
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 2 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Takumi Sumino is a totally average teenager living in the Tokyo Residential Complex, a place where every day is much like the last and nothing bad ever happens. All that changes when freakish monsters attack the town and start wreaking havoc. A strange creature calling himself Sirei appears and offers Takumi the power to protect those he holds dear... All he has to do is stab himself in the chest!
The next thing he knows, Takumi is in Last Defense Academy, a school in the middle of nowhere surrounded by a wall of otherworldly flames. He and 14 other students have been drafted into the Special Defense Unit, a team tasked with keeping the school safe for the next 100 days. How much are they willing to sacrifice to take back their normal lives and save the world from the grotesque school invaders?
The curtain rises on 100 days of war and despair...
Takumi's choices will decide his future, but there's no telling what kind of consequences these decisions might have...
When the invaders attack, it's up to you to protect the school in SRPG battles.
Use each student's unique Specialist Skills to turn the tide of battle in your favor!
Spend time with your teammates to deepen your bonds, or explore the wilderness and ruins outside the school.
You can even use the items you find to craft gifts and get even closer to your allies!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 8.7Kreviews | 88% | — | $20.2M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
what a mess, so much pointless repetition with so little payoff.
没什么好说的,游戏性不行,剧情也是一眼望到头,设计小作坊味非常重。不是小高的粉丝不建议买
A game that feels like the last hurrah of a genre that is gonna be flooded with gachas and AI-generated content. Not every route is a winner, but even the weakest routes still have something to say about the world of Hundred Line at large, even the ♥♥♥♥♥♥♥♥♥ endings do add up when you look at the entire picture, the game screws with you in a way that I can't think any other game has done, at least to my knowledge, but always leaves you with a sense of drive to finish it all, to reach for your most ideal outcome. Whatever that ending would be, it's up to you, every ending is canon, go nuts. The characters also feel very much like the most suited for how Kodaka writes characters: He's great at making up someone on the spot, but doesn't really build up on them because of the nature of his other games like Danganronpa, making them feel unfulfilled, here they're stuck with them and they have to commit to use them. I am now sad because I got all 100 endings and I want 1000 more, it was like cocaine for me. Favorite routes: [spoiler]1; 3; 13; 15; 20[/spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just garbage. The story ruined whatever fun I had playing this game immensely. Characters are 2 dimensional & boring. Combat never feels like it leaves the base difficulty of a tutorial mission. When the credits rolled I was left with the profound sense that I wasted my time.
很难想象世界上有这么垃圾的游戏 一周目极度糟糕的节奏 捏着鼻子打到二周目进入推理 竟然会在进度中给你锁住不让剧情发展 必须去打完你不想做的选择才能解锁你想做的选择 这是人能做出来的游戏吗?小高你妈生你的时候是不是生一半看到你那个逼头不想生了 给你锁那儿了不让继续降生 必须按回去让你的野爹从射精开始再怀你一遍 重新模拟一遍痛苦的怀孕 中间还得打几次胎 才能继续把你个逼养的生完整啊?!!!! 了解了一下,给小高以及小高的母亲和野爹们道歉,原来小高那条线做的还是很不错的,畜生锁结局设定和莫名其妙结尾加设定搞平行宇宙是打越钢太郎的手笔。 那就真相大白了,原来是打越钢太郎他妈生他的时候生一半被按回去了,最后重新生了几次才从平行宇宙拉过来了这么个逼玩意儿。
What did I like about this game? EVERYTHING. BUY IT NOW.
请支持放飞小高! 请从一周目开始就看攻略,不然玩起来容易陷入战斗不爽的同时剧情不爽。
本身不是优秀的游戏,但告别苍月篇让我决定给出好评。我幻想那个知晓了爱为何物的少年终于长大成年,出落得温和而善良,穿着纯白的衣服漫步在弗特卢姆星的夜空之下。
The only thing scarier than the sheer scope of this 22-route, 100-ending story-heavy RPG is that, somehow, it manages to justify having such an ambitious narrative. Every emotion, every surprise, and every character possible is in here. By the time you even hit credits for the first time, you realize you’ve only just scratched the surface.
Про эту игру можно долго говорить, но если описывать её вкратце, то она: классная замечательная прекрасная отличная превосходная чудесная великолепная идеальная крутая топовая вайбовая имбовая кайфовая чёткая бомбическая эпичная потрясающая обалденная офигенная невероятная изумительная шедевральная волшебная клёвая суперская ништяковая отпадная шикарная.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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