
Detective Sebastian Castellanos has lost everything, including his daughter, Lily. To save her, he must descend into the nightmarish world of STEM. Horrifying threats emerge from every corner, and he must rely on his wits to survive. For his one chance at redemption, the only way out is in.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Jul 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩!我的技术非常的菜但是也获得了一个很好的体验,虽然剧情有些俗套但是通关整个流程后还是很感动的!
Имба, жду продолжение.
The Evil Within 2 def beat my expectation. It offers smooth gameplay, flexible exploration, and a semi-open world that makes progression feel engaging and player-driven. The UI is top-notch! The upgrade system and pacing keep things interesting, though the horror atmosphere can feel less intense at times and the story has some weaker moments. Despite those flaws, I personally enjoyed it a lot—actually more than Resident Evil 2 & Resident Evil 3 that I played recently
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Korean, Polish, Portuguese - Brazil*, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
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| — |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
📖 ---{ Legend }--- 🔲 = Not selected / N/A ⚪ = Neutral / factual / no strong feeling 🟡 = Mixed / acceptable / slightly flawed 🟠 = Noticeably flawed / caution ☑️ = Slightly positive / decent / ✅ = Clearly positive / approved 🧩 = Modded only / with mods 🗺️ ---{ Graphics }--- 🔲 Get a pepper spray for your eye instead 🔲 MS Paint 🔲 Bad ✅ Normal ✅ Good 🔲 Very Good 🔲 Disturbing beauty in suburban ruin 🔲 Union carries it 🔲 Beautiful for 2017 ✅ Surreal art-gallery horror works 🔲 Beautiful 🔲 Masterpiece 🔲 You forget what reality is 🕹️ ---{ Interest }--- 🔲 I would rather stare at a save mirror 🔲 Hard to enjoy at first 🟡 Repetitive and/or back-half fatigued ✅ Stefano still works 🔲 One more house in Union, then sleep 🔲 Open-zone scavenging keeps stealing the spotlight ✅ You will remember the camera monster long after 🎯 ---{ Expectations }--- 🔲 It's a completely different game 🔲 This game is a scam 🔲 It's missing many features they announced ✅ Looks very similar to the steam page 🟡 The semi-open structure works better than expected 🟡 Writing is weaker than the premise ✅ Psychological horror hits harder than the first trailer suggests 🔲 It doesn't come from this planet, that's impossible 🎮 ---{ Gameplay }--- 🔲 Tic Tac toe is better 🔲 Watch Sebastian jog awkwardly instead 🔲 Mehh 🟡 Stealth sometimes carries more than gunplay ✅ Scavenge, craft, sneak, panic ✅ Good 🔲 Very good ✅ Exploration and preparation actually matter 🔲 Won’t ever touch any other game anymore 🔁 ---{ Replayability }--- 🔲 A one-time experience ⚪ For achievements 🟡 If you wait a few months/years 🔲 For another build ☑️ For Classic / Akumu pain 🔲 Definitely 🔲 Infinitely replayable (or almost) 🎚️---{ Difficulty }--- 🔲 My grandma no-hits Union 🔲 Just press 'W' and bully Lost 🔲 Easy 🔲 Easy to learn / Hard to master ✅ Normal ☑️ Hard ⚪ Nightmare ✅ Classic mode is the real tax collector 🔲 Dark Souls 🔲 GOD GAMER 🤖 ---{ Enemy AI }--- 🔲 Lost are smarter than they look 🟡 Open-zone enemies forget you surprisingly fast ✅ Monster variety does more work than monster IQ 🔲 Human enemies occasionally remember flanks ⚪ Bosses and set pieces do the heavy lifting ✅ Depends heavily on enemy type, resources and space 🔲 Makes you respect every bullet equally 🔲 Guards are funded by a higher power 🎶 ---{ Audio }--- 🔲 I'm now deaf 🔲 Bad 🟡 Not too bad ✅ Good radio / rain / monster atmosphere 🔲 Very good ✅ Union sounds wrong in the right way 🔲 Eargasm 🎶 ---{ Music }--- 🔲 Just filling noises/No music 🔲 Trivial and uneventful 🟡 Acceptable background, but slightly repetitive 🟡 Good and/or fitting the psychological-horror mood 🔲 Memorable 🔲 Art-school murder soundtrack 🔲 Transcending whispers behind the marrow walls 🎙️ ---{ Voice Acting }--- 