
THE KING OF FIGHTERS XIV finally hits STEAM! KOF XIV is back with its classic 2D gameplay and "3-on-3 TEAM BATTLE" game system but evolved to 3D! 58 charismatic fighters are about to clash in this new chapter of KOF!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 1.57/day in the week after.
About
KOF XIV is the newest entry in the acclaimed THE KING OF FIGHTERS series of fighting games. Lead by veteran creator and FATAL FURY creator Yasuyuki Oda, KOF XIV takes the iconic gameplay that the series is known for while implementing new 3D visuals, a first for a mainline entry in the series! Featuring a robust roster of 50 characters in the base game along with 4 DLC characters, including both returning fan favorites and new characters, this entry is perfect for veterans and newcomers alike!

The ULTIMATE PACK includes the following bonus content:
Blue Mary, Najd, Heidern, Oswald, Rock Howard, Vanessa, Ryuji Yamazaki, Whip
CLASSIC KYO / NIGHTMARE GEESE / ATHENA '98 Version / SHUN'EI: Kung-Fu Suit / NAKORURU: Kamuikotan Girls' School Uniform / CLASSIC IORI / MEITENKUN: Pajamas / KULA: Sundress / SYLVIE: Little Red Riding Hood / ANGEL: Diabla
Includes never-before-seen concept art and design materials for all 4 DLC characters. KOF fans should not miss out on this!
A special soundtrack that includes recently released tracks, for a total of 30 tracks that you can enjoy at any time.

DLC content:
Kyo Kusanagi (CLASSIC KYO) and Geese Howard (NIGHTMARE GEESE)
GAME FEATURES:
In addition to the original roster of 50 characters, 8 DLC characters join the fight! Iconic characters as well as new challengers duke it out in KOF XIV STEAM EDITION for epic battles.
The KOF Series' storyline has been continuing over the OROCHI, NESTS, and ASH sagas. KOF's rich story has NOT finished, and returns in a brand new exciting story arc with KOF XIV STEAM EDITION.
Select your favorite 3 fighters from the game's robust character roster, and fight to victory via KOF's traditional "3-on-3 TEAM BATTLE" game system.
KOF XIV STEAM EDITION features a large variety of game modes such as STORY MODE, VS MODE, and a GALLERY MODE for the best KOF experience ever.
Duke it out with as many as six people (three players on each team) in VS Online "PARTY BATTLE"! Feel the heat of an authentic fighting game tournament experience.
The newly introduced “RUSH” feature allows even novice players to perform combos by pressing Light Punch repeatedly.
The combo system has evolved in KOF XIV, allowing players to execute a CLIMAX SUPER SPECIAL MOVE from a SUPER SPECIAL MOVE in the same combo for astonishing damage.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
根本进不去,一直闪屏,我所有游戏除了这个都没问题就你这个会这样
It is a very addictive KOF, graphically it looks very good and the combats are quite entertaining.
It's not a bad game by any means, but now that Kof XV is here I don't see any reason to buy this one.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 147.5/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Depois de MUITO tempo jogando, posso finalmente opinar sobre o game! INFELIZMENTE, o jogo NÃO vale a pena comprar, ainda mais em 2022! Claro, sem dizer que logo teremos a KOFXV que está muito mais barata e com certeza bem mais completa!!! Online morto, jogo totalmente desbalanceado, ping horrendo e totalmente vazio tanto em modos quanto em conteúdo... Claro, que com SORTE você vai encontrar players mas ou o cara é um PROPLAYER viciado que não vai deixar você nem respirar, ou o ping vai estar tão zoado que tu mal vai conseguir se mexer! Esse jogo necessita ficar FREE e com um Rollback/Netcode PERFEITO, caso a SNK queira fazer esse jogo brilhar de novo...Mas com certeza isso NÃO vai ocorrer, porque a KOFXV vai sair e com certeza na sua Pré-Venda vendeu beeeeeeem mais que essa KOF horrenda! Sinto muito, gente! Mas esse jogo NÃO VALE! E recomendo 100% comprarem a XV na pré venda logo que vai ser mais lucrativo.
