
Explore a drowned Earth, restore lost systems, and raise the last human seeds in this first-person survival-crafting adventure. Build, scavenge, defend, and launch humanity back to the stars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 1 → 39.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The world you knew is gone.
You awaken as the last active Caretaker, a machine built for one purpose: save humanity. Across a vast ocean covering the ruins of Earth, you must recover human seeds, restore the Lazarus Complex, and prepare the next generation for launch into orbit.
The Last Caretaker is a first-person survival-crafting game about systems, choices, and purpose. Every resource matters. Every structure has a reason to exist. Every success gives humanity one more chance.

Recover human seeds and return them to the Lazarus Complex. Manage their growth, restore memory data, and prepare them for life beyond Earth.
Scavenge abandoned facilities, dismantle wreckage, and recycle materials into tools, weapons, power networks, and essential modules. Restore the machinery needed to keep the mission alive.
Rogue machines, hostile systems and the world itself will push back. Repair and maintain, upgrade your equipment, and protect what remains.
Restore ancient launch infrastructure, chart the ocean, gather resources and memories, and send the humans you raised into orbit. The mission is not survival for its own sake. It is a continuation.
Explore silent Sanctuary docks, Refuel Outposts, Underwater cities, and long-forgotten Seed Vaults. The story is uncovered through places, logs, memories, and the remains of a civilization that tried to outlive its own world.
Genres
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Una "d.r.o.g.a.", letteralmente parlando, un gioco che può dare tante ore di soddisfazione se ti piace il looting con esplorazione, quello vero, cioè di raccogliere risorse nelle varie zone esplorate, dalle più rare alle più comuni, e senza respawn, che rende ovviamente il looting e l'esplorazione completa inutili. Vorrei dare agli sviluppatori un consiglio proprio su questo punto: se le risorse in esplorazione risultano infinite e quando torni nella stessa zona ritrovi di nuovo tutto quanto, allora diventa inutile esplorare e raccogliere in ogni zona, e la soddisfazione diventa pari a zero. Unico contro del gioco per me, dato che ho un PC di vecchia generazione, è che l'ottimizzazione non è completa, le prestazioni calano man mano che giochi, come se le risorse venissero pian piano saturate, lo risolvo uscendo e ricaricando il gioco ma spero che correggeranno, la cosa forse non crea problemi ai PC più performanti ma a chi ha risorse limitate, ne crea eccome.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #46, worst US #96 · 8 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Polish, Russian, Ukrainian, Italian, Spanish - Spain*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have now enjoyed almost 100 Hours of this game. I've been met with some really annoying bugs, but some funny ones as well. I enjoy this game very much. I played this game back when it first launched(stopped at the time due to so many bugs and lack of content). What i like: I like the survival water base game aspect. I am really enjoying all the new content since the month I've starting playing this game again. The idea that you are alone in this world. I like the lore and I'm almost 100% done with all the logs(I did not pick up all the bowling pins). And finally, I like the enemies so far. What i dislike: This game does take some okay specs if you want to play with ideal settings. Once again I really hope they make the Copter a little easier to ride. I hope they add boss-like enemies, the closest thing right now is Laser Bob and the Laser Shark that i have found. And finally, i hope one day that i would be able to play with my friend/s in this game( I know that is a little controversial due to "The Last Caretaker", but i think it would be enjoyable.
Performans olarak ekran kartı yeterli gelmedi oyunda aşırı yavaşlamalar oldu. Daha iyi bir bilgisayar ile daha akıcı oynanabilir. Oyun insanlığı kurtaracak bir robot olarak etraftaki bozuk robotları ve eşyaları hurdalara ayırmak ve her şeyi hurdalardan çıkan malzemelerden yapmak üzerine kurulu. Bir gemi ile gezip yerleşim yerlerinden malzeme topluyorsunuz. Ana senaryoya ek yan görevler de mevcut. Saatlerce hurda toplayıp bunlardan yeni cihazlar üretecek zamanı olan herkese öneririm.
Кайф игра
Ik heb de drie bleuprints van de salvage gyro maar kan hem niet terug vinden in skils, heb level 14. Heb wel gyro landings plaats aan boot geplaatst. Wie kan me helpen??
Very fun, kinda wish there was a way to "repair" another caretaker and play with friends. Important note: after the first launch DO NOT TOUCH THE ROCKET UNTIL YOU GRAB THE POD! The game will bug and softlock that quest line if you interact with the rocket before grabbing the goodies. The only way to fix it is to load a previous save, which doesn't work if you're the type to save often on a single profile.
Игра затягивает своей атмосферой и постоянной опасностью.
Incredible experience so far, I am loving everything! Most of the time this game is an escape in a very good way. So much so. that the smaller frustrations (as with the learning curve on any game we pick up) are so infrequent, they pale in comparison to the amount of joy I'm getting out of something as simple as mooring a boat after expertly maneuvering around some mines. I am hoping the devs continue the way they have been, with Monthlyish content updates, but don't burn themselves out, eyeballing crimson desert or no man's sky here. I'm not sure how they do it but I would love to see Channel37 become capable of maintaining this game in a similar fashion and I'm willing to support it in any way I can! These people have created something special and I'm glad I'm along for the ride! Can't wait for more! I would love if this evolved into a sort of small city sim, where you could build platforms and allow humans to repopulate areas, and you were responsible for building the infrastructure to facilitate their return. Who knows what they have in store for us, I've barely broken the surface here (quite literally only gone diving to get into the seed vault) but I am giddy with anticipation! Can't wait to see what's next from them! P.S. My nephew wants you to know that he loves "the techno songs" on the data recovery whatsitmabob, P.P.S. ABSOLUTELY F%^&ING NAILING IT SO FAR!! in case that weren't explicitly clear by now.
i have no idea where 11 hours went, i started playing and its just gone poof. so i would definitely say this game is fun.
Uno dei giochi più belli che io abbia giocato negli ultimi anni , sono a quasi 54 ore e ancora bramo dalla voglia di Giocarci, complimenti agli sviluppatori continuate così e diventera un giocone meglio di molti tripla A
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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