
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $253.5K — a different platform, not this one.
When a nightmare creeps into reality, the only ones that can help are those whose magical powers we’ve believed in since childhood. A brave teddy bear heads to the far side of “happily ever after” to rescue his owner, Alicia.
Modeled estimate, not a reported figure. How we estimate →
Stats
Sums Steam only; Epic, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| 64% |
| — |
| not modelled |
| $19.99 | 16ratings | 66% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $189.6M | 1.6M | 97% | $9.99 | |
| $143.8M | 422.8K | 89% | $19.99 | |
| $37.3M | 269.8K | 95% | $11.99 | |
| $101.6M | 561.6K | 97% | $14.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $85.3M | 126.9K | 97% | $32.49 |