
(the) Gnorp Apologue is the journey of the gnorps as you guide them towards their goal of delightfully excessive wealth accumulation.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 63 reviews with recorded playtime.
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
if you like incremental games don't ignorp this one
the more you play, the more you realize how boring and empty it is. hope the expansion helps breathe some life into it. the first few hours of the game are great, though. worth it for an interesting and unique idler.
Lovely idler, the visual representation of progression is neat. I wish there was a way to obtain more zybellium :p
Gnorp.
this game is like crack for the eyes, especially in the endgame (or to be more specific; once you have 17+ talent points). genuinely one of the most enjoyable idle games i've ever sat through.
Seurat's nightmare. Taking all the colorful dots away. Awesome incremental idler. There's many ways to remove the skin from this feline. And you can always try to inch out more talent points. Worth the price.
Lets you gnorp it I gnorped my rock more than one thousand times.
Recomiendo el juego pero al final se hace un poco repetitivo, eso teniendo en cuenta que no es muy largo
end game feels a little flat since there's only 4 damage types that feel like they have any relevance; acid, rockets, ice, chosen (shrine) still a polished and quirky experience, it got me hooked
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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