
The Deal unravels the story of Cyrus, Myrella, Jonathan and Donna, while they traverse through the colorful continent of Carca, in a 10+ hours enthralling adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Stats
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very
Hertürlü kar ettiren kart oyunlar için hesabımdaki diğer incelemelerime bakabilirsiniz. bakın.
Spk gierka
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥ не понял ачивки крякнул и норм
Surprisingly Addictive Gameplay! I received a 50% off coupon for this game and decided to give it a shot. Boy, am I glad I did! While the graphics aren’t particularly impressive, the gameplay is incredibly addictive. I finished it in two days, but I’m already planning to replay it to see if I can unlock different items faster—like the enchanted mantle. I did use the Lycos book before getting the mantle, which caused me to miss out on a section that required it, so keep that in mind while playing. Overall, I definitely recommend this game as long as you’re not too concerned about high-end graphics. Using a USB controller also made the gameplay smoother and faster.
best game ever play.....
The Deal, developed by Orfeas Game Studio and published by Aldorlea Games, is a story-driven indie RPG that channels the spirit of classic 16-bit role-playing adventures while weaving in light strategic elements and a generous amount of optional content. Set in the continent of Carca, the game follows four young protagonists—Cyrus, Myrella, Jonathan, and Donna—whose seemingly ordinary lives are disrupted by the discovery of a mysterious artifact. What begins as curiosity quickly unfolds into a broader journey filled with hidden motives, looming threats, and revelations that gradually reshape their understanding of the world around them. The narrative is one of the game’s strongest pillars. Dialogue balances humor and seriousness, giving each party member a distinct voice and personality. The camaraderie between characters develops steadily as the plot progresses, and while the overarching premise revolves around a central mystery, the journey itself is enriched by the smaller interactions along the way. Towns are populated with eccentric NPCs, side stories, and optional quests that flesh out the setting beyond the main objective. These side quests—numbering over twenty—range from simple errands to more involved mini-scenarios that deepen the lore and provide tangible gameplay rewards. The structure encourages exploration, rewarding players who deviate from the main path to uncover secrets, rare items, or additional character moments. Combat in The Deal adopts a visible encounter system, meaning enemies are present on the map rather than appearing randomly. This design grants players agency over when and how to engage in battle, adding a subtle layer of tactical consideration. Avoiding stronger foes early on or deliberately farming weaker enemies for experience becomes a strategic choice. Battles themselves are turn-based, adhering to familiar RPG conventions while allowing for skill use, item management, and party coordination. While the combat system does not radically reinvent genre mechanics, it remains solid and reliable, providing a consistent challenge that scales appropriately with progression. Character progression is reinforced by a substantial inventory system featuring over 250 pieces of equipment, including weapons, armor, and accessories. Legendary gear tailored to specific party members provides long-term objectives, motivating players to explore thoroughly and defeat optional bosses. Hidden artifacts scattered throughout the world unlock secret paths and powerful items, further emphasizing the value of curiosity. This abundance of gear customization adds depth to party building, even if skill trees and class systems remain relatively straightforward. The pacing is deliberate but steady. Early chapters ease players into the mechanics, offering tutorials and manageable encounters before gradually increasing difficulty and narrative complexity. A camp hub functions as a safe space where characters regroup, new quests are introduced, and players can review journal entries to track objectives. The inclusion of mini-games and environmental puzzles adds variety between dungeon crawls and town exploration, preventing the gameplay loop from becoming monotonous. Though these segments are typically light in complexity, they contribute to the game’s overall charm. Visually, The Deal embraces a retro-inspired aesthetic rooted in RPGMaker design sensibilities. Pixel-art sprites and tile-based environments evoke nostalgia without sacrificing clarity. Towns, dungeons, and overworld areas are colorful and distinct, each contributing to the cohesive identity of Carca. The soundtrack complements the visuals with fitting background music that underscores mood without overpowering scenes. While production values reflect its indie origins, the presentation remains consistent and polished within its chosen style. In terms of longevity, the main storyline combined with side content offers a substantial runtime, often exceeding ten hours depending on exploration habits. The optional quests, hidden items, and character-specific equipment hunts extend replay value for completionists. However, players deeply familiar with RPGMaker titles may find some mechanics conventional. The Deal does not attempt to revolutionize the genre; instead, it refines established formulas and delivers them with confidence and narrative personality. Ultimately, The Deal stands as a heartfelt homage to classic RPG design, blending visible encounters, a sizable equipment pool, and character-driven storytelling into a cohesive adventure. Its strength lies in world-building and steady progression rather than groundbreaking innovation. For players seeking a traditional turn-based RPG experience infused with humor, exploration, and a touch of mystery, it offers a satisfying journey that respects genre traditions while providing enough content and charm to feel worthwhile. Rating: 7/10
gerçekten diğer bu tarzda olan rpg lerden hızlı akıyor ve oynanabilir boş muhabbet pk yok o yüzden rpg sevenler denemeli
Just finished a 100% complete playthrough of this game. Greatly enjoyed my time with it, pure simplistic rpgmaker goodness with no fluff. Absolutely got my fifty cents out of this! Hope the developers continue to make more games, they just earned themselves a new fan.
字多的游戏没中文很难说爱,差评先。chinese can u do it? 可以加入中文吗?202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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