
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Modeled estimate, not a reported figure. How we estimate →
About
[About this Game Section]
Experience the brutal action of The First Berserker: Khazan, a hardcore Action RPG adventure set 800 years before the events of the Dungeon Fighter Online (DNF) Universe. You will experience the vast universe and journey to the continent of Arad and discover the untold story of General Khazan. Master deep and immersive combat mechanics while you engage in strategic battles against a diverse array of foes and bosses. Will you embrace the path of the First Berserker and embark on Khazan's path of revenge?
[BERSERKER BARRAGE]

Unlock a variety of unique skills by utilizing Skill Points, unleash Khazan’s inner berserker and harness his full potential in battle. Want to change things up? Reset and respec Khazan’s skills at any time and from anywhere. Find the ultimate attack combo or improve your survivability during intense boss encounters by stacking various skills.
[EMBRACE DEATH/BATTLE-HARDENED GENERAL]

Don’t let death hold you back! For Khazan, falling in battle is one step on the path towards revenge. Return to the place where Khazan was defeated to recover lost Lacrima to regain experience to continue leveling up. Focus on mastering combat, instead of grinding! Forge ahead in your quest, ready to face whatever challenges lie ahead.
[GEAR UP, FIGHT ON!]
Collect an armory of weapons and gear on Khazan's quest for revenge. Equip a complete set of gear to unlock unique attributes and skills that can turn the tide of battle or mix and match different sets to create a personalized loadout that perfectly aligns with your playstyle.
[LEGENDARY BOSSES]

Khazan engages in unforgettable boss battles, where each foe presents distinct attack patterns, exploitable weaknesses, and unique abilities. These battles require strategic thinking, precise timing, and a deep understanding of the combat system, encouraging players to adapt and learn quickly. By mastering Khazan's versatile weapons and skills, players can effectively customize their tactics to conquer various boss types and navigate diverse combat scenarios.
[ANIME MEETS AAA]

The First Berserker: Khazan’s striking 3D cel-shaded graphics bring the world of Arad to life with the vibrant look of animated films. The essence of the Dungeon and Fighter Universe is captured and reimagined with a unique blend of bold, cel-shaded art and realistic textures, creating an immersive visual experience.
[TOMORROW NEVER DIES]

