you knew is gone.
You awaken as the last active Caretaker, a machine built for one purpose: save humanity. Across a vast ocean covering the ruins of Earth, you must recover human seeds, restore the Lazarus Complex, and prepare the next generation for launch into orbit.
The Last Caretaker is a first-person survival-crafting game about systems, choices, and purpose. Every resource matters. Every structure has a reason to exist. Every success gives humanity one more chance.

Recover human seeds and return them to the Lazarus Complex. Manage their growth, restore memory data, and prepare them for life beyond Earth.
Scavenge abandoned facilities, dismantle wreckage, and recycle materials into tools, weapons, power networks, and essential modules. Restore the machinery needed to keep the mission alive.
Rogue machines, hostile systems and the world itself will push back. Repair and maintain, upgrade your equipment, and protect what remains.
Restore ancient launch infrastructure, chart the ocean, gather resources and memories, and send the humans you raised into orbit. The mission is not survival for its own sake. It is a continuation.
Explore silent Sanctuary docks, Refuel Outposts, Underwater cities, and long-forgotten Seed Vaults. The story is uncovered through places, logs, memories, and the remains of a civilization that tried to outlive its own world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 210 reviews with recorded playtime.
Reviews
Themes across 210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GIOCO BELLISSIMO
единственный минус этой игры, когда начинаешь играть с утра то выходишь из игры только вечером
As someone who's been certified in two separate factories to drive forklifts. I appreciate the accuracy put into the fork lift. However, as someone certified to drive forklifts, I can say having a pallet phase through the forks or barrels and boxes bouncing off the pallet while it's stationary is a first. But I cannot fathom, only having a single operating speed for a forklift. The delicacy and care that it takes to lift a forklift fork under a pallet and then take turns slow enough you don't whip your pallet full of... Not dead bodies... Into a big mess while your still a hundred feet from the grinder. I would suggest, give the heavily metal based items in the game. Giving the pallet the ability to magnetize items to it, so that cargo is not lost due to high speed turns or the physics engine throwing a tantrum. It would also help if the pallet became one object with the forklift, or magnetized to the forks as well. That way when tilting the forks, they don't phase through the pallet and explode a few... Not dead bodies... Everywhere. The rest of the game? I enjoy, avoid swimming on the water surface. Stay under water or out of it for your frames. Painfully obvious it's Early Access, bravely calling this 'Beta' stage
Overall I'm loving what the game is doing so far, and I can tell I've barely scratched the surface when other people are talking about building helipads etc. I'm excited to see what I can unlock going forward. Definitely a game I want to go back to and hit hard when it fits the full launch so I don't need to backtrack to locations I've been to before. The game rewards discovery and exploration so if you play, take a good look around, look for secrets and pay attention to what you have available. Take things slow and loot EVERYTHING you can get your hands on. Also turn unlimited FPS off if you're planning to stream the game
超级无聊的游戏,就是找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西,找东西,拆东西。怪刷的超级多,恶心死了。怪刷的超级多,恶心死了。怪刷的超级多,恶心死了。怪刷的超级多,恶心死了。怪刷的超级多,恶心死了。怪刷的超级多,恶心死了。怪刷的超级多,恶心死了。怪刷的超级多,恶心死了。
Love this game, the engineering puzzle aspect, post apocalyptic water world...its a new and human-less explorer where we save the humans...in space. I'm just getting started at level 11, but the game seems well thought out and the story is pretty good constantly revealing new and exciting turns. Driving the fork lift is hard, modifying and driving the boat is fun, and taking out the bad guys is pretty easy.
SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO COOL I LIKE
great survival game with pipe mechanics
I played for 170 hours before I even thought about it. I still can't see the end game in sight. Sure it has a few bugs, all software of any complexity does. Definitely a keeper.
Early access, but LOADS of content, and great atmosphere.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Polish, Russian, Ukrainian, Italian, Spanish - Spain*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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