🔲 Muted suffering 🔲 Bad 🟡 B-movie trauma energy 🟡 Rough in places ☑️ Decent 🔲 Good ✅ Stefano steals scenes for free 🟡 Ham-fisted dialogue still exists 🔲 Excellent 🔲 Oscar worthy 👨👩👧👦 ---{ Audience }--- 🔲 Kids 🔲 Teens ✅ Adults ✅ People who enjoy checking every side alley ✅ Survival-horror tourists with patience ⚙️ ---{ PC Requirements }--- 🔲 Check if your cave has electricity 🔲 Museum PC 🔲 Potato ✅ Decent 1080p machine ✅ 8 GB RAM minimum / 16 GB recommended ✅ GTX 660 minimum / GTX 1060 6GB recommended 🟡 40 GB old-school AA size 🔲 Ask Mobius for a spare computer 🔲 Search the galaxy for dark matter fuel to run ⚙️ ---{ Optimization }--- 🔲 Crashes in settings 🔲 Stutters in main menu ✅ Launch-day microstutter baggage ✅ Framepacing can get moody 🟡 Better than the first game, not exactly flawless 🟡 GPU usage can feel weird 🔲 High-end only 🔲 Well optimized ☑️ Mostly fine once configured 🔲 Locked & stable 💻 ---{ Hardware Scaling }--- ✅ STEM engine (modified id Tech lineage) ✅ No modern upscalers ✅ FXAA ✅ TAA ✅ TAA+FXAA ✅ FOV slider ✅ 60 FPS and uncapped options exist 🔲 DLSS / FSR / XeSS 🔲 Weak low-end support 🟡 240 FPS gets weird 🧯 ---{ Stability }--- 🔲 Crash speedrun 🔲 Random alt+F4 🟡 Patch roulette history ✅ Smooth sessions 🟡 Some old PC jank never fully moved out ☑️ Stable enough now 🔲 Long sessions can get moody 🎨 ---{ Graphics }--- 🔲 Blur filter DLC 🔲 Vaseline mode 🟡 TAA softness tax ☑️ Film grain / chromatic aberration fit the mood ✅ Screen-space reflections earn their keep ☑️ Actually crisp when you stop smearing it 🌡️ ---{ Thermals (°C) }--- 🔲 CPU 95°C sustained 🔲 GPU hotspot 95°C 🔲 Fans in helicopter mode 🟡 Horror-game space heater 🔲 Smells like molten silicon 🔲 Inconsistent fan curve ☑️ Stable thermal plateau ☑️ Quiet enough with sane settings ✅ No thermal throttling 🔋 ---{ Power Draw (W) }--- 🔲 PSU near limit 🔲 Electricity bill DLC 🔲 Idle draw too high 🟡 Older engine, inconsistent load ☑️ Predictable power curve ✅ Idle draw reasonable ☑️ Efficient enough outside brute-force settings 📈 ---{ Frame Timing }--- 🔲 40ms frame spikes 🟡 1% lows can wobble 🟡 Microstutter present at times 🟡 Frametime rollercoaster history ☑️ Flat enough once tweaked 🧠 ---{ Resource Usage }--- ✅ Officially 8GB RAM minimum ✅ Officially 16GB RAM recommended ✅ Officially 2GB VRAM minimum ✅ Officially 6GB/8GB-class recommended GPUs ☑️ Background apps safe enough ☑️ VRAM appetite is modest by modern standards 🔲 Memory leak any% speedrun 💾 ---{ Game Size }--- 🔲 Floppy Disk 🔲 Old Fashioned ☑️ Workable ✅ 40GB 🔲 Big 🔲 Will eat 20%+ of your 1TB hard drive ⛏️ ---{ Grind }--- 🔲 Nothing to grind 🔲 Only if u care about leaderboards/ranks ✅ Isn't necessary to progress 🟡 Average upgrade grind ☑️ Green gel and parts keep you searching 🔲 Too much grind 🔲 You'll need a second life for grinding 📚 ---{ Story }--- 🔲 This game has no story 🔲 Basic element of the contractual requirements 🟡 Some lore 🔲 It's there for people who want it 🟡 Average ☑️ Well written in concept ✅ Family trauma carries it ☑️ Side stories and environmental weirdness do real work 🟡 The back half loses some magic 🔲 It'll replace your life ⌛️ ---{ Game Time }--- 🔲 Long enough for a cup of coffee 🔲 Short ☑️ Average ✅ Long enough for a survival horror binge 🔲 I have to ask my boss for vacation time 🟡 Until one more house in Union ☑️ Until Stefano stops posting art 💰 ---{ Price }--- 🔲 You could also just burn your money 🔲 Not recommended 🟡 If u have some spare money left ✅ If it's on sale 🟡 Worth the price 🔲 It's free! 🤑 ---{ Worth Buying }--- 🔲 No 🔲 Only if you can tolerate jank ✅ Wait for sale 🔲 Yes 🔲 You should have entered Union long ago 🐛 ---{ Bugs }--- 🔲 Never heard of ☑️ Minor bugs ✅ Mostly old scars now ✅ Launch optimization complaints were real 🔲 Impacts the player's experience badly 🔲 The game itself is a big terrarium for bugs 📦 ---{ Mod Access }--- ✅ Manual folder work still exists 🟡 Tiny Nexus scene ✅ Intro-skip level easy ✅ ReShade level easy 🟡 4K/60 prerendered videos exist 🔲 Workshop paradise 🔲 Even your grandma can rebuild the game 🛠️ ---{ Mod Impact }--- 🔲 Barely changes anything ✅ Mostly QoL / visuals / save files ✅ ReShade and intro-skip do the heavy lifting 🟡 4K/60 cutscene upgrade is niche but neat 🔲 Major overhaul wonderland ☑️ Turns a clean vanilla into your vanilla ✒️ Final Rating 🔲 1 🔲 2 🔲 3 🔲 4 🔲 5 🔲 6 ✅ 7 🔲 8 🔲 9 🔲 10 🔲 11?
