
The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
waste off money, unfinished and the devs been radio silence for over a year, game is dead.
Nice niche game about WW1 don't get much of them but nice and accurate mechanics to the historical war with lots of freedom to take different paths. The trench warfare and campaigns are very accurate.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 11 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Polish, Russian*, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Grundsätzlich bin ich sehr zwiegespalten und würde lieber "neutral" bewerten. Da es dies aber nicht gibt, muss ich zu einer negativen Bewertung greifen, denn dafür überwiegen die negativen Punkte. Viel der Kritik der anderen Bewertungen kann ich nicht nachvollziehen. Klar sind Kämpfe nicht so schnell und eher schleppend im Vergleich zu WW 2. Natürlich kann man keinen Blitzkrieg mit Panzern führen und auch Flugzeuge sind nur begrenzt hilfreich. Meine Kritikpunkte gehen eher in die Richtung: - Die Forschungsbäume finde ich etwas blass. Sie sind sich extrem ähnlich und die Auswirkungen eher marginal. Bis auf die Punkte mit dem Giftgas. - Die "Kampagne" zieht sich extrem. Klar, der Grabenkrieg sorgt für statische Fronten, aber ich muss manche Gebiete 5x angreifen und große Siege haben, damit ich voran komme? Echt jetzt? 5x exakt die gleiche Karte, mit nahezu identischen Bedingungen und zwar über Dutzende Züge repetiv für mehre Karten? - Es gibt keine richtige Story bei der Kampagne. Nicht mal große historische Ereignisse, sondern ein "Erobere Paris" oder "Erobere Kreuznach" bzw. "Senke die Moral des Gegners auf 0" - Die Einheitenauswahl ist dürftig. Am Ende hat man normale Infanterie, Flammenwerfer, Eliteinfanterie, leichte & Schwere Artillerie sowie 2 Typen Fahrzeuge. Was ist mit der Kavallerie? Mit der Auswahl von Pionieren oder Sturminfanteristen, wie in historischen Vorbildern? - Die Performance ist grausam. Grafisch ist es auf dem Niveau eine Star Wars Empire at War (Grüße an Petroglyph) und trotzdem gibt es immer wieder Phasen mit 5 FPS, Mikrorucklern, Standbildern oder Soundstörungen. Gleichzeitig laufen Triple A Titel mit weitaus höheren Anforderungen bei mir mit 60 FPS stabil. Zu den positiven Punkten sei gesagt: - Die Soundkulisse ist wirklich gut und das Artilleriedonnern und die Schreie sorgen für eine bedrückende Atmosphäre, was einen in die Zeit hineinversetzt. - Endlich mal etwas im WW 1. Viele Jahre war man immer brav im WW 2 unterwegs, in Vietnam, der Zukunft, dem kalten Krieg, Irak etc. Aber selten konnten wir Schlachten im 1. Weltkrieg schlagen.
你能感觉到自己确实是在打一战,堑壕战无比坐牢,不拿炮开路压根大不了
10000 men dead in the first wave would recommend
positiv überrascht... 2 spiel ebenen.. die große strategische.. ein mix aus siedler von catan und risiko (brettspiele) und einer taktischen gefechtsebene. ähnlich wie bei wargame ( nur in abgespeckter ausführung) allerdings mit dem dazugehörigen foschungsbaum schafft es auch taktische tiefe... ob giftgas oder trommelfeuer.. bis hin zum flugzeug oder grabenausbau, es dauert bis es langweilig wird. *kann nicht viel schlechtes sagen und denk mir über die NEGATIVEN REVIEWS eigentlich nur.. entweder kids mit anderen erwartungen, als hirstorisch nahegelegten 1ten weltkrieg oder man hat das prinzip des spiels noch nicht ganz umschaut.. was allerdings auch etwas zeit beansprucht! aber ich denke jeder der Wargame / steeldivion, paradox games und co zockt, kann mit dem spiel im angebot durchaus einige stunden spass haben
When the game came out i was pretty stoked about it, i t was fun, challenging but then there hasn't been any support or updates since its released would not recommend
throw tens of thousands of men at a section of line multiple times and watch them get mown down as you try to take the smallest hex as you bleed away all you resources and money trying to crate ONE tiny encirclement. 8/10 would do it all again.
this game could have been great. but the AI ruins it. even on standard difficulty. the ai just knows everything you do. it always looks to be winning. you can spend all your time kills the ai units yet somehow when you take one of their points they spawn in several groups to swarm you instinatly. it somehow does this over and over again yet i struggle to ever get a few out there without losing all my resources. i have also managed to take out all of the ai balloons and air craft yet it can see what i am doing all the time. i can move my troops to feet to the right and the artilary locks on. move it to the left and another lock on. i dont have this ability
very nice ww1 game, u can get at least 40 hours of fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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