
Keep Digging is a digging survival craft game for up to 8 players. Explore a procedurally generated 5000m underground world, bring back ores, blueprints, and fossils, then use the smelter, forge, and enchantments to build your gear! Team up in co-op or compete for items in PvP.
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About
Keep Digging is a multiplayer digging survival craft game where up to 8 players dig through an underground world, bring materials back home, craft equipment, and dive even deeper.
Version 2.0 greatly overhauls the game systems and map. It adds a procedurally generated 5000m underground world, more than 350 items, inventory management, the smelter, forging, enchantments, and more, turning everything you dig up into progress for your character.
Gather ores and materials underground, bring them back to base, and use the smelter to turn them into ingots. Then forge your own equipment using blueprints found while exploring.
More than 350 items to discover
An inventory system for managing materials and equipment
Use the smelter to turn mined ores into ingots
Forge equipment from blueprints found underground
Equipment, blueprints, and orbs have quality levels, so the same item can perform differently
Search for better materials, craft better equipment, and dig even deeper. What you bring back from each dig changes what you can do on the next expedition.
Create mysterious orbs with random effects from Gemstones. By combining orbs and stacking multiple effects, you can build equipment that fits your play style.
Random stats are added when creating or combining orbs
Enhance digging efficiency, movement, exploration, and more
Effect combinations can greatly change equipment performance
Keep refining your setup to create your own equipment set
Aim for the ultimate gear so you can dig deeper, faster, and stronger.
In Version 2.0, the underground world has been completely renewed. The 5000m-deep map is procedurally generated, so each playthrough brings different terrain, treasure chests, fossils, and exploration routes.
A completely new 5000m-deep map
A different underground world every time through procedural generation
Many more treasure chests, fossils, and discoveries
Digging deeper matters, but securing a route back is just as important
This is not just about digging straight down. Explore your surroundings, search for materials and blueprints, and build a route that lets you return safely.
Online multiplayer supports up to 8 players. Explore the underground world together with friends, or enjoy the tension of competing for items through PvP.
Online multiplayer for up to 8 players
Explore the underground world in co-op with friends
PvP elements create item-stealing encounters between players
Bring equipment and money earned in single-player with you
Items found in other players' worlds can also be taken back to your own world
Costumes such as samurai and gorilla outfits, along with emotes that have special effects, let you customize your character. Change your look and make underground exploration even more fun.
Version 1.0 remains playable. Select Legacy Mode from the title screen to enjoy the previous version of Keep Digging. Version 2.0 and Version 1.0 use separate save data, so you can play either version whenever you like.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Korean
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
PERFECT FLAWLESS WITH ONLY ONE GRIPE REALLY NEED THE SLAVES FROM 1.0 BACK
Slop, knew it from the UI when i first launched the game, laggy asf and no tutorial
2.0からのプレイです。 最初はもりもり掘っていくのがとても楽しくて、地上に戻れるように導線を作りながら夢中で掘りましたが、途中から段々作業ゲーになっていき4000メートルまで掘った時点でしんどくてやめてしまいました。 現時点で5000メートルまで掘れそう?な感じです。 回収した鉱石を加工して、回収したレシピでアイテムを高品質なものに更新しながら進めます。それも単調です。 上に戻るのがしんどい時は「保存して終了」してまたロードすればあら不思議、地上に戻っています。 もうこれでしか上に戻りませんでした。 ひたすらただ同じ作業を続けることが苦じゃなく、むしろそれが好きな方には良いかもしれません。 私もそういうの好きですが、余りにも単調すぎて辛く感じました。 今後に期待して高評価。
i never review games but this game is so bad its unplayable shift is jump space is jump w is jump a is jump s is jump d is jump the shovel is trash. can u believe i waited until 2.0 release so i can experience the so called "peak" i saw in some of the reviews but holy holiness its so trash i couldve literally opened a case with the money i spent on this game and gotten a four hundred dollar knife
If there is a meh ranking I would rank this as meh. I loved the game before the updates. The updates ruined much of what I enjoyed about the game. I am for sure one of those special people who dig straight down and leave only little holes someone could fall a hundred plus feet if stepped in. Once I clear a area I blow the whole thing up leaving a huge gapping hole. The updates changed that and made the game not as fun. With it harder to get dynamite and other things I found it more of a chore to finish the achievements and new game.
i like this game, i feel like it needs more upgradable content and things, but if you have friends to play with it will definitely make the experience a whole lot more fun.
我認為這是一隻沒有優點,全是缺點的遊戲。從未試過和好友一起玩能夠所有人都選擇差評,毫無遊玩性可言。 你相信這是經過改版的2.0遊戲?這是愚人節笑話吧。
1.0は友達と大人数で盛り上がりながら下まで掘るというバカゲーとしての魅力を最大限持った楽しいパーティーゲーだった。 しかし、2.0になってからゲームのテンポが著しく低下し1.0のバカゲー感を求めていたために愕然とした。マルチプレイを想定していないと思うほどかまどの容量が小さい。これがゲームテンポを終わりに導いているすべてと言っていいかもしれない。 かまどが小さいせいでキレすぎて一時間で辞めたからあとは知らないけど、制作陣が作業ゲーとして他のゲームからいろいろと学習してきたのかもしれないが自分たちの客が何を望んでいるのか正確にとらえられていないと感じた。
1.0是一坨, 這遊戲的2.0變成了極大一坨 優化一坨,5070TI,9800X3D, 一開遊戲風扇就在開始狂吹,像拿我的電腦挖礦一樣 玩法一坨,換湯不換藥, 吸塵器是垃圾, 而且自已用鎬和鏟還扣電,電池電量本來已經不夠用了,朋友打我會扣電,高少少跳下去又會扣電 只是為做而做的遊戲,根本就沒考慮過玩家的遊戲體驗,遊戲教程近乎無用,跟朋友玩也是無聊到極點
This is the best game experience I have ever gotten in my life! Just see for yourself as it was actually recorded https://youtu.be/jiQWM4XZMP0 10/10 would lose myself at 3AM again 😭 The 2.0 version is the perfect version to have fun with the bois and gals
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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