
Grab your trench coat, tune your sixth sense and join the Darkside Division as they investigate the outright bizarre, the downright dangerous and the confusing cases of Twin Lakes. Flesh-hungry tentacles, mafian zombies, and the occasional missing sock are no match for The Darkside Detective.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1.57/day in the week after.
About
Grab your trench coat, tune your sixth sense and join the Darkside Division as they investigate the outright bizarre, the downright dangerous and the confusing cases of Twin Lakes. Flesh-hungry tentacles, mafian zombies, and the occasional missing sock are no match for The Darkside Detective.
Where cultists crawl, where demons dwell, where the occult… occults? *ahem* That's where you’ll find Detective Francis McQueen, the lead investigator of the criminally underfunded Darkside Division. When evil darkens the doorsteps of Twin Lakes City – hell, even when it just loiters around shop fronts or hangs out in shady alleyways – he’s there, ready to investigate the cases that nobody else will.
He is The Darkside Detective.
The COMPLETE SEASON ONE collection of this multi award-winning comedic serial adventure sees Detective McQueen and his sidekick, Officer Patrick Dooley, investigating cases plaguing Twin Lakes and its colorful citizens. Point at everything in sight, click around mysterious and eerie locations, and use your wits (or borrow a friend’s) to lay these cases to rest!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 5.3Kreviews | 94% | — | $1.2M |
| $6.75−55% | 266ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
巨巨巨好玩!
汉化的问题已经有很多人喷了,我也不想多说,确实很一般。 真的有人能全程自己玩完第7关还不红温的吗?真就是完全的穷举,有什么意义?一个故事做那么多的地图场景 ,每个地方都要点一遍,不然你都不知道哪个地方有可以用的道具。还有很多道具是初见拿不到的,你得到一定流程才能触发拾取。。。而且关卡流程也是很迷惑[spoiler] 拿曲奇那个真的是人能想出来的流程?指望谁和你对脑电波呢🐽制作组 [/spoiler] 而且很多地方道具和别的摆设离得很近,外观上也没有做区分,语言的提示词时有时无,引导可以说很烂了。 最重要的是玩两三个小时我手指真的要点麻了,我都心疼我鼠标
别的缺点不多说了,抛开其他所有不谈,当做一个纯用来嗑CP的小品来看还是可以下饭的……但仅限英文。汉化造成的区别请看如下例子: [spoiler]英: D: I don't see why we’re sticking around here, Detective. 我不明白我们为什么一直站(粘)在这,警探。 M: You couldn’t have said that when I picked up the glue, no? 你不应该在我拿起胶水的时候说这句话的,懂吗? D: Sometimes I feel like you don’t see me as anything more than a ha-ha sidekick... 有时候我觉得你从来只把我当成是捧哏的工具人…… D: No. I’m not saying another glue-based gag for your entertainment. My lips are sealed. 不,我再不会讲一句胶水的笑话取悦你了。我闭嘴。 中: D:作为一个手残党,我对DIY实在一窍不通。 M:我也已经很多年没有做过手工了。 D:所以我们能成为好朋友…… D:也许你应该给自己做一件新的外套。[/spoiler] 不能说是翻不出谐音梗的妥协,只能说人设毫不相干,杜利直接化身大傻。我怀疑我吃的CP和简中区吃的CP完全不是同一个。这种本来就没啥可玩性的游戏再加上一个毁灭性的翻译让原作仅剩的看点冷笑话都消失了,难怪中文差评全在说对话索然无味。[strike]搞得我粮都没得可吃。[/strike]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese
| $22.99 |
| 265ratings |
| 91% |
| — |
| not modelled |
| $7.49−50% | 66ratings | 86% | — | not modelled |
| $14.99 | — | 92% | — | not modelled |
| $5.24−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do you like point and click adventure games? Did you grow up during the 80's/90's, or have submerged yourself in that era's wealth of entertainment, be it movies, television, or video games? If the answer to the two above questions is yes, then this game as been made for you. If you answer no to either of them, then you probably want to give it a miss. What Darkside Detective offers is a collection of 12 short scenarios inspired by and loaded with tropes from the 80/90's media frame. The main character is a spoof of X-Files, the case names are satires of movies, and there's references galore packed into every screen from things I imagine a typical adventure game player from that era would recognise. But if you don't know the references, the game unfortunately offers very little. Most of the frustrating elements of Point n Click gameplay has been mitigated in the design. There are no red herring items, and while the moon logic in the puzzles is still plentiful, it's largely mitigated by how your inventory rarely goes past 2-4 