
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 2 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Takumi Sumino is a totally average teenager living in the Tokyo Residential Complex, a place where every day is much like the last and nothing bad ever happens. All that changes when freakish monsters attack the town and start wreaking havoc. A strange creature calling himself Sirei appears and offers Takumi the power to protect those he holds dear... All he has to do is stab himself in the chest!
The next thing he knows, Takumi is in Last Defense Academy, a school in the middle of nowhere surrounded by a wall of otherworldly flames. He and 14 other students have been drafted into the Special Defense Unit, a team tasked with keeping the school safe for the next 100 days. How much are they willing to sacrifice to take back their normal lives and save the world from the grotesque school invaders?
The curtain rises on 100 days of war and despair...
Takumi's choices will decide his future, but there's no telling what kind of consequences these decisions might have...
When the invaders attack, it's up to you to protect the school in SRPG battles.
Use each student's unique Specialist Skills to turn the tide of battle in your favor!
Spend time with your teammates to deepen your bonds, or explore the wilderness and ruins outside the school.
You can even use the items you find to craft gifts and get even closer to your allies!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 6.9Kreviews | 88% | — | $20.2M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
thats some good ♥♥♥♥
I'm really enjoying this visual novel, and it feels like it was made specifically for people who like the bizarre mystery of a Danganronpa crossed with the diverging endings of the Zero Escape series. As a fan of both of those franchises, it scratches that itch big time. In addition to the VN style, the Fire Emblem-esque turn based strategy is pretty enjoyable (although very breakable). I also like that after a certain point the game streamlines aspects that would normally be repetitive, such as battles you have already done or resource collection, while still giving you some benefits even by skipping the activities once they have wore out their welcome. But if you are considering this game you probably should be doing it for the story. As of this writing I'm about 60 hours in with several endings. I don't know if I will 100% the game, but there's a lot here to go through and things feel sufficiently unique in each route that make that investment of time worth it. I often don't like it when it feels like games don't respect the player's time. While this game is very time consuming, it feels worthwhile as it shows you something new each time you go for a new ending. Many games try to go for choices that make the player feel like they made an impact yet give most players the same essential path to the end, but in Hundred Line, your choices matter immensely. Anyway, if you are into the games I mentioned and you are willing to invest the time, this is a very rich story experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun
very good
help help help help help help help help help help helphelphelphel
所有人支持百日战纪
豪丸 真相线我愿意封神 打全结局就是找罪受 可以等像弹丸打折价格大跳水的时候买 二百多还是有点不配
is fun
Fun routes and good character and overall good story. Gameplay is good but after fighting the bosses and encounters second time can get bit repetive. i have gained over 30 endings and played most routes and it can get repetive with same things happening multiple times and somewhat pointless dialogue. Some routes arent that good and feel like filler but most are good. 9.5/10
This game has how many endings?! And how many routes? of course there are some copy & paste endings with a slight change. Still most of them were good. The routes. few fell flat on me.. (i think 2 of them I didn't like). but most importantly you can kill Gaku over and over again in battles. (after certain point)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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