
(the) Gnorp Apologue is the journey of the gnorps as you guide them towards their goal of delightfully excessive wealth accumulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gnorp
Starts off interesting, and feels more strategy oriented for an idle game, but when in the end, it really just wants to just be open for 20 hours and follow a very specific build to get to the end with no offline-accrual progress function (that I saw). If you vary off that path then you might be adding 5-10 hours to your end game just to reach the ending (again, with the game open in the background, no offline progress). Feels like the game was padded with literally just running in the background with no input from the user. After 23 hours open of "playing" I feel like I barely got any skill points and have yet to unlock the last tier of skills. Not my type of idle game in the end.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Portuguese - Brazil
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is only 3 years old, but the design feels dated like it's one of the first games of this kind. The main loop is too slow, you just have to leave if running for long stretches of time. Descriptions of some stuff are lacking, I had to look up stuff online. Final score 6/10. The price is alright for the amount of content, but the game itself just isn't that good to deserve a 9/10 score it currently has.
A cute game where a single rock keeps all the shards for itself.
The real Apologue is the housing crisis we made along the way.
gnorp
Le premier incrémental que j'ai vraiment pas aimé. Beaucoup trop long, trop dur, le choix j'ai l'impression qu'il y en a pas, bref il y a bien mieux dans le genre.
A fantastic incremental game with a genuine puzzle at the end. Winning takes strategy, as multiple paths exist but none are trivial. Highly recommended for genre fans, but take note: this is a puzzle game at heart, not a Cookie Clicker clone.
Fun but the Talen System is meh.
Gnorp
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $130.5K | 576 | 82% | $5.99 | |
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| $2.5M | 3.7K | 92% | $19.69 | |
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| $2.5M | 7.5K | 83% | $24.99 | |
| $2.5M | 4.4K | 96% | $19.99 | |
| $2.6M | 10.9K | 80% | $9.99 | |
| $2.5M | 1.3K | 56% | $49.99 |