
Detective Sebastian Castellanos has lost everything, including his daughter, Lily. To save her, he must descend into the nightmarish world of STEM. Horrifying threats emerge from every corner, and he must rely on his wits to survive. For his one chance at redemption, the only way out is in.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Крутая игра как по мне лутше чем резик , ну и продолжения первой части + подтянули графику
The Evil Within 2 delivers expanded technical polish, introducing improved performance and excellent controller support that provides a smoother, more modern feeling gameplay experience than its predecessor. This survival horror journey thrives on a rewarding exploration loop, seamlessly transitioning into a semi open world design in areas like Union where tracking down side quests, weapon parts, and lore files offers a tangible sense of progression. This system is supported by an impactful upgrade system that separates character skill development from weapon customization, allowing for strategic resource management where picking up a powerful critical hit modifier for your pistol feels incredibly satisfying. The narrative provides compelling closure for the franchise, effectively tackling Sebastian's personal trauma while delivering an emotional resolution to his relationship with Myra and Lily. Surviving this nightmare requires confronting creative enemy and boss designs, showcasing visually striking and mechanically varied encounters like the multi headed Guardian, the Camera Obscura, and a grotesque meat dress boss fight. Navigating these battles is aided by intuitive new skills like the Predator perk, which allows for aggressive stealth play and fast close ins for silent takedowns, while atmospheric audio and high definition textures utilize spatial sound cues to build immense tension. However, this terrifying psychological journey still faces a few notable hurdles stemming from relaxed survival constraints and minor mechanical friction. The gameplay introduces a significantly lower difficulty compared to the original title, stripping away the tension with far fewer one hit kill hazards and a much more generous supply of health items and crafting materials. The combat can introduce unnecessary disorientation due to a janky quick turn mechanic, as the default logic frequently causes the camera to loop or completely throw off your character's positioning during a high pressure sprint. The user experience faces additional hurdles from finicky interaction feedback, as puzzles like the frequency matching mini game lack intuitive instructions and fail to clearly communicate the circular joystick movements required to solve them. You will also encounter inconsistent stealth logic, where hardy late game enemies appear to use cheating artificial intelligence that magically detects your location through solid cover even when completely out of sight. This frustration is amplified by standard enemies that turn into absolute ammo sinks in the final chapters, as armored flamethrower units possess disproportionately high health pools that feel incredibly tedious to deplete. The narrative structure exhibits fragmented pacing in the second half, meaning that once you defeat Stefano Valentini, the open world exploration completely vanishes in favor of a much more linear final stretch. Finally, the interface utilizes counter intuitive item indicators for your inventory expansion. Unlike standard genre conventions and the mechanics of the first game, purchasing a weapon capacity upgrade fails to automatically refill your current magazine, leaving you with an empty chamber at the worst possible moments. Overall The Evil Within 2 is a remarkably polished, atmospheric, and narratively satisfying survival horror sequel that excels through its engaging semi open world exploration, strategic upgrade mechanics, and memorable boss design. While the terrifying campaign is occasionally held back by a noticeably lower difficulty curve, finicky stealth detection parameters, a disorienting quick turn camera, and a linear second half, the fluid gameplay refinements and powerful character closure ensure it stands as a fantastic and highly rewarding evolution for the series.
best
초반에 난이도가 어렵지만 샷건을 획득하면 수월해 집니다
比起一代簡單的多,初入坑的應該從2代開始玩 當然該有的Jump scare 一樣不少 跟著賽巴斯汀拯救他失蹤的女兒吧~
A great competitor to the Resident Evil series. The tight, claustrophobic gameplay is mixed with open-world zones. It's really interesting to follow the main character's journey and his attempt to save his daughter. Unfortunately, on my system, the game wouldn't even launch without a ton of tinkering.
PODOBA MI SIE FABUŁA
if this was a woman id kiss it
2017de çıkan bir oyun için içeriği baya iyi ama hikayesi beni çok çekmedi bir noktadan sonra. Belki şans verip devam ederim.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Korean, Polish, Portuguese - Brazil*, Traditional Chinese, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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