
A rogue-like river journey through the backwaters of a forgotten post-societal America. Forage, craft, evade predators.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its a dog eat raft world
You reach the point where you think wow I have never gone so far, made it so long and been through so much. Shall I stop before I inevitably perish?
滑鼠鍵盤很難控制 包包超小就算了堆疊也超少 玩法雖然新穎,但也只是新穎,並不是非常好玩
It is not possible to change the movement keys. That's a shame.
小时候玩的学习版,后来补了票。以现在的眼光看,游戏性并不高——大量重复的小岛屿探索,到中期就吃喝不愁了;故事也很简单,一人一狗往目的地漂流,中间只有零散的NPC对话,构不成什么支线。美术有些特点,整体玩下来平淡中夹着些许孤独感。可以说是一部末日版《少女与狗不怎么奇幻的漂流》。
Like the vibes but don't like the floating down the river mechanics.
Эту игру я откладывал уж очень много времени, и не скажу что ей заинтересовался по итогу. Визуал напоминал мне Каролину, а музыка запала в душу особенно при первом заплыве, однако я вообще не понимал что от меня хочет игра, цель понятна, но она слишком обширна и по пути я совсем не встретился с точками соприкосновения с сюжетом, да и игра вроде достаточно однообразна.
好玩
Definity more of a niche game, I really enjoy it. I'd really love to see the game expanded as a sequel or something. There are still quite a few bugs but overall a fun but challenging game, where one mistake will end your run!
Es un pedazo de survival. La historia es bien, pero es que explorar, craftear, sobrevivir en ese mundo se convierte en una experiencia complicada y única. Morirás, pero cada muerte abrirá una nueva puerta a sobrevivir. De los juegos que más he disfrutado en mi vida.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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