The journey continues after your first playthrough! Unlock the Ultimate Challenge along with New Game+, hone your skills and continue your path to mastery. Battle against Khazan’s formidable bosses in two modes – Great General’s Crucible and Berserker’s Bloodshed. In the Ultimate Challenge, your stats and equipment are reset, and in each mode you will experience a new progression system. Fight against a gauntlet of themed boss groups in the Great General’s Crucible or take on all 16 bosses in a row in Berserker’s Bloodshed to become a true champion. Claim battle tokens to earn special gears, powerful new weapons, and the ultimate badge of honor to be amongst the best of the best!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Japanese*, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean*, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 658 reviews with recorded playtime.
Reviews
Themes across 657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't usually post game reviews, and I bought the Deluxe Edition of *Khazan* after hearing so much praise from streamers and fans. Now that I've finished the game, I feel disappointed knowing the team faced layoffs because the game didn't meet its sales targets, even though there's nothing wrong with what they created. They delivered an incredible experience. I highly recommend *Khazan* to anyone looking for a fresh take on the soulslike genre. Every boss was fun to learn, and the combat kept me engaged from start to finish. I'm really looking forward to any DLC they release in the future.
very good game
Degno di entrare a far parte del resto dei soulslike
FIX LAST BOSS SECOND PHASE WHEN YOU KILLL IT NOTHING HAPPEN AND YOU HAVE TO RESET THE ♥♥♥♥♥♥♥ FIGHT ALMOST ALL TIMES HAPPENS
Игра не плохая, жаль у меня забагалось предпоследнее достижение с получением истинной концовки и теперь заново игру проходить ради платины, тк я начал нг+....
Хочу начать с того что понравилось. В игре интересная боевая система: много приемов, возможность построить свою тактику боя и подстроиться под врага, в любой момент можно пересобрать приемы. В игре довольно сложные и интересные боссы (игру еще не прошел до конца), я играю на высокой сложности и не изучив подробно босса, его не одолеть. И было бы все хорошо если бы не все остальное. Максимально унылые уровни, которые представляют из себя кишки с ответвлениями, единого мира нет, биомы похожи друг на друга, однотипные враги и структура прохождения каждого из уровней похожа. Ну к примеру начинаешь уровень в заснеженных горах с скелетами, скелетов около 3, 4 вариаций это рядовой мечник, лучник, с дубиной и с двуручным мечом (на разных локах где вы еще будете встречать скелетов они будут ровно такие же как и на этом одном из первых уровней), спустя 15 минут заходишь в замок и там ящеры, которых тоже ровно столько же вариация что и нежити, проходишь душную кишку замка и приходишь к боссу. Следующий уровень по той же концепции меняй нежить и ящеров на стражников, разбойников, пауков, демонов в разном сочетании (демоны только начали появляться может с ними поинтереснее дела обстоять будут). Побочные квесты это отдельный режим мозго**ства, такие конченые допы я только на мобилках видел. Я не могу пересилить себя и пройти их. Не стоят ни минуты потраченного времени. Мало оружия хоть и не плохо проработанного. Играю копьем и мечом-топором есть еще двуручник, но это неиграбельное что то как по мне, имея ввиду скорость здешних боссов. Все оружие, и доспех не уникально, есть несколько сетов и вы что в начале игры лутаете многие из них так и ближе к концу, за тем исключением что в начале циферки поменьше. Проведя 28 часов в игре начал душиться. осталось 4 босса сюжетных превозмочь. Вывод. Можно взять для разнообразия по скидке и то не дороже 10 долларов. Я бы сказал это мобилка которая попробовала в ПК. Если вы еще не прошли знаковые, признанные соулсы, на это время не тратьте. Любой ДС, Элден, Секиро, да даже творения про джедаев будут гараздо лучше.
Juegardo, te obliga a aprender a jugar
希斯瑪設計得很好下次別設計了
After finishing The First Berserker: Khazan, I can honestly say this is one of the best soulslikes I've played. The combat is fantastic. It's fast, responsive, and every victory feels earned. The bosses are challenging without relying on cheap tricks, and learning their patterns is incredibly satisfying. The progression system is another huge strength - different builds, gear sets, and skills kept me experimenting throughout the entire game. The soundtrack is excellent, and the overall atmosphere fits the story really well. Khazan's journey kept me interested from beginning to end, even if the story itself isn't trying to reinvent the genre. The only aspect that didn't quite click with me was the anime-inspired art style. That's purely a matter of personal taste - I know many players love it, and it certainly has a strong identity. I personally would have preferred a more realistic visual direction, but it never got in the way of enjoying the gameplay. If you're looking for a challenging action RPG with rewarding combat, memorable boss fights, and plenty of build variety, this game is absolutely worth your time. Highly recommended.
Challenging to a punishing degree where one mistake can mean death. But it's all worth it because nothing beats the dopamine hit from perfect parrying a string of attacks 10/10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| WUCHANG: Fallen Feathers | $109.5M | 103.9K | 56% | $49.99 |
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| Thymesia | $4.8M | 9.9K | 82% | $24.99 |
| Blade of Darkness | $268K | 2.5K | 90% | $5.99 |
| God of War Ragnarök | $60.3M | 48.5K | 89% | $59.99 |
| SINNER: Sacrifice for Redemption | $79.5K | 1K | 65% | $3.79 |
Related
| Men of War: Assault Squad 2 | $43.3M | 46.5K | 91% | $29.99 |
| Farming Simulator 25 | $43.4M | 55.4K | 87% | $29.99 |
| Gothic 1 Remake | $43.4M | 36.8K | 89% | $49.99 |
| Subnautica: Below Zero | $42.7M | 107.8K | 90% | $29.99 |
| DEATH STRANDING 2: ON THE BEACH | $43.8M | 25.4K | 95% | $69.99 |
| Call of Duty®: Infinite Warfare | $43.8M | 29.8K | 61% | $59.99 |