
The first step that you never knew you needed to take to get to wherever you're wanting to go...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow. Just wow. My secret word was: Voice. Out of the three tasks I was assigned to do, I'm choosing to do the list of 25 goals I hope to achieve in life, narrowing them down day by day. When I saw this, I immediately told myself, "I'm going to do this. This means something," especially considering I have many goals for myself in this life. Also, I know you say you read every comment so I look forward to the moment when you read this. Thank you. I'm sure you've heard this many times already, but thank you. Seriously. I'm not even sure how to properly articulate how much all of your games mean to me (I just downloaded the bundle with all of your games so far and I fully intend on playing every single one of them). I am a writer, a dreamer, a lover, a fighter, so many things. And these games make me want to live my life to the fullest, prioritizing the things that make me think, learn, dream, and be happy. Maybe it's silly, probably really silly, yeah. This is really silly, I can't believe I'm going to do this. But...if ever you need another writer or "idea person" (I don't know what this means), it would be my absolute dream. I love what this game does. I love what your message and purpose is. I would do this ♥♥♥♥ for free, and I mean that. I've said since I was very young that I want to have an impact on people and this is exactly the medium for it. Your games feel...magical to me. Like there is a true connection to beings on the other side. Maybe you guys are all angels sent down to Earth and blessed with coding skills, I don't know. But I would love to be a part of this...somehow. I am in creative writing, looking to write and inspire others. So, yeah, I just did that and put myself out there. For those reading this, and who maybe read this entire thing (thank you)...play these games. All of them. Every single one. It might seem repetitive, and you certainly don't have to do it all in one go like my crazy self did, but they mean something. You don't have to believe in a higher power, you don't have to even believe in yourself. You just have to believe that something, whether it be the world, or yourself, can change. I have accepted through these games that I am a balance of dark and light, good and evil, something in between even, and so much more. My experiences are simultaneously unique but also linked within the sphere of human experience. And yes, it didn't perfectly cure my depression or anxiety as they say in many games, but they inspire growth, newness, chances, changes. They inspire a future worth living for. So, yeah, um. Thanks Randumb Studios. I really hope you see this and I can't wait for Chasing Demons (I have it on my Wishlist). Good luck on game-making!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $471 | 6 | 100% | $2.99 | |
| $2.1M | 12.6K | 95% | $6.49 | |
| $3.9K | 17 | 100% | $5.99 | |
| — | 0 | — | — | |
| $1.1M | 1.8K | 89% | $17.99 | |
| $410.7K | 5.9K | 98% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.5K | 60 | 52% | $19.99 | |
| $22.5K | 89 | 80% | $7.99 | |
| $22.5K | 96 | 96% | $9.99 | |
| $22.5K | 155 | 84% | $7.99 | |
| $22.5K | 146 | 85% | $9.99 | |
| $22.5K | 101 | 89% | $11.99 |