
You are the Ashter – a Slavic fire mage and tracker of mythical beings. Following a legendary creature, you reach a village caught in a time rift. Embark on a magical investigation – travel through time, explore the ancient land, and bond with fire to shape villagers’ fate and uncover the mystery.
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Become a tracker of mythical beings and supernatural forces. Wield the power of the fire of time, explore an ancient land, solve unusual riddles, and experience extraordinary adventures, all part of a greater, captivating story. Find your target, bring order to the chaos of time in the mysterious village, and uncover the secrets that lie within!
You are the Ashter – a Slavic fire mage who wields time. You arrive in a village where reality has been distorted, and the villagers have left behind only smoldering hearths. Through your ability to bond with fire, you see what is hidden from others – traces, mythical beings, and spirits of past events. Will you be able to harness your powers to stop the ancient powers and change the inhabitants’ fate?

The End of the Sun is a mystery-filled first-person adventure and exploration game set in a Slavic fantasy world. The core gameplay focuses on discovering an open world using a magical map and forming connections with bonfires. Each bond reveals new traces and events invisible to ordinary people. Fully kindled bonfires become gateways to time travel.







1. TRACK – Merge with fire and let it guide you
Step into the role of a supernatural tracker. Follow the trail of a mythical being and uncover secrets hidden among blazing bonfires. Each hearth you connect with is a unique investigation, filled with unusual riddles and serving as a gateway to the ancient Slavic world — a realm of magic, fantastic creatures, mythology, and forgotten rituals. Every fire of time you ignite is a piece of the larger tale.

2. UNLEASH THE POWER – Use the flames to travel through time and shape human destinies
Feel the might of the fire of time. Influence the paths of heroes’ fates — restore the course of events to its rightful track and discover new fragments of an epic story. Travel across four seasons, separated from each other by many years. Witness the lives of the same heroes at different stages, during the greatest Slavic festivals. Time and hearths are intertwined. Your actions affect the world around you — make changes and carefully observe the consequences.


3. INVESTIGATE – Explore a mysterious village, born from the real world and museum treasures
Hundreds of museum artifacts and entire buildings, brought into the game from the real world through photogrammetry, open before you a land where every detail matters. Freely roam the ancient village and its one-of-a-kind surroundings. As you explore this open world, conduct a supernatural investigation rooted in Slavic mythology — more authentic and immersive than ever before.



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Бодро, понравилось. Сначала не въехал, правда, что от меня надо-то с этим костром йопта, но потом пошло как по маслу.
Bardzo przyjemna gra z motywami słowiańskimi i ciekawą fabułą. Świat jest pięknie wykonany i zachęca do eksploracji. Widać, że twórcy mieli konkretną wizję i włożyli sporo serca w realizację tego projektu. Jeśli chodzi o osiągnięcia, większość zdobywa się naturalnie podczas gry. Reszta również nie powinna sprawić problemów osobom, które lubią dokładnie zwiedzać mapę i sprawdzać każdy zakamarek. Tylko jedno osiągnięcie jest pomijalne, więc warto mieć je na uwadze.
I really enjoyed this game.
Fajne. Ogólnie prosta, ale w fajny sposób przekazuje troszkę wiedzy o wierzeniach Słowian. Dodatkowo, przeskoki w czasie, aby dojść do sedna? Fajny pomysł. Lekkie niedociągnięcia w silniku (no możnaby iść na skróty, przez pola, a nie trzymać się wytyczonej ścieżki), ale ogólne bardzo fajna.
After 9 hours and completing the entire game, including all achievements, I can write a review. The game is beautiful, with many Slavic elements. The story is unique and interesting. The game mechanics are different than usual. There's a lot of walking through beautiful landscapes and discovering what's really going on. Did I already say there's a lot of walking? Right? Well, there really is a lot of walking! It's very irritating at first, but once you get used to it, you start to admire everything around you. It can also get a little lost where everything is, as there's no "you are here" arrow on the map. Overall, I highly recommend playing. I RAZ, I DWA I TRZY! SŁAWA! (Obóz Słowiański, Woodstock 2016r.)
Pure Slavslop. I genuinely don't know why this game has such good reviews. It is a cross between a walking simulator and light puzzle game. None of the puzzles require any thinking. The plot is acceptable if tediously banal. I am not sure about the English translation, but the Polish used in the game is excessively modern and immersion-breaking, and the voice acting is quite poor (unfortunately in Poland, must voice acting in games is very hammy). Overall, would not recommend.
An akwardly charming and disappointingly banal story told through light puzzles, a strange setting mixing elements of several historical eras with modern fantasy, and a few too many instances of running back and forth. The mostly calm and nostalgic tone is abruptly interrupted for one scene featuring a swarm of undead toddlers chasing the player character, then getting brutally picked off one by one by the flaming mythical bird.
Piękno naszej Polskiej kultury. Nic tylko Grać. <3
super
A great introduction to Slavic mythology. The final dialogue teaches an important lesson
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, German, Polish*, Spanish - Spain, Russian, French, Czech, Simplified Chinese, Italian, Ukrainian, Hungarian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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