
The Doors of Trithius is an open-world RPG roguelike. Engage in tactical turn-based combat in a living world of warring factions, wandering behemoths, and ancient magic. Level your skills, cook, craft, and explore dungeons. Will you follow the story, or let adventure be your guide?
Modeled estimate, not a reported figure. How we estimate →
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About
The Doors of Trithius combines classic roguelike ruthlessness with the freedom and depth of an expansive, open-world RPG.
Explore a vast, procedurally generated world that doesn't hold your hand. Here you'll need all your skill and strategic prowess to overcome the ancient dungeons, faction armies, and wandering behemoths found in the unpredictable and mysterious realm of Enalia.

Random Generation: Each adventure is unique as towns, dungeons, and the world map are newly generated on every playthrough.
Exploration: Navigate a vast, dangerous world where survival is key. Establish campsites, forage for sustenance, and manage your weariness to endure the wilderness. Every tile on the world map can be explored and persists across time.
Warring Factions: As factions war for territory, regions on the world map evolve. These conflicts impact a region's prosperity, affecting available goods and quests in its settlements. Join battles to influence the outcome.
Varied Enemy Types: Over 100 unique enemy types with customized AI challenge your skills and adaptability.
Challenging Dungeons: Test your mettle against 8 unique dungeon types, each with custom layouts and room types, including castles, caves, fortresses, hideouts, and temples.

Turn-Based Combat: Our tick-based time system brings a fresh twist to turn-based combat. Turn priority hinges on your movement, weapon speed, and action speed, emphasizing the importance of tactical decisions.
Combat Options: Customize your strategy with over 200 combat abilities, and 12 weapon skill types, each with a unique playstyle.
Dungeon Events: The world is brimming with life and at times, special events can trigger in dungeons requiring quick thinking and perhaps, eyes in the back of your head!
Skills: Experience 14 non-combat skills such as Medicine, Alchemy, Quartermastery, Athletics, and Reading. Level skills through use and strategic focus point allocation, unlocking abilities and passives to tailor your character to your playstyle.

Expansive Loot: Hundreds of items including potions, armor, recipes, and in-game readable lore books. Stumble upon rare enchantments or learn to enchant your items yourself.
Questing: Complete quests for rewards and to increase your reputation among the locals, unlocking exclusive benefits. On top of the hand-designed quests, towns and cities generate dynamic quests based on NPC roles in each town.
In-Depth Crafting: Craft food, potions and medicine; upgrade and maintain your armor with salvaged materials. Enhance your crafting skills by purchasing or finding recipe scrolls.
Character Customization: Shape your character's destiny with 7 background choices and over 30 starting traits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech, Dutch +5 more
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very fun game, great vibe and easy to get into
Me ha gustado mucho este juego, buen sistema de poder. Aunque tengo algunas recomendaciones y quejas: 1.º Por favor, poned más interacción entre la ciudad de los NPC y el jugador, aparte de tener casa, para que se puedan hacer más cosas o más ciudades con mecánicas nuevas. 2.º Más magia, por favor; me parece que os falta por completar el sistema mágico, por lo menos la parte de elementos. 3.º ¿Solución a qué pasa si hemos llenado el árbol de habilidades y ya no quedan puntos? ¿A lo mejor un bonus a la experiencia del árbol?
It starts really hard and you are at the mercy of RNG and whatever equipment you rolled in the beginning. Over time, you become well-geared and are able to take on harder enemies and do bigger dungeons. So far, very fun. There's also multiple settlements and factions that you are trying to protect from nearby dungeons.
В самом начале игры змея убила меня 2 раза. Ждать 20 ходов чтобы еде вылечила? Удачи. Идите просто лесом с такой системой, а задумка хорошая
Love this, very old school feel. Progression is very slow at first but as you skill up the game opens us very nicely.
Muy buen juego, tardas un poco en agarrarle la onda, pero vale TOTALMENTE la pena. Esperando actualizaciones que por lo que veo no tardan mucho en subirlas!
Having so much fun with this game. So many different things to do.
Gd
It's like a way better version of Stoneshard that actually respects your time.
mo gostosinho
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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