It's janky as all hell but playing it on survival can be a lot of fun. Some systems refuse to work when you try to utilize them - the enemy stagger seems to be the most random thing ( or maybe I'm just bad ) and them turning around at the last second before attempting to kill them from behind ( also the on fire enemies? The definition of bad design ). Playing without the upgrades eliminates most of the enjoyment with the game in my opinion. Luckily I'd say you're able to unlock like 3/4 of the skills ( I recommend the stealth ones, because without them any sections where it's viable, which is almost all of them can feel super slow and boring ; to make it easier on yourself use the "get in cover" mechanic to close the distance on unalerted enemies ) and upgrade half of your weapons to a noticeable degree. The story I find to be good, I haven't played the first game though so I can't say much in that regard other than I liked it. There are side missions for extra rewards and a little bit of world building. The game gives more freedom than something like Resident Evil ( also you won't have to manage your inventory like 90% of the time ). There is crafting though and it's fine honestly but collecting all of the resources can be a bit tedious, luckily there is ENOUGH on your way as you progress the story. I'd recommend this game more if the POWERHOUSE achievement wasn't such a ♥♥♥♥♥ to get in my personal experience. If you're planning to 100% the game I recommend you stop and read thoroughly about it's requirements online.
This game has some of the corniest writing I've ever heard. Cornier than Kansas in August. The combat is annoying what with having the enemies turn around every 2 seconds and checking left and right like they're strung out on meth all while you try and stealth walk up behind them like a grandpa with a skeleton made of osmium. Seriously even with the upgrades you can get you still stealth walk slow as a mf. I guess they did slightly improve on the stamina from the first game but it's still pretty bad. You run like you weigh as much as a neutron star and came in last in the mile run in P.E. The setting of this game was all over the place too. Especially in the later part of the game where you're in Iron Keep from Dark Souls II. And why the hell does Sebastian swing his knife like it's made out of bricks?? The man swings his combat knife like his life doesn't depend on it. Sure go ahead and let that enemy smack your in the mouth while you wait to swing at it again ♥♥♥♥♥♥. In the first game you had an interesting main antagonist that was a literal psychopath and you were stuck inside his brain! Meanwhile in this game your main protagonist is generic evil corporation with evil men who wear sunglasses inside. Pretty sure the main enemy was supposed to be based off of Israel because they hate anyone who isn't their own and love torturing kids. The ending cutscene was nice though. You're also able to find little collectible easter eggs from other games and keep them in your office too which was neat. Overall though I wouldn't recommend this game unless it had a really good sale, like under $10.
vai tomar no cu john johanas que jogo podre
ок
Мне понравилось, делайте еще
DA et ambiance sympas mais monde "ouvert" qui tire le jeu vers le bas. Bon jeu d'action plus qu'horreur.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | — | Free | |
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