
A surreal mind-bending journey into the depths of madness. You assume the role of Tom, a man hopelessly in love with Daisy, who embarks on a psychedelic adventure through a bizarre and unpredictable world.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Inspired by the captivating visuals and surreal gameplay of LSD: Dream Emulator and the narrative experimentation of The Stanley Parable, The Indigo Parallel offers a fascinating, immersive experience that is both strange and exhilarating. What truly sets The Indigo Parallel apart is its procedural nature. The game changes dynamically depending on the choices you make, so every playthrough is completely unique.
In addition to its mind-bending visuals and compelling narrative, The Indigo Parallel is also filled with simple but interesting puzzles that challenge your problem-solving skills and strategic thinking. These puzzles are woven seamlessly into the game's narrative, creating a cohesive and immersive experience that keeps you engaged and intrigued throughout your journey.
Each element of this game, from the hieroglyphics to game play, the textures to the models, has been created through years of passion by a solo developer.
Be prepared, this game is weird.
Key features:
Non-linear gameplay with branching pathways, filled with hidden features.
Levels that are altered by choices made, making each playthrough different.
Beautiful and immersive environmental storytelling.
Stunning soundtrack featuring music by J Ryan Halpenny and Decima1.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like calling these dream sim games "a theatre of thoughts" There is cohesion between scenes like there are between dreams. Trying to find the connections between them, is understanding the dreamer, and possibly yourself. If you find enjoyment in the absurd, surreal and abstract, I can absolutely recommend However, performance was rough on any settings, and had to adjust on my end to get a smooth framerate. Possibly because I'm on AMD, but just an FYI
It's great but it also isn't. I can't even begin to imagine the creative process behind it. There's lots of imagery, a clear theme, there's even a secret alphabet; but once the "what the hell am I looking at" runs out, the game loses its grip and becomes a shoddy walking sim. The world is very open: there are different paths you can take. It's actually kind of like Yume Nikki - go through one world to go to another - but the traversal is nowhere near as fun in this one, and repeating zones that weren't that fun to begin with... eh. I think I reached an ending. It's hard to say with this game - I took one long path to its completion, and something happened, and I was given a card, which I think symbolises one of the 3 endings. There are areas I haven't explored, but to go to them I have to redo areas I already did a few times and... yeah, pass. And that's saying nothing of sections that have a bit more "active" gameplay... It's a shame, the surrealism of it all is something else - and the random things aren't so random in my opinion. Or maybe I'm reading too deep into this.
I have no fkn idea what this game is about or if I'm playing it 'right' but it sure is fun as heck
absurd... beautifully absurd... I also turned japanese halfway through... would recommend to fellow nihonjins and absurdity lovers. escapism is truly best found in the absurd. thank you indigo parallel. I shall live out the rest of my life absurd and japanese
I've only got an hour in this game so far. I don't even think I could call it a game. This is one of the most abstract and surreal experiences I've ever taken a part of and it's genuinely art. The liminality, the eeriness, the atmosphere. It's a sum that's greater than its parts. I could not and would not recommend this to everybody. It's not a game. It's something you have to sit and experience. But I've never played or seen something quite like this. If you're going to buy and play this, keep a notepad handy and make sure you keep track of the translation key. Keep making games, Chris. This is incredible. I can feel every part of what you're trying to convey and it's beautiful. I'll be back to explore more. Thank you for this art that you've created.
I usually enjoy very weird and surreal games/media, and I also love walking sims, but I really just can’t find this game interesting enough to keep playing for more than a little while. I think it might be the lack of dialogue/characters/interaction, the ugly or maybe flat textures/vibe, the gameplay, or something else. Or maybe I’ve just become so weird that this game is too normal for me.
i like soda
OH MY EFFING GOD THIS IS THE BEST GAME I'VE EVER PLAYED. Every respawn introduces a surprise, I honestly didn't know what to expect next and I like it. Kudos to Chris for all those creative map textures, surreal surreal. I've been playing for 3 hours and when i check people's walkthrough of this game, how the heck there are still sequences I've never seen in the game, when does it end, kill me.
♥♥♥♥♥♥♥ weird but good fun for all the family
this game is immaculate i have no ♥♥♥♥♥♥♥ clue whats happening or what im doing but its amazing
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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