
The Forever Winter is a tactical shooter where you and your squad must loot the dead to survive under the shadow of terrifying and gargantuan war machines locked in a never-ending conflict. Millions of deaths later the war continues with our latest update!
Modeled estimate, not a reported figure. How we estimate →
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About

Scavenge and fight for your next day alive under the shadow of gargantuan war machines. Enemies in the game can literally tower over the battlefield. To put it another way:

The battlefield is unpredictable thanks to The Forever Winter’s Dynamic Encounter system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles — and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
Use your wits, stealth, and skilled gunplay to make it out alive. Choose your path in the shadow of the two great superpowers, loot the dead, and make it out alive. While the warring factions may ignore you at first, the more disruptive you become to their goals, the more they'll seek to remove you from the equation.
Ecological collapse compounded by runaway technological advancement brought us here: a world choked by 40 years of industrial-scale violence between two military superpowers, unmerciful mass killing by AI automata, human-machine hybrids, and the bleak truth of human nature. There’s two sides to this war, and you’re not on either.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 312 reviews with recorded playtime.
Reviews
Themes across 311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There's a major issue with aiming at enemies after they've noticed you (Game snaps onto the air behind me for some reason); however, the game is pretty good in all other aspects.
Damn, this is an artform in the making... You are against all odds when on the surface; adversaries pouring in from all angles and above. A lot of people I have heard speak of this game have said "you are not the main character of this world" - and it's true! Here you are trivial, regardless of what region you visit - met with high-risk, high-rewards as you make a path and hope to survive. The gameplay: I get impressions and think somewhat of the movement flow and FOV from Helldivers 2, fused with survival elements of Escape from Tarkov, and topped off with the insistent call for stealth and trench warfare like it's 1914. You make your way back home with your collected goods, but ultimately any run for the tunnels has not been an identical experience. Each day I have played, it almost felt like I was navigating the catacombs of a broken world. Choose to play solo, ♥♥♥♥ can get intense when you scout things out. However, when joined by friends or strangers with mics, there's more hope to pull through as the complexity of the battlefield closes in on you. So far, 50 hours felt like I'm just scratching the surface, but I've got a good impression of Fundog's work and plan to keep going. Sure, there are bugs - whatever. But I've enjoyed learning, stashing, and even dying (sometimes in the dumbest ways possible).
La ambientación es increíble, así como los diseños. Te mantiene en una tensión constante mientras saqueas por los paramos. La pega la tengo en los menus, la interfaz de usuario y la mala optimizacion. Pero esta en Early Access, y siguen sacando contenido y mejoras. Así que si, recomiendo este juego.
I love rat games
This game is fun, it's also jank, it's also good.. It makes you feel like you are a part of something, they nailed the vibe. It makes you feel like you are suffering through this with everyone else. I like the text and art aesthetic. It needs lots of work, Thankfully that work is happening. Because of the lobby system and how it works and how nice everyone ingame is, I doubt this game can be 'truely dead'. The dev team is very small, This is a passion project. I will be checking in on it every once in awhile to see how its coming along. You are paying for a ticket to ride, the destination is a good game, there is a good game in here somewhere. It's a cheap ticket all things considered. 7/10 in its current state.
pretty fun game but mother doesnt need allat bro
Арк райдерс на максималках, как подумал я вначале. Спустя пары наигранных часов дошло, что играть надо чисто в крысу, любая неосторожная пальба (не считая тоннелей) вызывает то, что как я думал агрит целую кучу противников, которые моментально сносят хп и возвращяют в хаб. На деле противники пачками возникают из воздуха и выйти победителем (например на точке интереса) вообще не вариант. И это не хардкорный экстракшн, типа как тарков, чтоб ты вывозил на скиле, он не поможет, тебя всё равно закидают мясом. Пару раз уже на выходе проваливался в текстуры. Кароче шляпа не игра, графон только понравился, а так им уже не удивить особо никого. Дизайн персонажей убогий. Когда залетаешь в хаб минуту смотришь на подгрузку текстур)) Денег потраченых жаль. Буду иногда после обновлений заходить, мож чо поправят.
i love it i belive it is unforgining nightmare but beautiful in anyways !!!
Good day. To start. This Game Has the magic souce. If you liked Remnants 2 then this will be up your alley. Grate game. There are many bugs still that i am sure the defs will address. Good luck Fun Dog. Il be hanging around.
ну оптимизация не много хромает, но вообще не критично, как некоторые балбесы утверждают!!! за 10 часов не было ни одного вылета, бага, лага и т.д! а так просто круто и все! очень не обычная игра.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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