
An asteroid the size of a small moon is on a crash course toward Earth. Once the wayward asteroid is nuked into a safe orbit, a trio conducts a routine examination of the rocky surface. What they uncover is anything but routine.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm gonna catch some hate for this... The Dig is recommended (but only if you enjoy suffering). The Dig is a LucasArts classic—like, actual classic. Spielberg came up with the concept, and legends like Sean Clark, Brian Moriarty, Orson Scott Card, and Michael Land helped make it real. With that much talent, the presentation is so good it practically kicks down your door and demands an 11/10. And then… the puzzles show up. Imagine taking a beautifully written sci‑fi movie script, stretching it into a game, and then sprinkling in puzzles designed by an alien who has never seen a human brain before. That’s The Dig. Halfway through, the puzzles stop being “challenging” and start being “a social experiment to test your patience.” Logic? Never heard of it. Trial and error? Oh, you’ll get plenty of that. Even the walkthroughs read like the authors gave up halfway through and just started guessing. “Press the crystal thing into the glowing slot until it makes a noise.” “Which noise?” “¯\(ツ)/¯” The game begins to play like you're watching a movie. Puzzles start to work with the flow of the story—but not in a way that makes sense for a game, or to the person actually playing it. But here’s the thing: the story is fantastic. The music is incredible. The acting is great. Everything about this game—except the actual game part—is absolutely amazing. Final verdict: Pro: Amazing sci‑fi story, gorgeous atmosphere Con: Puzzles designed by a committee of confused space ghosts It’s a great story, but honestly? A pretty bad game… And I just can't recommend it anymore. I'd suggest playing with a guide to finish the game once. Then replay it right after without the guide and enjoy the story. Because to me, the frustrating puzzles kill the flow of this game.
Haaaa ça fait du bien les point and click quand-même! L'histoire de celui-ci est génial! ça commence comme le film Armageddon puis....hey ho vous croyez quand-même pas que je vais vous racontez toute l'histoire! (-: En tout cas super jeu avec une histoire captivante et des super voix comme celle de Patrick Poivey alias Bruce Willis et en vo celle de Robert Patrick alias le T1000! Une dizaine d'heures pour le finir ou moins pour les fortiches du genre 17/20
This is legitimately one of the coolest point-and-click adventure games I've played yet. It's got some tricky puzzles that might require a visit to your local internet browser for guidance, but I was okay with that because of just how brilliant the story is, in my opinion. Not to mention the MUSIC is REMARKABLE. (And THE Robert Patrick voices the lead character in it; I mean, come on) Overall this game is a gem. (A life gem, if you will.) Thanks, Lucasfilm!!! :D
The major thing that I caution prospective players for is that THERE IS NOT AN AUTOSAVE OR INTUITIVE MENU WITH A SAVE FEATURE ON THIS VERSION OF THE GAME. It takes several hours to complete and if you close the game you will lose all of your progress. Some folks are able to save without issue using function keys, others are not. Buyer beware. Look into mod support/playing on an emulator from another source if you're not willing to binge it like I was... Otherwise, absolutely gorgeous artwork and animations (except the bug we don't talk about the bug) that ooze with nostalgia for the hand-drawn animation media of the time while also calling to something truly alien and bizarre. The music alone is so wonderful. The presentation of this game really is the strongest element. Savor it - drink it in, because it's what the game is really about. The gameplay itself is a bit clunky, but nothing that experienced point-and-click gamers aren't used to. I would recommend just swallowing your pride and pulling up a guide for some of these puzzles. You literally interact with alien technology, I don't think there's any shame in not understanding what a puzzle even wants from you - there is some classic moon logic at times. The characters are kind of confusing and self-contradictory at times that makes them tough to love or to think of as 'real', but it's, again, the sort of lovable jank that adds more to the experience than it takes away IMO. The story is uhh... don't think about it too much. Just look at the pretty lights and listen to the lovely music!
I remember trying to play this game as a child and getting stuck. Unlike other point and click adventure games where there is some logic or hints to push you in the right direction, the Dig is unapologetic in being stupidly difficult, sometimes even with a guide, I couldn't find an item I needed because one of the characters was standing on it and I didn't even see the pixels. And the trap puzzle. Do not waste your time with this game.
Got it to replay it after many years, great story of exploration. May not be as feature complex as other lucasarts entries but still enjoyable none the less. I'd say pretty intuitive for the most part with not too many weird logic moments.
We had to wait until Shovel Knight to find a videogame with such a great use of a shovel
Scifi point-and-click classic from the golden age of computer games. Well worth $10 let alone $6.
I love it so much. I remember playing it way back in the 90's as a kid, and I have wild nostalgia for the story every time i replay it. I've played tons of PAC puzzles, but this one is so utterly well-written, well-cast, and beautifully designed, even if it's over 30 years old. I quite enjoy pixelated games in general, so maybe it's just me, but I think The Dig is also just visually stunning, and it certainly still holds up nowadays, both story-wise as well as visually. Please, please give it a chance. There may be a bit of moon logic here and there, but like 90% of the time, you can get repeats ad infinitum of the clues you need to solve a puzzle. Also, if you can't get the game to full-screen on Steam with ALT+Enter, just get the ScummVM program, and load the game directly from the steam directory, and you acces the menu via ScummVM with F5.
Outro jogo dos anos 90 que eu amo!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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