
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Takumi Sumino is a totally average teenager living in the Tokyo Residential Complex, a place where every day is much like the last and nothing bad ever happens. All that changes when freakish monsters attack the town and start wreaking havoc. A strange creature calling himself Sirei appears and offers Takumi the power to protect those he holds dear... All he has to do is stab himself in the chest!
The next thing he knows, Takumi is in Last Defense Academy, a school in the middle of nowhere surrounded by a wall of otherworldly flames. He and 14 other students have been drafted into the Special Defense Unit, a team tasked with keeping the school safe for the next 100 days. How much are they willing to sacrifice to take back their normal lives and save the world from the grotesque school invaders?
The curtain rises on 100 days of war and despair...
Takumi's choices will decide his future, but there's no telling what kind of consequences these decisions might have...
When the invaders attack, it's up to you to protect the school in SRPG battles.
Use each student's unique Specialist Skills to turn the tide of battle in your favor!
Spend time with your teammates to deepen your bonds, or explore the wilderness and ruins outside the school.
You can even use the items you find to craft gifts and get even closer to your allies!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
总体还是给个推荐吧,虽然明显看得出是硬凑的100个结局,最后还是撑着打了全结局。无论哪条线都有大量的注水内容,我还是在官方加上补丁后才打的,跳过了不少战斗和探索,但仍然打的令人厌烦。对我来说,一周目竟然是体验最好的,后期二周目重复的战斗真的让人想骂人,而且战棋深度真的低,还很简单,男主战力超群,基本一个人就够虐boss。剧情线感觉就真相大白有必要打,sf线虽然是冲着全存活去的,但个人觉得写的一般,甚至单纯是为了其他线打补丁来写的。还要为了这个线打其他写的更烂的线,就挺不值得的,真相大白打完就觉得应该打全存活,没想到在打其他结局后这股热情就被磨灭了,也是很讽刺了。
全部100個結局玩完, 時長107小時... 明明是個類小品遊戲卻玩出了3A開放世界的時長 說實在的100結局有9成是水出來的, 而且謎底並不太驚奇, 很多伏筆也大可不必 幸好優秀的人設與有趣的插科打諢支撐我熬完這百小 但要我說...去看攻略挑關鍵的路線玩一玩就好
打了一半的结局了,大部分选项很不忍心选,但是又好想看完所有的结局。游戏很有小高的风格,有非常多的玩梗甚至还有点meta元素hhhh,体量相当大,但剧情一大部分结局很明显掺水了,写的很潦草。不过每次多打几个结局真相被一点点发掘的过程真不赖。二周目的剧情有一半都气人了,死亡游戏篇和推理篇人设崩坏,玩的最难受的一。不过整体游玩体验很舒服,战斗打过一次能跳过,也不像弹丸论破那样纯跑图,属于是把饭喂到嘴边一般的待遇,看的出小高是真的很想让人玩他的游戏,非常真诚了。别的线可以不玩但是真相篇真必玩。 最后,你是谁?请支持百日战纪。
[h3]重活一世这一次我一定要夺回属于我的一切卧槽重活一世卧槽重活一世。[/h3]好玩好玩真好玩很上头,而且很耐玩现在快40h了但也就走了几条路线还有一大堆没玩的,但是战斗太拖沓了实在受不了,去打了跳过战斗mod这样子才能勉强玩下去。每天掰着指头数日子为什么不能改为五十日战纪!🤬由于雷苍月的日配所以我用的英配,英配也很不错就是澄野一直在很用力的“hey~!”听多了已被洗脑。最后苍澄太好磕了,而且我一开始完全没get到真的是随着通关剧情路线(点名遍地苍月篇)被两男同性恨吓到了他们对彼此的恶意已经完全震撼了我,事已至此还能说什么祝两位99吧。😋最后的最后小高和刚太有活了,感觉游戏制作人比游戏好玩。🤣
스토리가 너무 궁금한데 전투가 뒤지게 재미없음. 이렇게 하품이 많이 나오는 겜은 처음임.
헌라 많이 사주세요
一周目玩完是干劲满满的,二周目是完全懵逼的,不知道问候了小高的🐎多少次,但玩完又原谅了。绝大部分的线都要求强行过完一百天导致不少地方都强行水,还有祖传早晚铃,严重消磨耐心,鬼知道我怎么忍到第66个结局才玩到真相大白篇的。但超大杯内容塞了各个角色ooc还有恋爱篇很大程度丰富了人物形象,怠宫真的是好女孩吧小高你是会做地雷妹的,[strike] 还有这维希涅斯也是个大情种啊,游戏里战斗打打架就算了打完架谁不想和老阿姨私奔呢 [/strike] [spoiler] 以诺维科夫自洽原则作为设定的SF线 [/spoiler]也挺有意思 [spoiler] 最先玩的就是死亡游戏篇,后面看到强行给伊娃洗脑真的让我难以接受,各种擦边黄段子也都笑不出声, 满脑子都是她和佳缪的故事,感觉身心都受到究极羞辱,心疼得不行。伊娃篇能看到她幸福是为数不多的治愈了,最喜欢的结局之一,反观那个SF篇全员存活真的就是强行包饺子了,纯纯绑架伊娃到地球啊意难平 [/spoiler]
很想给差评,但打完了真结局舍不得 这个语言的玩家在剧情中应该既视感很强烈 若节奏加快50% 小高哥哥的这个作品应该评价更高
sumino takumi
A história desse jogo parece que foi feita por um crackudo e eu adoro ela por isso
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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