I played KOF98, 2002, XIII, XIV on my steam deck. Overall exp ranking is following: KOF XIII > 2002 > 98 > KOF XIV * XIII is much better image quality and character design. Easy to control with Steam Deck controller. * 2002 and 98 is lower in image quality and hard to control with Steam Deck controller. * XIV's 3D models of characters is too ugly. But much easy to control
先說好話,KOF從2D邁向3D是一個時代變化的表現,在3D技術純熟的現在,未來想要有更豐富的發展,3D化是必要的。遊戲系統也從13代的硬核高連段,設計成趨向降低門檻的中低連段,瞬爆的自動走位也較前作更好用。不少許久沒參戰的角色都在本作回歸,用現代的遊戲玩法重新呈現,別有一番風味。新角色也加入不少多國要素,豐富KOF系列的多元化,也有像扎那杜這種奇葩有趣的的人物。難得的有鑑賞模式,有過去的部分畫集,還有角色聲音、音效鑑賞。雖然以前SNK家用版大多有,但這麼齊全實屬罕見。復刻了很多SNK經典音樂,用現代、重新編曲的方式再次呈現。 接下來都是我自己個人覺得不喜歡或是退步的地方。 模組:這應該很明顯了,KOF14的3D水準明顯就是比其他同期的遊戲還差。每個人都像是塑膠做的,動作還會有一種不協調的違合感,很像全程都是用手調出來的。招式的特效表現可能是太過透明而缺乏震撼感,人物的長相也是一堆走鐘...KOF15在這方面就改善很多了。 音樂:方面品質和KOF13落差很大,雖然有不少令人印象深刻的旋律,但不知是不是電子音效過多,音質有點刺耳。整體表現和過去的雜技樂團不可同日而語。 聲音:配音方面大換血,可能考慮到長久發展,不得不找新血配音員,但有不少角色的聲音很像素人,尤其是金卡法...。我最不能接受的還是旁白的音效吧...先不說怪腔怪調的英文,KO之後有人在哈哈大笑是怎樣?有男女不同聲音不錯,但喊成沒有一點緊張感,我以為在玩NeoGeo泡泡龍。不求97那樣鏗鏘有力,只求不要搞笑拜託。 音效:雖然相較於美式格鬥遊戲的那種沉悶式打擊音效,KOF14已經算是比較具有爆發性、爽快感的音效,但和2D時期的打擊感還是落差很大。 介面設計:全部都是方塊...正正方方的我以為是3D小畫家繪製的!?選單介面、血條、氣槽、都是細細一條長方形,選用的字體也是中規中矩。背景不知道是天國還是什麼,只有一張灰灰白白的圖,不知道的人會以為KOF13是別家公司做的吧? 遊戲模式:可玩模式只有基本的劇情、對戰、練習、挑戰,但連段挑戰每個人只有五關?還都是最基本的連段,完全起不到對新手教學的作用,也沒有設置一鍵復位的快捷鍵。13代各項細心的設計、豐富的遊玩模式(自由配色、各種蒐集要素)在KOF14都已不復存在。 其他:操作手感很飄,不知道是不是人物動作造成的視覺影響,不太好判定壓起身的時間(可能是我個人問題)。輸入指令有些嚴格,鍵盤操作要求比較精準,但也不到困難。在開戰時會莫名掉禎,可以順暢跑快打6的電腦,開這十年前的KOF14會掉禎?更不要說全女格鬥還全程掉禎... 看得出本作在很多方面都在拓荒和試水溫,但遊戲模式不該精簡到這種程度,連段挑戰只有五關...沒有成就感也沒有教學意義。美術和音樂也遠遠不及以前黃金時代,雖然復刻了很多經典音樂,但品質仍無法和雜技樂團相提並論。整體而言,KOF14的試驗性太高,導致性價比很低;可玩模式只有標配、音樂美術平平、介面設計低劣,在推出改良玩法的KOF15後,就沒有入手KOF14的必要了。 我自己算是SNK迷,雖然沒有經過龍虎那個年代,但大部分格鬥遊戲都有碰過一些,SNK一路興衰真的不是一兩句話就可以講完的。我相信SNK想要重返榮耀,KOF14作為轉捩點也是跳板,改革和拓荒都是必要的,但以成品的品質來說,KOF14真的不太建議一般玩家入手,可以考慮KOF15甚至是還沒出的KOF16就好了。
⣀⣠⣤⡀⠀⠹⣿⣿⡆⠀⢸⣿⡿⢻⣿⣿⣶⣦⣤⣀⠀ ⠀⠈⠻⣿⣿⣷⡄⠀⠹⣿⣷⠀⠸⠋⠀⣰⣿⣿⣿⣿⣿⣿⣿ ⣤⡀⠀⠈⠻⢿⣿⣦⡀⠛⠁⠀⠀⠀⠈⠙⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣷⣦⣄⡀⠙⠋⠀⠀⠀⠀⠀⠀⠀⠀⢀⠈⢻⣿⣿⣿⣿⣿ ⠉⠙⠛⠻⠿⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠓⠈⢿⣿⣿⣿⣿ ⢠⣤⣤⣤⣤⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠈⢿⣿⣿⣿ ⠸⠿⠿⠛⠃⠀⠀⠀⠀⠀⠀⠀⠀⣿⣤⣀⠀⠀⠀⠀⠈⢿⣿⣿ ⠀⢀⣠⣤⡆⠀⠀⠀⠀⠀⠀⠀⠀⠘⢿⣿⣷⡀⢄⡈⠒⣨⣿⣿ ⠀⢿⣿⡿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⢿⣷⣤⣿⣿⣿⣿ ⠀⠈⠁⠀⣀⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠹⣿⣿⣿⡿⠃ ⠀⠀⠀⠘⢿⡷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠿⠛⠁
极其不推荐 各方面都不如13
为什么一进去就一直闪屏
lo compré por las tetas nomas comprense el XV
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Active players
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Where this game's players are, estimated from review languages.
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