
EPIC FANTASY REBORN The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 317.8Kreviews | 95% | — | $114.1M |
| $19.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
enxer de mods, nunca concluir a história, absolute game....
[h2] 10/10 Легенда, которую стоит пройти вдоль и поперёк [/h2] [b] С этой игры начался мой стим. [/b] Прошёл оригинальный Skyrim от и до много лет назад: все квесты, все достижения, каждый уголок Тамриэля. Давно не запускал, но ностальгия всегда бьёт ключом. Обливион для меня навсегда номер один — там глубже ролевая механика, больше свободы и чистый эпик фэнтези без компромиссов. Skyrim сильно оказуалился по сравнению с ним: упростил боёвку, квесты, интерфейс под массы. Но именно это взорвало аудиторию — миллионы новых фанатов TES, моды сделали игру вечной, а "Fus Ro Dah", стрела в колене и сладкий рулет стали мемами на века. Легенда, изменившая индустрию. Скайрим стал примером эталонного открытого мира для многих игровых студий на многие годы. В 2026 году основной сюжет может показаться простоватым и устаревшим, но в этой игре слишком много разных, интересных сюжетов, чтобы зацикливаться на центральном сюжете, гильдия убийц имеет 2 варианта развития сюжета, в гильдии воров много разных заданий, можно стать вампиром или оборотнем, можно перечислять до бесконечности, что можно делать в этой игре. Многие это и так знают, но вдруг))) Непонятно конечно, кому теперь нужна будет эту ранняя версия Скайрима, но не оставить обзор об этом легендарном первоисточнике просто нельзя))
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Japanese, Czech, Polish, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Skyrim has been my good friend for a long time now. I love running around and exploring all She has to offer. The game play may be old but its a beautiful place to be and the music is amazing, So many happy memories and so many yet to come. I highly enjoy Skyrim. It is a home away from home.
[h1] ★★★★★ [/h1]
외롭고, 괴롭고, 가난했던 시절 나의 도피처가 되어주었던 게임 뒤늦게라도 정가에 구입했다.
Очень классная игра
Skyrim é, de longe, a maior obra-prima de todos os tempos.
game doesnt work anymore.
(I click thumb up, but I did not mean to thumb up) Look, I know everyone worships Skyrim, but if we’re being real, playing it just feels like doing endless chores in a giant freezer. The big open world looks cool at first, but every single quest is literally the exact same thing: - Talk to some boring guy. - Walk into a cave that looks identical to the last five caves you cleared. - Whack a bunch of dead guys. - Grab some loot and walk all the way back. And the combat? It’s basically just swinging a sword through thin air until the other guy falls over. There’s no strategy, no flow, just mindless button-mashing. You can even join the Thieves Guild or Mage College and become the big boss in like three missions without actually doing anything cool. Sure, the map is huge, but it's totally flat under the surface. Unless you're running a hundred mods to fix it, it just gets boring and repetitive super fast.
É legal nas primeiras 220 horas, depois vc tem que colocar uns modzin
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 28.6K | 95% | $14.99 | |
| $0 | 0 | — | $19.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $235.1M | 377.6K | 92% | $39.99 | |
| $12.9M | 16.6K | 86% | $34.99 | |
| $6.1M | 12.4K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $114.2M | 352.8K | 94% | $24.99 | |
| $113.5M | 136.2K | 96% | $29.99 | |
| $115.7M | 64.1K | 57% | $34.99 | |
| $112.1M | 91.7K | 84% | $39.99 | |
| $116.3M | 139.8K | 96% | $59.99 | |
| $111.4M | 217.4K | 91% | $29.99 |