
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 2 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Takumi Sumino is a totally average teenager living in the Tokyo Residential Complex, a place where every day is much like the last and nothing bad ever happens. All that changes when freakish monsters attack the town and start wreaking havoc. A strange creature calling himself Sirei appears and offers Takumi the power to protect those he holds dear... All he has to do is stab himself in the chest!
The next thing he knows, Takumi is in Last Defense Academy, a school in the middle of nowhere surrounded by a wall of otherworldly flames. He and 14 other students have been drafted into the Special Defense Unit, a team tasked with keeping the school safe for the next 100 days. How much are they willing to sacrifice to take back their normal lives and save the world from the grotesque school invaders?
The curtain rises on 100 days of war and despair...
Takumi's choices will decide his future, but there's no telling what kind of consequences these decisions might have...
When the invaders attack, it's up to you to protect the school in SRPG battles.
Use each student's unique Specialist Skills to turn the tide of battle in your favor!
Spend time with your teammates to deepen your bonds, or explore the wilderness and ruins outside the school.
You can even use the items you find to craft gifts and get even closer to your allies!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 8.7Kreviews | 88% | — | $20.2M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A game that feels like the last hurrah of a genre that is gonna be flooded with gachas and AI-generated content. Not every route is a winner, but even the weakest routes still have something to say about the world of Hundred Line at large, even the ♥♥♥♥♥♥♥♥♥ endings do add up when you look at the entire picture, the game screws with you in a way that I can't think any other game has done, at least to my knowledge, but always leaves you with a sense of drive to finish it all, to reach for your most ideal outcome. Whatever that ending would be, it's up to you, every ending is canon, go nuts. The characters also feel very much like the most suited for how Kodaka writes characters: He's great at making up someone on the spot, but doesn't really build up on them because of the nature of his other games like Danganronpa, making them feel unfulfilled, here they're stuck with them and they have to commit to use them. I am now sad because I got all 100 endings and I want 1000 more, it was like cocaine for me. Favorite routes: [spoiler]1; 3; 13; 15; 20[/spoiler]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
イヴァー
peak... so peak
没什么好说的,游戏性不行,剧情也是一眼望到头,设计小作坊味非常重。不是小高的粉丝不建议买
Just garbage. The story ruined whatever fun I had playing this game immensely. Characters are 2 dimensional & boring. Combat never feels like it leaves the base difficulty of a tutorial mission. When the credits rolled I was left with the profound sense that I wasted my time.
It took me close to 250 hours, but I finally got all of the endings! Not every timeline is as interesting as the others, but there's a lot of variety and a lot of cool and clever ideas in there. I had one plot complaint during most of the playthroughs, won't spoil it, but it actually does get addressed as you get further along, so in the end, I'm satisfied. Hats off to Kodaka and Uchikoshi for pulling off such an insanely ambitious feat. Here's to the next 100 lines!
请支持放飞小高! 请从一周目开始就看攻略,不然玩起来容易陷入战斗不爽的同时剧情不爽。
Danganronpa but you have magic blood powers and save humanity from the barbaric invaders
非常伟大的剧情,有些小缺点但整体来说特别好!!
The only thing scarier than the sheer scope of this 22-route, 100-ending story-heavy RPG is that, somehow, it manages to justify having such an ambitious narrative. Every emotion, every surprise, and every character possible is in here. By the time you even hit credits for the first time, you realize you’ve only just scratched the surface.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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