
“The Forgotten Concluder” is a third person perspective 3D Role-playing game base on the ancient Chinese fantasy wu-xia world. Being a young teenager Shen Zi-Jun that grew in a isolated valley, taking on a adventure to discover a great secret and his true dentity.
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About
"A covenant for enternity, A sword to succeed."
In the high of Mount Taishan, there is a deep valley that never been known, isolated to the motral world. Time pass by without noticed, young Shen Zi-Jun wondering about the mortal world far away, never know the peaceful life will come to an end in a accident…


Being guided by the unseen destiny, he will take on a adventure to heaven and deep, to discover a great ancient secret , a dream to be forgotten long long ago , a promise cannot be keep, a sword to conceal too much mystery.


Once the wheel of destiny begin to spin again ,he will be lead to the end of the lost legend, only in the deep of infinity high clouds, he will get back to his true self…
[The scenario]
Being the most important core element of a classic RPG, the scenario of “The Forgotten Concluder” was written and plotted by famous Chinese fantasy game writer Quester Yeh that ever made the “Kalpa: The forbidden divines”, with over 400,000 words of carefully written dialog to spell out a detailed and amazing Chinese wu-xia fantasy world, to tell a great and fun story that base on ancient Chinese legend from heaven to earth.


[The battle mode]
The semi-realtime battle mode used in “Kalpa: The Forbidden Divines” has been renewaled and add more character elements to make the battle more dynamic and exciting. Player can command maximum 5 characters to fight against maximum 10 enemies in real time basis, making decision in seconds to gain victory over strong opponent by using Strategies wisely.


[The game World]
A detailed and vivid world to explore is the essence of RPG, although limited by the 3D engine ability, the team contrived to remake the true looking in the time of Song Dynasty by researching history and carefully modelling the building and characters, other game scenes will include wonders location that deep into the earth or high in the clouds, in additional to the marvellous looking that above the imaginations, there are a variety of puzzles and mechanism triggers that wait for players to solve.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
能感知创作者的态度认真,作品彰显了文化的厚重,场景的精致。 此作,缺点不少,但不失为一个好作品。
作为天地劫的后续作品,来的有点太晚了 不过味道还是那个味 也是还没出新手村就错过了许多支线,有很多没有拿到的装备 像极了当年的幽城找小男孩 战斗模式沿用了当年的模式,算回合制又不是完全的回合制 我认为缺点就是不如之前的作品,技能读条都是100,不像以前,是读满之后往回读 然后放完技能还需要再把蓝条读完才能开始下一回合 另外还有缺点就是当敌方小兵攻击时,我方是无法放技能的 导致5个人全部都到100 这个时候出招的顺序就永远固定了,法术的优先级好像高很多,每次都是瑶妹先出手 这样有好处也有坏处,好处就是法师先手可以上buff然后物理再去输出 坏处就是,申子隽和何大叔,基本上全程都没有参与感,除了boss战 再说说游戏内容,有许多支线 一旦错过支线就会失去获得9级顶级装备的机会 当然还是有很多8级装备可以通过封铸替代的 而且游戏里面的支线基本上是没得提示的 只能说还是那个味,不看攻略是永远不可能完美通关的 另外游戏里面的一些支线,纯粹是磨时间的,尤其是采药 差点以为是个采药游戏了 还有就是游戏里面大地图有时候找不到地方 最典型的就是杭州旁边的钱塘江畔,找了半天没找到,大地图标注的地方有差距 另外游戏里面的地脉设定很好,可以节约跑图时间 但是我觉得,完全可以取消固定点,让晏附加这个地脉特殊技能,随时可以使用传送到特定的地方 游戏里面的五内等属性,对新手不友好,要不是玩了前面的三部天地劫 真的很难适应这种加点,而且那些个神念什么的属性,我觉得直接用暴击率这些更加简单明了 而且,在属性栏,还没得速度的显示,界面设置有点问题,只能退到个人里面才能看到 最后就是炼化系统,完全就靠自己摸索 然后不停的做笔记 可以设置一个记忆系统,已经炼化过的,保留可以查看的炼化公式 这样玩家通过炼化探索过的,就不需要再重复去查,甚至一个个去试了 浪费太多时间了,炼个装备不停的读档,然后再试,读档继续试 总之,我是为情怀买了单,但是缺点我也要说 有时候我觉得不如寰神结和幽城,支线不需要那么多,只保留一些必要的 把游戏内的剧情做好 为什么幽城当年被称为神 就是因为剧情,包括支线,没有一个是没有用的,且与结局挂钩 最后 我听说公司解散了 本来还期待有后续作品,看来没机会了 游戏里面有很多剧情方面的东西都还没解释清楚 尤其在最终章,很多对话就是以后再说,以后再说 何大叔的过去,以后再说 小前辈的过去,以后再说 晏的过去,以后再说 埋了太多没填的坑了 游戏时间55个小时通关,有点累,不想再为了支线打第二遍了 总之难度不大,可以一玩,值还是值得的
我请问这是23年的3D游戏?给我一个从小玩儿3D的干出3D眩晕...
任务引导做的奇差无比。那个乌鸦每次都要存档 在读档才能看清楚它往那个方向飞。还有那个无名谷用霸者之眼,你可以引导的清楚一点嘛。在哪啊。我把地图都转悠了一个遍了!
非常垃圾!!!第四章回程,路上石头挡路,这么 严重的BUG居然没修复!!!直接卸载!
非常好
剧情还是相当不错的,尤其是开头的剧情设定比较吸引人。战斗难度不大,纯玩剧情,作为天地劫的前传还是挺好的。当前作角色登场的时候,仍然会带给玩家感动。
挺好玩的。还是原来那个味。 推荐
这游戏做的其实挺不错 只不过估计没有达到销售预期 所以装备DLC等 后续都没有做好
还好吧..游戏荒时将就玩吧~~~
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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