
He is a bandit who sells lives. She is a mute girl seeking revenge. In a famine-ravaged ancient China, a ruthless trafficker escorts four girls to a demon's feast. But when a deadly secret is revealed, a cold transaction turns into a journey of redemption. A dark visual novel about an unlikely bond.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The year is 1632. The Ming Dynasty faces its final days amid internal strife and foreign threats. Years of disasters and harsh policies have triggered famine and rebellion across the land.
A bandit named "Liang" accepts a job escorting four young girls from Huazhou to Luoyang. He assumes they'll be sold as daughters, but a girl named "Sui" reveals the truth: the buyer is a thousand-year-old Swine Demon who devours children annually. Sui's sister was already killed. Sui begs Liang to abandon the mission and help her kill the Demon for revenge. But Liang discovers Sui hides darker secrets...
A Dark Tale of Redemption —— A story of hope flickering amid famine, trafficking, revenge, and cannibalism in a brutal world.
Multiple Choices & Endings —— 160,000 words across 9 different endings where every choice matters.
Authentic Visuals —— Realistic art style with researched Ming period clothing, architecture, and environments.
Premium Voice Acting —— Full Chinese/Japanese voice acting with renowned actors like Rie Kugimiya and Hanser, plus original music for movie-like experience.

Play as Liang, the main character and protagonist. His family has run a successful business for years, but Liang never saw himself as his father’s successor. Instead, he would rather travel the world as a hero and visit as many new locations as possible. The day of the Great Tianqi Explosion in 1626, was the day Liang lost everything. After becoming a refugee with nothing left to his name, he turned to a life of crime. Liang became a bandit and makes a living by killing others for loot.

Sui, a nine-year-old mute born in Luoyang. Her sister was killed by the swine demon that also dwells in Luoyang. To avenge her sister’s death, she intentionally let her self-become abducted to get close to the demon and assassinate him. Some, or all of the above statement is false, part of Sui’s untrustworthy nature.

Liang’s partner Tongue, the silver-tongued devil who is motivated by greed. When they work jobs together, Liang executes their target's lives while Tongue works on securing loot.

A girl from an authoritative family that was abducted by human traffickers. It is said to be a distant relative of governor general Yuan.

One of the two sisters from Northern Shannxi who was sold by her parents in a year of turmoil. She is full of vigor and an honest person, who cares deeply about her sister.

One of the two sisters from Northern Shannxi, also sold by her parents. She is charming, pure of heart, and is also very dependent on her older sister.

An old friend of Liang, who owns an inn outside of Haizhou city.

In the fifth year of Chongzhen (1633), a rebel leader came to Jin from Shan and called himself the "Dashing King".

The swine demon disguised as a wealthy lord that devours young girls on his birthday for thousands of years, according to Sui. He is also the one who has commissioned Liang to escort the four girls to the city of Luoyang.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.29−37% | 49.8Kreviews | 95% | — | $8.4M |
| $9.99 | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为国产视觉小说可以说是相当成功了
good
玩了十三个小时,全结局全成就,这游戏给我的第一感受就是美术音乐特别好,特别有代入感,人物刻画地非常立体,整体故事非常感人,本来我是为了玩哀鸿才玩的这个,玩了之后真的惊艳到我了,坐在椅子上玩到腰疼也不舍得暂停,真的非常有意思,结局也非常震撼,尤其是共死这个结局,真的是我最喜欢的一段剧情了,总之超级推荐饿殍:明末千里行这款游戏,感兴趣的真的可以闭眼入了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 23 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, Japanese*, French, Italian, Ukrainian, Russian*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
万穗万穗万万穗
牛逼
QWQ退钱,我要的不是萝莉吗?怎么是个阿姨,陈阿姨误我。
满穗的人物塑造是非常优秀的,她人物故事里的音乐更是绝佳 但是满穗的配音前面很差,和人物形象完全不符,到后面才开始好起来 那两个真结局怕不是来搞笑的,前面看满穗的故事感触有多深,对真结局有多期待,看这两个真结局就有多恶心。刺杀结局不想多说啥了,你以为我会感动吗?这种逻辑的故事我感动个鸡毛。闯王结局,不是道个歉会死人吗?什么鬼语气。想要升华主旨,你文学功底吼得住吗?你就搁那里升华。写满穗剧情的和写真结局的是一个人吗?实在不行你让那个写舌头剧情的人来写行吗?过满穗剧情的印象有多深刻,过这两个屎结局就有多恶心。 这个游戏总体给到还行,给到还行的原因9成给到满穗,1成给到舌头。你问我主角?这玩意就是个减分项
我个人感觉这款游戏剧情不错,以人吃人的特点吸引到了我去了解这段故事,无论是洗心革面的良也好,还是在为了亲人复仇和救自己与同行伙伴的命之间犹豫不决的满穗,都让我了解到粮食的来之不易,与明朝那些我们难以代入的悲惨故事,在我心中饿殍,夯!
萝莉牛逼
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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