
Aron's Adventure is an Action Adventure RPG that takes place in a fantasy world called Elor. An ancient evil re-awakens and the fate of the land is thrown into Aron's hands. Aron will have to unite the people all while learning how to use his new abilities.
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really enjoyed this game. Very simple, quite linear plot line, but I didn't care. I enjoyed the environment, simple combat and easy skill progression. Very little crafting which I really liked. Basically you just kill stuff and collect bits and pieces that are used for better armor and weapons. No messing around with figuring out how to actually make anything. I usually don't care for any kind of platforming, but for some reason I kinda liked it in this game. I would almost call this game refreshing. Maybe because it harkens back to a simpler time when games didn't have to be 100 hours long and have ridiculously convoluted storylines. It was just fun. Played through on the "Adventurer" difficulty but actually had to scale it back to "Story" mode for a short time when I moved between areas and the new area seemed considerably tougher than the previous one. Once I was able to get some better armor and weapons I turned it back to "Adventurer" difficulty. Anyhoo, I got this game on sale and I feel it was worth every penny.
Bugged game with many broken quests, including the main quest that in Chapter 3 basically stops you from being able to progress due to a bug. The main quest in the game requires you to turn off a device that doesn't allow you to select the button, so basically you are stuck forever...such a shame because the music and scenery are very nice.
Aron's Adventure features excellent combat and an intriguing story. The characters in the story have personality, and it seems to be a game with a variety of content to explore. The gameplay is satisfying, and the combat is enjoyable. Creating combos with the abilities you learn throughout the story makes everything even more interesting. I recommend this game for RPG lovers; it's a great concept and a lot of fun to play.
An ambitious indie game, too ambitious. There's melee combat, ranged combat, stealth, skills to unlock and strengthen, gear to craft or loot, a stamina system, dozens of enemy types, platforming, side activities, a story... and pretty much none of it works well, even after two years of patches. As an example, let's take melee combat since that's what makes up most of the game (besides running around far too large and empty maps, that is): [list] [*]Animations and hitboxes are a mess: sometimes a big hammer will swing right through you and not count as a hit because you dodged a second or two before it, sometimes you'll get knocked down because an enemy begun a swing animation (but hasn't actually swung his weapon yet), sometimes an enemy will repeatedly smack you and your character will just stand there with no hit feedback, sometimes your big AoE ability will damage enemies a fair distance away and sometimes it won't damage enemies right next to the impact point. [*]Damage is inconsistent and generally way too high: enemies don't attack you when you're knocked down yet it's routine to be 100-0'd as one enemy knocks you down and another attack that already begun connects with your hitbox, it's fairly common to get killed so fast your health bar doesn't have time to update (and thus you'll see the game over message next to a mostly full health bar), and when you attack enemies the damage numbers that pop up seem to have little correlation with the actual amount of damage being dealt (it seems that some animations hit multiple times but only display a damage number for the first hit, or something like that). [*]There's a combo system, it selects your attack chain at random and only requires you to tap the attack button with the right timing: it doesn't get much use in practice as you'll almost never have time to commit to even 2-3 attacks in a row without getting killed, yet still manages to be a massive hindrance as it means every time you begin to attack you'll get one of a few attacks at random, each with its own range/speed/arc, so good luck familiarizing yourself with any weapon when you don't get to choose how you attack with it. [*]A lot of encounters are you vs many enemies, pretty much always more than 5 at once, sometimes even more than 10, which exacerbates the previous issues. [*]Stamina regenerates too fast and is too plentiful to matter. [/list] I could go on about how ranged combat trivializes 1v1s (especially boss fights), how stealth doesn't work when enemy groups are so numerous and generally have enemies facing every direction, how a story that uses "they killed my family" as motivation for three separate characters (including the protagonist and the main antagonist) is frankly laughable, but I think I made my point already. The one positive I have to point out is that the game was surprisingly softlock-proof in my experience: looking at other recent reviews that might have been luck, but I did not encounter a single piece of geometry I got stuck on without being able to free myself, nor a single quest that refused to progress for any reason (including a few I accidentally sequence-broke because I visited the quest location "too early", cool "open" level design you got there). In any case, that's faint praise at best.
Скайрим курильщика, Елден ринг под хлоркой, йододефицитная зельда, ассасинс крид в две стенки. Ну какой ещё эпитет придумать этой игре? Безыдейная, скучная, раздражающая, бессодержательная. Кривая боёвка, абсолютно кривой стелс и платформинг который уверен не нравится никому. Кому нравится платформинг? Ух, я уверен геймдизайнеры должны максимально ограничивать игрока в кривом платформинге. Я не понимаю, почему так много положительных отзывов у этой игры. Тут даже графика настолько неприятная, что бедность её исполнения, единственное, что богато представлено в этой игре. Амбициозно, так же как и идея прыгнуть с трёхэтажки в бассеин... с последующим приземлением рожей в асфальт.
Oh man. Trying this out after finishing Baldur's Gate 3 was a mistake.
Aron's Adventure has more depth and more freedom then you'd ever expect. Recommended for Morrowind and Oblivion players.
Sad to write a review as the only one playing this game but I tought that it deserves it. The atmosphere is just mesmerizing. One of the most beautiful games I've ever played. Its just makes you so relaxed. The perfect adventure game. I haven't seen any bugs as for now. The art style i also so calming and well made. Not the best game in the world but it is the perfect game to relax after a rough day but still have a nice gameplay. Sure the physycs are a bit weird somethimes but overall the game is good.
waited 2 years for the kinks in this game to be ironed out and its still terrible i cannot fathom how its reviews could be mostly positive
It's clear that a lot of work and passion has gone into making this game, but I just can't get invested in the story with still-frame cutscenes
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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