
EPIC FANTASY REBORN The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 317.8Kreviews | 95% | — | $114.1M |
| $19.99−60% | — | — | #47 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
— Царь-батюшка! Дракон в наших землях! Явился — не запылился, крыльями машет. Голодный-голодный! Еды требует! — А что ему нужно на пропитание? — На диете он, требует девственниц непьющих и неболтливых. — Жаль зверушку… Отощает он в наших краях… А то и вовсе сдохнет.
Love this game. So many things to do, it's like writing your own story, lead your own adventure kind of gameplay. The minor bugs don't deter me, Skyrim is a ton of fun.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Japanese, Czech, Polish, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gud :)
The genre peaked with Skyrim. I'm writing this review 15 years after it came out and no other game has come close. They basically stopped making Elder Scrolls game after Skyrim because you don't need another one, you can just keep playing Skyrim. Possibly the best modding community on the planet, and the mods only increase the already considerable replayability.
Nut
With a plethora of side quests, memes, and mods, what's not to like? Oh, the bugs ;)
PEAK
The Elder Scrolls V: Skyrim is, without exaggeration, a cultural phenomenon that has defined the open-world RPG genre for over a decade. Objectively looking at its status and the near-universal acclaim it has received, it remains a "must-play" title, though it is one that comes with its own set of famously idiosyncratic quirks. Here is an honest breakdown of why Skyrim has maintained such a massive, positive reputation: Unmatched Freedom: The core appeal of Skyrim is the unparalleled level of player freedom. You are dropped into a vast, breathtaking world and told you can be anyone or anything you want—a dragon-slaying warrior, a stealthy assassin, or a master of the arcane arts. The world design encourages curiosity at every turn, rewarding you for wandering off the beaten path. A "Living" World: The atmosphere of Skyrim, from the jagged, snow-capped peaks of the province to the ancient, crumbling dungeons, is masterfully crafted. It creates a sense of place that very few other games have managed to replicate, even years after its release. The Modding Community: A significant reason why the game holds such a "Very Positive" rating today is the legendary modding scene. The community has spent years fixing technical issues, expanding the world, and adding new content, which effectively keeps the game fresh regardless of how many times you have played through the main questline. However, even the most devoted fans have to be objective about the game's flaws: The "Bethesda" Technical Debt: Skyrim is infamous for its technical jank. From quirky physics glitches to legendary game-breaking bugs that have existed since 2011, the experience can sometimes be held together by little more than hope. It is a game that essentially requires the community-made "Unofficial Patch" mod to play comfortably. Combat Mechanics: While the exploration and world-building are top-tier, the combat itself has always felt relatively shallow. Compared to modern action RPGs, the sword-swinging and magic-casting can feel floaty and repetitive by the time you reach the higher levels. The verdict is that Skyrim is a flawed masterpiece. It is not perfect, and by modern standards, its mechanics feel dated, but it possesses a "soul" and a scale of adventure that make it impossible to put down. If you have never played it, you are stepping into a foundational piece of gaming history. If you are returning to it, you already know that you will likely spend hundreds of hours getting distracted by side quests, collecting cheese wheels, and ignoring the main story entirely.
This game is still played for a reason. Modders have ensured that Skyrim will be playable for decades to come.
bugged unplayable, screen keeps rolling nonstop
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 28.7K | 95% | $14.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $0 | 0 | — | $19.99 | |
| $235.2M | 377.9K | 92% | $39.99 | |
| $12.9M | 16.6K | 86% | $34.99 | |
| $6.1M | 12.4K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.1M | 126.6K | 96% | $29.99 | |
| $113.9M | 240K | 94% | $24.99 | |
| $116M | 92.8K | 56% | $34.99 | |
| $112.1M | 91.9K | 84% | $39.99 | |
| $111.6M | 191.4K | 82% | $39.99 | |
| $111.4M | 217.5K | 91% | $29.99 |