
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Modeled estimate, not a reported figure. How we estimate →
About
[About this Game Section]
Experience the brutal action of The First Berserker: Khazan, a hardcore Action RPG adventure set 800 years before the events of the Dungeon Fighter Online (DNF) Universe. You will experience the vast universe and journey to the continent of Arad and discover the untold story of General Khazan. Master deep and immersive combat mechanics while you engage in strategic battles against a diverse array of foes and bosses. Will you embrace the path of the First Berserker and embark on Khazan's path of revenge?
[BERSERKER BARRAGE]

Unlock a variety of unique skills by utilizing Skill Points, unleash Khazan’s inner berserker and harness his full potential in battle. Want to change things up? Reset and respec Khazan’s skills at any time and from anywhere. Find the ultimate attack combo or improve your survivability during intense boss encounters by stacking various skills.
[EMBRACE DEATH/BATTLE-HARDENED GENERAL]

Don’t let death hold you back! For Khazan, falling in battle is one step on the path towards revenge. Return to the place where Khazan was defeated to recover lost Lacrima to regain experience to continue leveling up. Focus on mastering combat, instead of grinding! Forge ahead in your quest, ready to face whatever challenges lie ahead.
[GEAR UP, FIGHT ON!]
Collect an armory of weapons and gear on Khazan's quest for revenge. Equip a complete set of gear to unlock unique attributes and skills that can turn the tide of battle or mix and match different sets to create a personalized loadout that perfectly aligns with your playstyle.
[LEGENDARY BOSSES]

Khazan engages in unforgettable boss battles, where each foe presents distinct attack patterns, exploitable weaknesses, and unique abilities. These battles require strategic thinking, precise timing, and a deep understanding of the combat system, encouraging players to adapt and learn quickly. By mastering Khazan's versatile weapons and skills, players can effectively customize their tactics to conquer various boss types and navigate diverse combat scenarios.
[ANIME MEETS AAA]

The First Berserker: Khazan’s striking 3D cel-shaded graphics bring the world of Arad to life with the vibrant look of animated films. The essence of the Dungeon and Fighter Universe is captured and reimagined with a unique blend of bold, cel-shaded art and realistic textures, creating an immersive visual experience.
[TOMORROW NEVER DIES]

The journey continues after your first playthrough! Unlock the Ultimate Challenge along with New Game+, hone your skills and continue your path to mastery. Battle against Khazan’s formidable bosses in two modes – Great General’s Crucible and Berserker’s Bloodshed. In the Ultimate Challenge, your stats and equipment are reset, and in each mode you will experience a new progression system. Fight against a gauntlet of themed boss groups in the Great General’s Crucible or take on all 16 bosses in a row in Berserker’s Bloodshed to become a true champion. Claim battle tokens to earn special gears, powerful new weapons, and the ultimate badge of honor to be amongst the best of the best!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Japanese*, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean*, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 706 reviews with recorded playtime.
Reviews
Themes across 705 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很好玩,震动感也不错
lleno de historia, jugabilidad excelente y dificultad buena
Text is small when play in Steam Deck, but still verry good game
Enfrente um lagarto no começo do jogo > tome hit free a cada 15 metros pra um inimigo escondido > jogue por 30 horas > repita tudo novamente com o mesmo lagarto e com os mesmos inimigos escondidos Muito repetitivo pra um jogo de +50 horas, única coisa q salva é o combo do combate e o design de "alguns" bosses junto com o estilo gráfico do jogo 5/10
Love the art style and the combat this had esp with the counter/parry system. Very easy to master too. SOME of the boss battles though, oooo weeeee get ready for some very epic long standing battles. Which can get frustrating but overall once you figure out the move sets/spells (some of the spells are nutty) it really isn't as bad as some of the older souls bosses out there. Overall pretty solid experience aside from some rage induced moments i had with this one. 8/10.
My first 4 deaths are to fall damage or falling off the map in a game without a jump button. Seems like a design flaw but it seems pretty good so far otherwise. Being able to choose a difficulty and normal doesn't feel too hard is a positive for souls like IMO.
Really good soulslike, tight combos and amazing weapon and skill versatility. Intresting female designs although sometimes flanderised. Story is really good and tragic, ties into another game I dont know about but imagine cool for fans
The First Berserker: Khazan is a great game. It's not large in scope, it's possible to get lost in some of the zones, but you'll eventually figure it out. This game was well worth the $40.00, and I am sure it goes on discount quite a bit. This is a "souls-like" but the pace of action is quite a bit faster than what you may be used to from a souls game. It's rather forgiving too, as you gain upgrades to dodge/parry timings. You also basically can go into a form that makes you invincible for a period of time too, which you transform into a demon. That too, can be upgraded. The graphic style is clean, nothing to write home about but the models all look fine. The combat is what this game really has going for it. Quick, sharp attacks with fluid controls and parry/windows make Khazan a blast to play. There are lot of QoL items that will make your journey easier or harder depending if you want to use them or not, just like most souls-games. I would recommend New Game + as you unlock legendary gear sets and other perks if you're enjoying the game and want more by the time you finish it. One minor gripe I had with the game was I felt there wasn't a much enemy variety. Here and there, you'd see something different you've not seen in the game before, but for the most part it's the same 10-15 (15 might be generous) of the same monsters to blow up. I wish they put more into it in that aspect, but it was a smaller project. It should be mentioned: The dev team was laid off. The game didn't sell up to standards, unfortunately. So I do not see any patches or updates coming to this game, but what is here is a fun, enjoyable experience where you can put in a solid 20-30 hours depending on how fast you get through the content. Pick it up on a sale if you enjoy the genre. Give it a couple hours to see how the combat flows with you. It's a great game that passes the time and has very, very few bugs. They ironed a lot of stuff off before the steam was laid off.
otimo game
For me, very close to the perfect recipe for a souls game, fast paced combat, great aesthetic and combat feel. And on top diablo itemization. Its like it was made especially for me to play.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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