
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery.
Modeled estimate, not a reported figure. How we estimate →
Media
About
On Sunday the 7th of March, 1936, a group of locals made their way up the long, muddy track to Galley House. As far as any of them knew, the house had stood empty for decades.
Inside, they discovered the bloody aftermath of something horrific.
The authorities were summoned, and the crime scene was eventually cleared away. But nobody ever figured out what happened that dreadful night. It seemed likely that no one ever would.
Now, many years later, you have access to a peculiar machine — one that lets you listen in on echoes of the past. Can you piece together the events behind The Incident at Galley House?
The Chilling Detective Game, Reimagined on Steam
The Incident at Galley House is based on the acclaimed text-based browser game Type Help, remastered for Steam by the creators of The Roottrees Are Dead. It's the same haunting game of deduction, now with many enhancements:
An all-new, fully illustrated visual novel presentation
Full professional voice acting
A mysterious 3D interface for navigating memories
An eerie original soundtrack
New content and puzzles to explore

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 280 reviews with recorded playtime.
Reviews
Themes across 279 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Oh My Gosh. I played their Roottree game and bought this one as soon as it came out. 9 hours later, I've 100% completed the game and I wasn't disappointed. The flow of this game was fantastic. I wasn't floundering around for obscure clues like with The Roottrees are Dead. The storyline was great! Kept you wondering for a while before you start to realize what's going on, and then you're crying as you know what's coming. I loved it, every second.
This is such a brilliant detective game that has a somewhat scary story behind it. I would definitely recommend it.
Just absolutely phenomenal. I never played Type Help as when I discovered Roottrees, I wanted to save my playthrough for this remake. I realise that Red Pearls of Borneo follows the design of this game, and what a wonderful game this was! A proper deduction and logic game that scratched that itch I've been waiting for since Roottrees. Well done again!
没玩过原作,但感觉确实是非常有诚意的重制了,通灵部分基本可以当全配音的视觉小说看了,而且大大夸赞汉化大佬,从鲁特里开始就没让人失望过,汉化质量满分。原作这个剧本也是非常的优秀,第一次悟出来规则的时候堪比罗辑顿悟黑暗森林法则,非常不错的“尤里卡”时刻,而且重制版还补充了调查员小队的故事,剧情更完整了,属于是刺客信条现代剧情梦想中的自己了()
Incredibly well written and well acted. Easily one of the better 'Obra Dinn'-likes, great pacing and doesn't overstay its welcome.
Great game. Loved it
This game is really good if you want to sleuth your evening away
:Cinema Image: What an absolutely amazing game. I had learned about Type Help (the original game this is based on) a while back, I think around the time I finished The Roottrees Are Dead, and was saving it to play later until I found out that the same team was going to be making this remake of it. So I decided to wait until this release to keep myself totally blind on the story. And I'm very glad I did; I don't know if I would've connected with the story as much as I did if I had only played it in the text format. I think they've done an excellent job here juicing up Type Help with visuals, voice acting, a physical space and interactable machine, and similar notetaking/hint systems that were added to the Roottrees remake. Like many of the great investigative/deduction games that have come out in recent years, the story is fantastic and worth finding out for yourself so I won't talk about it much in this review. But it has a lot of twists and turns, keeping me curious about what was going on in this house until I finally pieced together part of the mystery right before the game more explicitly reveals it. It was SO satisfying figuring things out. I also found myself reeling when I realized what certain things meant for the characters in coming scenes, just apprehension for what I could tell was about to happen next, waiting for the pin to drop. I was sad for a couple of characters, kept going "aghhh... mannnn..." lol. And toward the end, when the revelations REALLY start hitting, oh man. That felt so sick. Lastly I want to say that I think they've done a great job keeping the game part feeling purposeful. With the addition of scenes and dialogue playing out as you discover them, it could've become a bit too visual novel-y, but needing to work out the codes to access those scenes and putting in info is well done, and the tactility (thought I was making up that word tbh) of flipping and switching the controls of the spectrometer is really nice. To me, Galley House is a must play for anyone who loves these types of mystery games.
玩了这游戏变成甄嬛了——[spoiler] 看到打雷就害怕 [/spoiler]
An absolute masterclass in deductive mystery games. It's in a league of it's own.
Related
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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