
The Front is a survival open-world crafting sandbox game. You are a resistance fighter sent back in time to stop the rise of a tyrannical empire. Collect resources, craft tech, build shelters, and fight monsters to accomplish your mission.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Front takes place in a post-apocalyptic sandbox world populated by mutants and hostile factions. On this war-torn land, players will engage tyrannical imperial forces, exiles, thugs, and rebels in an epic battle that will determine the fate of humanity. Team up with your friends, explore ruins and enemy areas, craft weapons and equipment, build bases and defend them with tower defense-style traps, upgrade tech, pilot tanks and helicopters, battle the elements, and contend with fearsome foes!
The Vehicle Assembly system is now live! From chassis and frame to engines, weapons, and armor modules — mix and match parts freely to craft your custom combat vehicle from the ground up.
Build a high-speed assault rig, a heavy firepower beast, or a bizarre machine fueled by pure imagination — it’s all in your hands. Assemble, modify, upgrade — you’re in full control. Performance, looks, and tactical style all come together to define your war machine.
And this is only the beginning. In the future, we’ll be adding mechanical claws, flying vehicles, and customization options like paint jobs and graffiti. Your war machine won’t just be powerful — it’ll be uniquely yours.
Construct bases using hundreds of different building components to protect your resources and shelter yourself from this merciless world. The only limit is your imagination!
Strategically route monsters through a brutal crucible of traps designed to slaughter explosive beasts, invisible assassins, flying soldiers, and other catastrophically powerful invaders.
Craft and pilot over 20 types of functional vehicles, including pickup trucks, logging trucks, mining trucks, self-propelled anti-aircraft guns, attack helicopters, and more. In the future, The Front will also feature modifiable base vehicles, allowing players to build mobile steel behemoths.
Use monitoring devices such as pressure plates and infrared sensors along with complete circuits to construct automated defense systems.
Arm yourself with a variety of melee weapons, firearms, explosives, and even tanks and helicopters, then use these tools of war to raid the bases of other players, or simply protect your own territory.
Use Jammers to subdue NPCs you come across in the world. In addition to helping you in combat, these NPCs will also put their talents to use at workbenches to help you improve the efficiency of your operation and produce resources more quickly.
Craft water-powered equipment, then use it to develop your own agricultural system including spraying and planting. Choose from dozens of recipes to cook delicious meals.
Trek across deserts, forests, snowlands, swamps, and more to find unexplored and treacherous areas such as underground research institutes and restricted military bases. Along your way, you will loot structures, collect blueprints, and claim airdrops, all in the name of making yourself a force to be reckoned with.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.6Kreviews | 67% | — | $7M |
| $19.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
给老婆坐了辆豪华坦克,结果她一不小心开炸了,提工单找开发者也恢复不了,没办法肝了两天给她又攒了一台
Does not launch. Scam.
重视下优化吧,怪多起来掉帧还是有点明显了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Polish, Spanish - Latin America, Korean +1 more
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game was fun at first it was enjoyable but now the way it is not worth it it's a joke don't buy it
Задумка игры 10 из 10. но реализация и поддержка разработчиков 0 из 10. игра настолько багованая что даже не нужно покупать и использовать читы. Хотя читерв в игре полно. Администрация в тотально игнорирует и ничего не исправляет. так же игра не сбалансирована .на каждом сервере сидят китайские типочки которые всегда ждут чтобы тебя уничтожить читами и забрать твой лут . наиграв в эту игру 3к часов могу сказать что не стоит тратить свое время
Là, on arrive sur le terrain miné du "Survival-Craft-Shooter" générique, et je sens que tu as mangé un mur de frustration. The Front, c'est typiquement le genre de jeu qui sort en Early Access avec un trailer qui claque, mais qui te livre une expérience aussi digeste qu'un parpaing. C'est le parfait exemple du jeu qui veut copier toutes les tendances (Rust, DayZ, Battlefield, Ark) sans en maîtriser aucune. The Front : Le "Gloubiboulga" de la survie qui s'étouffe tout seul Note : 06/20 — Une corvée payante. Pourquoi on a envie de dire que c'est une "merde sans nom" L'absence totale d'identité : Le jeu n'a aucune âme. On dirait un assemblage d'actifs achetés sur l'Unreal Engine Store. C'est gris, c'est générique, et on ne sait jamais si on joue à un jeu de guerre, de survie ou de tower defense. Le "Grind" est une insulte : Pour fabriquer la moindre babiole, il faut ramasser des ressources pendant des heures. C'est une progression pensée pour te forcer à rester connecté, pas pour t'amuser. C'est du travail déguisé en loisir. L'IA est catastrophique : Les ennemis ont le QI d'un tabouret. Soit ils te regardent sans bouger, soit ils te tirent dessus à travers les murs avec une précision de tricheur. Il n'y a aucun plaisir de combat. L'optimisation aux fraises : Ça rame, ça plante, et les serveurs sont souvent instables. Pour un jeu qui demande un investissement de temps colossal, c'est juste inacceptable. Le Pay-to-Win déguisé : Entre les serveurs privés et certaines mécaniques, on sent que le jeu est conçu pour favoriser ceux qui sortent le porte-monnaie ou qui n'ont pas de vie sociale. L'avis final : The Front, c'est le "Fast-Food" du jeu de survie : ça a l'air appétissant sur la photo, mais quand tu croques dedans, c'est vide, gras et ça te donne mal au ventre. C'est un jeu qui essaie de tout faire et qui rate tout. C’est une coquille vide qui mise sur l’addiction au loot pour masquer un manque total de créativité.
