
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 2 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Takumi Sumino is a totally average teenager living in the Tokyo Residential Complex, a place where every day is much like the last and nothing bad ever happens. All that changes when freakish monsters attack the town and start wreaking havoc. A strange creature calling himself Sirei appears and offers Takumi the power to protect those he holds dear... All he has to do is stab himself in the chest!
The next thing he knows, Takumi is in Last Defense Academy, a school in the middle of nowhere surrounded by a wall of otherworldly flames. He and 14 other students have been drafted into the Special Defense Unit, a team tasked with keeping the school safe for the next 100 days. How much are they willing to sacrifice to take back their normal lives and save the world from the grotesque school invaders?
The curtain rises on 100 days of war and despair...
Takumi's choices will decide his future, but there's no telling what kind of consequences these decisions might have...
When the invaders attack, it's up to you to protect the school in SRPG battles.
Use each student's unique Specialist Skills to turn the tide of battle in your favor!
Spend time with your teammates to deepen your bonds, or explore the wilderness and ruins outside the school.
You can even use the items you find to craft gifts and get even closer to your allies!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 8.7Kreviews | 88% | — | $20.2M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
冲着剧情来的,但是小高好像很喜欢他设计的战斗啊,一周目打过的怪二周目该怎么打还是怎么打,主角轮回的情报唯一的用处目前来看就是防住了夏人,对战斗是一点没有帮助的,看着能回溯时间的boss救队友是一点反应都没有,甚至一点镜头都不给,为了强行再打一架逻辑都不要了;最终boss打完说自己受了致命伤,然后就跟没事人一样拍拍屁股走人了,我完全不理解为什么要在这个阶段打她,只能说一点逻辑都不讲的,你就得吃我精心设计的这个战斗,剧情直接无关紧要,云个剧情云个人设粉粉得了,还真来玩游戏啊,什么玩头都没有
sf线我是真喜欢,但为了玩到这条线你知道我吃了多少屎吗小高
Good game, but not for everyone, lategame is "only enter button" gameplay, but overall a nice story in genre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
达芬游戏
刚过完一周目给的评价。。。我觉得一周目男主就够神人了,听说还有更神人的线,我真的是吓尿了。 一周目男主我就觉得已经是睡觉仙人了,一眼有问题的地方不去查,行动力差到极致了,siren也是神人,没用的后手跟没有的区别在哪?还不如不做,起码在一开始不会激起众人的反抗和不安。 人类更是神中神,论不做政审的危害性,我都不懂这计划是重要还是不重要了。 一周目全程按头玩,有问题的地方不让查,有很多交流就能搞明白的东西不让交流,最后结局反正都能重启,为什么不多收集情报再走?上去先看一眼会死?弹丸、雾雨就有设定不严谨,逻辑迷惑的地方,这部给我的感觉是问题更严重了啊。。。。
Excellent jeu avec une quantité astronomique de contenu. N'ayant jamais fait de Tactical RPG de ma vie, j'étais un peu sceptique. Mais le jeu est assez simple à prendre en main, tout en restant intéressant dans son gameplay. Les phases "tranche de vie" sont assez sympathiques, et le scénario du jeu est tout bonnement excellent. En tout cas, sa narration l'est, à mon humble avis. Le jeu est rempli de mystères et pousse le joueur à réfléchir et formuler des théories tout en progressant dans l'histoire. Les personnages sont tous super attachants. Certains peuvent être un peu agaçant à certains moments de l'histoire (coucou Kurara, Gaku et Ima), voire carrément méprisables. Mais ils sont tous malgré tout touchants, puis on finit en général par les pardonner. Puis bon, faut bien des personnages avec des défauts quand même. La bande son est aussi excellente, elle ressemble parfois à celle de Danganronpa V3 (logique, c'est les mêmes développeurs), mais pour moi c'est pas une faiblesse. Le jeu tourne aussi bien, j'ai pas un excellent pc mais je n'ai jamais eu de problèmes de performances. Si je devais donner quelques points négatifs: (attention, potentiels spoilers) - Le jeu possède 100 fins différentes. C'est un énorme point fort, car il a une rejouabilité presque sans fin, ou en tout cas pendant un bon paquet d'heure. Mais ça implique aussi un énorme risque d'overdose pour ceux qui vont vouloir tout compléter d'un coup. Je n'ai personnellement fait que la fin originale et la fin numéro 1 (Last Defense 2nd Scenario), donc pas d'overdose. Mais pour ceux qui sont des completionists, l'aspect gameplay et les boss fights peuvent très vites devenir très redondants, je peux l'imaginer. - Même si personnellement ça ne m'a pas dérangé du tout car j'ai un bon niveau en anglais, le jeu n'a pas de traduction française officielle. Donc l'accessibilité est pas top. Après y'a des mods qui ont été fait et publiés en ligne permettant d'avoir accès à une traduction française il me semble Foncez, vous le regretterez pas ! (j'espère en tout cas)
只玩了37/100已經赤了數不清的石,全成就我都不敢想。 全成就二編 小高我現在就要玩dlc我還想赤
The game is 100% worth its price both on content and quality. However getting all 100 endings can be a bit painfull depending on how invested you are on the story and the characters. It made me certainly feel things, mostly frustration with how some routes went. But it certainly got me invested so I cant complain that much. My favorite characters constantly shifted, my least favorite not all that much and at the end I hardly like anyone of them anymore. Some characters annoyed me from start to finish with zero redeeming qualities. Just be prepared that some routes have really dark and sensitive themes if you have a trauma. If certain stuff triggers you you might nees to look that up. Can I recommend this? I dont know to whom, all my friends are basic normies that wont stare at this weeb stuff for 200 hours. But they definitely should which just makes me even more disappointed in them. Buy on sale, economy is bad
Game too short.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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