items and all of them disappear once used. Each scenario is about 10 or so rooms big, all of which are navigated by clicking on the hotlink that moves between them. There is no walking around, since the main characters are a part of the scenery, and as a result the images are largely zoomed in, avoiding any need for hunting for that obscure pixel hidden in the background. But while this takes away the frustration, it also takes away some of the charm. Much of the gameplay involves entering a room, clicking along the really obvious hotpoints that are basically exclamation marks disguised behind pixel art, then moving on to the next room to rinse and repeat. A few hotspots don't become available until the events have progressed far enough, but they're often telegraphed so that they're sitting in the back of your mind for when you need to use them. The only part that stumped me for more than a minute was a shopping mall whereby the core room layout was a circle of the ground and upper floors connected by escalators on each end, which lured me into a pattern whereby I forgot later on that I'd entered through a foyer in the bottom left corner, otherwise the biggest stumbling block is often remembering to check if the inventory items interact with one another. There are 12 cases in all, each ranging around 20-30minutes a piece. The stories themselves are pretty solid, and the comedy between the main detective and his bumbling Watson sidekick is generally quite good. I'll also give credit to the achievements, which add a layer of difficulty and replayability if you want it, many of which involve exploring to click on more obscure hotspots or ones that are updating based on how the scenario is progressing. If you do these legit and don't jump straight to a guide. it'll likely add a couple of hours additional entertainment to the play count. There's a couple of tile minigames in places to break up the monotony, but none of these are anything to write home about. At the end of the day though, it's hard to give Darkside Detective a ringing endorsement, because what you'll get out of it boils down to your own personal tastes. It was built from nostalgia, and as such, it doesn't try to push the boundaries of what Point and Click adventures can offer in the same way a game like Dreams in the Witch House does. It's design is built around mitigating some of the more frustrating aspects of Point n Clicks, but that comes at a cost of the charm. For me, Point n Clicks were the first real open world game I played, and the coolness factor of walking around interacting with the environment to discover the weird way puzzles were put together is largely mitigated when your character doesn't walk around and a large section of puzzles are solved by picking up the object inside the same room you need to use it in. It's not a game I regret playing by any degree, but I'm also the target audience. But even then, as somebody whose played a fair number of these types of games over almost half a century now, the lack of a larger overarching story and focused gameplay designed to hold my hand through every set of rooms/inventory items did leave me feeling wanting at times.
游戏很好玩,很有脑洞,解密不是很难,轻松上手,内容搞笑有趣。 中翻不是很好,很多搞笑的点没翻出来,还有很多地方乱翻,跟原文意思不一样,建议打开英文看原文。如果英语不好,外置一个实时翻译吧。 建议打折再买,一代的内容有点少,二代会丰富许多,可以等捆绑打折
好好笑的剧情,制作人很有才华很脱线阿。但是各种英文梗很难翻译吧,看出来简中本地化把很多有意思的梗翻译得有些生硬。像素点击解谜有时候很难看到可交互物品,加上这个游戏解谜脑洞蛮大的,经常跟不上思路逻辑。但是剧情人物很出彩。麦奎因杜利早日结婚吧:)
Hideous graphic, horrific dialogues. I recommend 100%
评分6/10 适合在不想动脑只想和全场景物品乱点互动的时候来玩,但在解密上容易令人红温(因为我圣诞节卡关过了几乎快一年了才来接着玩,幸运的是福至心灵很快通关了……)此游解密要旨:点就完事!穷举法赛高! 因为很吃心口不一冷幽默x直球笨蛋的人设所以玩这个玩得很开心,有6分完全是因为他俩。剧情是单元剧,情节很弱,不过胜在文本幽默且脑洞清奇玩着玩着会突然爆笑(大概是因为比较对我口味)看到老熟人的时候也会觉得开心w 最后,请支持我们双湖城竹马搭档基佬!
Strange cases unfold Ghosts grin behind every clue Mystery winks back
Super fun
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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