
Explore a drowned Earth, restore lost systems, and raise the last human seeds in this first-person survival-crafting adventure. Build, scavenge, defend, and launch humanity back to the stars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 1 → 39.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world you knew is gone.
You awaken as the last active Caretaker, a machine built for one purpose: save humanity. Across a vast ocean covering the ruins of Earth, you must recover human seeds, restore the Lazarus Complex, and prepare the next generation for launch into orbit.
The Last Caretaker is a first-person survival-crafting game about systems, choices, and purpose. Every resource matters. Every structure has a reason to exist. Every success gives humanity one more chance.

Recover human seeds and return them to the Lazarus Complex. Manage their growth, restore memory data, and prepare them for life beyond Earth.
Scavenge abandoned facilities, dismantle wreckage, and recycle materials into tools, weapons, power networks, and essential modules. Restore the machinery needed to keep the mission alive.
Rogue machines, hostile systems and the world itself will push back. Repair and maintain, upgrade your equipment, and protect what remains.
Restore ancient launch infrastructure, chart the ocean, gather resources and memories, and send the humans you raised into orbit. The mission is not survival for its own sake. It is a continuation.
Explore silent Sanctuary docks, Refuel Outposts, Underwater cities, and long-forgotten Seed Vaults. The story is uncovered through places, logs, memories, and the remains of a civilization that tried to outlive its own world.
Genres
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1648 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Takes forever to get anything done in this game. Sloggy resources around a laggy ship. The enemies in this game are not engaging or fun to fight at all, they're just pests. Imagine while you're trying to build a machine, you're getting attacked by flies constantly because you didn't build enough lights around you. The gimmick of breaking everything down to build stuff fell off fast once I got into the game, it started to become a chore hunting down any single item that had enough plastic.
i like it
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.2M | 13.8K | 77% | $59.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.4M | 36.1K | 98% | $19.99 | |
| $19.4M | 34.1K | 75% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $339K | 727 | 78% | $11.99 | |
| $89.5K | 202 | 90% | $13.99 | |
| $22.5K | 35 | 74% | $13.99 | |
| $6.4K | 19 | 21% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best UK #46, worst US #96 · 8 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Polish, Russian, Ukrainian, Italian, Spanish - Spain*languages with full audio support
| 0ratings |
| 0% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein Superspiel, sogar eines meiner Lieblingspiele mir fehlt nur der Multiplayer und vllt Performance probleme aber sonst super
"The Raft" in a new wrapping. I hate the grind.
Up there with Cairn and Windrose as games of the year for me.
Super fun game, some bugs here and there but it is in early access and the devs are quick to fix bugs they're made aware of. Can be spooky if you're afraid of open water and sharks but can also be chill if you stay in well lit areas and focus on crafting. Devs are constantly updating the game and each update adds so much to what already feels like a full game.
!
Been playing since day 1 on and off, performance has been greatly improved over the original release. Entering one of the larger facilities used to tank my frame rate, now it just gives it a little nudge. The game rewards exploration, each little facility or island is its own puzzle that feels really rewarding. Highly recommended based on the most recent updates, I'm looking forward to see what they come up with next.
The biggest thing you have to be aware of right now is the crashing. It happens. Alot. Every time it's happened so far it's a full computer freeze and I have to restart. I am writing this review because I just got less than five minutes out of this game before it decided to crash again. I have spent the last 5 "gaming sessions" just going from point A to point B, what should have been a simple 15 minutes of sailing has turned into a multi day experience of "load up the game, sail for a minute, restart computer" Performance issues aside, this is a pretty good game. It's a different flavor of Subnautica, more focus on above water exploration and recycling/building infrastructure, definitely fun. If your interested in you should wishlist it and buy when it's more developed.
выход только сейчас нашел
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.