
Detective Sebastian Castellanos has lost everything, including his daughter, Lily. To save her, he must descend into the nightmarish world of STEM. Horrifying threats emerge from every corner, and he must rely on his wits to survive. For his one chance at redemption, the only way out is in.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Jul 30 → 4.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1014 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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ахуено
狗屎打击感过于僵硬主角纯肾虚跑两步就气喘吁吁度匕首更是有跟没有没什么区别被抓了连一个反击都没有枪还限制备弹数量怪物还肉的半死
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Korean, Polish, Portuguese - Brazil*, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo, sin duda una de las mejores historias que he jugado, en videojuegos del género survival horror. Añade mejoras y novedades al gameplay, a comparación del anterior juego, también destaco la ambientación de los escenarios y el diseño de los personajes. Y además de todo ello, innova al introducir un mundo semiabierto en un juego de este género, Sin duda vale muchisimo la pena comprarlo. Pd: Stefano Valentini es un villano memorable. 9/10.
I don't really know what to say about this game. The game in my eyes is a masterclass in keeping me involved. Its like a masterpiece painting with flaws... The gameplay is passable. It is really basic stuff. Nothing special. The reason I am giving it a positive rating is because of my own personal feelings toward the story. It dives deep into the Sebastian's mental state...and I love this. It's something the first one did not have. The gameplay gets old and repetitive, But...what kept me hooked to push through is that I identified with Sebastian's journey. His internal struggle with regret and overcoming his fear. Maybe it's my age showing, but I'm not looking for an endless gameplay loops and replay-ability; especially in single player games. Games weren't like that before...self contained and character driven. In the case of the Evil Within 2, the story was paced well enough and it hooked me. It gave me purpose to push through...and the end broke me. Suddenly I wasn't shooting monsters I was facing emotions and every trigger pull had emotional weight (the final boss especially). I've never identified so much with a game narrative before. Anyone who has struggled with fear, self doubt, and the will to overcome...should play this game. You will probably be sobbing over your keyboard by the end. 9/10 for me. 9 for the story, -1 for the flaws (because it does have flaws)
2代的问题在于设计成半开放地图美式全家桶的同时还不愿意彻底放弃前作日式生存恐怖的核心 造成2代游戏前中后期大量弹药紧张,玩家既没有在和乐镇快速搜刮成型武德充后轰杀丧尸的快感,又体验 不到1代在资源极度紧缺下突破层层难关的成就感,后期官方大概也意识到了这个问题直接可以让玩家在控制台开启一键必杀及无限生命耐力模式 ,另外大量冗余低效的文本对话及救女儿的白开水剧情相比1代缸中之脑的设定让玩家更加缺少将游戏推进至终章的动力
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $24.6M | 11.5K | 93% | $69.99 | |
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