游戏还是有意思的,但是闪退问题太严重了,连续开了几个档,每次都是发展到一定程度就死机闪退,然后这个档就进不去了,根本没法玩,点开始到读取画面没多久就自动闪退,这个问题不解决根本玩不了。没解决问题差评不会改。 详细讲一下吧,免得误会。游戏的自由模式开一个档单机一个人玩,基本上10小时以后,退出游戏会闪退,严重的会导致win10系统蓝屏坏档,重启电脑再进这个档会直接闪退报错。33个小时玩了2个长期自由模式的档,全坏了。第一次我以为是概率问题,第二次就在昨天退出游戏又蓝屏了,我知道这不是概率。在存档目录把之前的档复制过来,可以进但退出照样闪退报错,换最后的档直接就在读取界面闪退报错。查看报错LOG大概是读取不到某些内容,应该是坏档了。所以这个游戏到底能不能玩很明显了,早知道有这种恶性bug肯定不会买,现在看来开发商只做pvp内容修复官方服务器,这种bug和优化应该是不会做了。
не рекомендую
Je peux pas trop me permettre de le conseiller à quelqu'un, ça bug assez souvent, optimisation peut-être pas parfaite (sous AMD en tout cas), le terrain es defois étrange et laisse bloquer un tank, les graphismes sont vraiment pas top, le mode de jeux est bien trop arcade. On dirait un jeux créé en 2015 avec une refonte dessus. ------------------------------- - Pilotage d'helico attroce. - Base mobile inutile - Char quasi inutile, pour aller plus vite prned un simple véhicule genre APC - Bloqué souvent sur le terrain qu'importe le véhciule, genre rocher et grillage le char ne peux pas le monter. BREF passer votre chemin !!
Für das erste Spiel dieses Studios, gar kein schlechtes Debut. Allerdings ist es wirklich sehr buggy und die KI ist leider naja nicht die hellste. So versuchen NPCs durch Steine zu schießen, hier scheint die Line of Sight nicht sauber entwickelt worden zu sein. Dieses Tower Defense Prinzip ist ganz cool, jedoch auch ein wenig buggy und leider nicht so lohnend wie Dungeons welche man mit entsprechendem Equipment in 2 bis 5 Minuten durch hat. Die Grafik ist ok, wobei ich mir eine Third Person Perspektive wünschen würde, damit man sich auch mal seine Waffen anschauen kann. Was ein Problem ist, sind Schatten. Auf Grund der schieren Menge an Schatten, kann man es vergessen diese auf High zu stellen mit einer RX 7900XTX, die FPS droppen ins Bodenlose. Was auch ein Problem ist, sind Basen anderer Spieler die sehr sehr langsam reinspawnen und für viele Helicopter leider den sicheren Tod bedeuten. Leider wird man über das Tutorial nicht wirklich in die Story eingeführt (gibt es überhaupt eine?). Die Waffen sind echt cool designed und ich mag es, dass man skins auf diese packen kann und Module um Recoil etc. zu minimieren. Auch das Skill System ist ok, wo man durch gefundene Erfahrungs "Bücher" Verbesserungen freischalten kann. Jedoch hat das spiel ähnlich wie Ark Survival Evolved ein Problem wenn man in Dungeons geht. Man hat einfach Standbild. Was das farmen von Material angeht, so ist dies echt easy, was ewig dauert, ist dieses weiter zu verarbeiten. Außerdem gibt es einfach zu viele Workbenches für unterschiedliche Sachen. 3 hätten es auch getan. Auch die Snappoints beim Bauen sind etwas gewöhnungsbedürftig. Was leider gar nicht geht ist im Wasser zu bauen, man kann dort keine Strukturen platzieren sobald dieses etwas tiefer wird und man nicht stehen kann. Ich würde mir noch Schiffe wünschen, dann bekäm der Ozean und diese paar Inseln endlich einen Sinn. Sobald man seine Base auf einer Insel hat, ist man PVP Seitig quasi unantastbar. Man kann nur noch mit Hubschraubern angegriffen werden und mit genug SAM Sites sind die ganz schnell aus der Luft geholt. Das Konzept ist cool, jedoch ist das Spiel noch weit entfernt von einem fertigen Produkt. Denn noch gibt es von mir eine positive Bewertung, Preis - Leistung waren einfach gut im Sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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