
From the creators of Golf Club Nostalgia and Highwater. Return to their whimsical, neon-lit apocalypse in a Jungle Book meets The Armageddon fusion. Parkour through the remains of humanity as a child being hunted, while catchy end-of-days tunes and curious survivor stories play on the radio.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 0.14/day in the week after.
About

Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.24−65% | 662reviews | 83% | — | $121.9K |
| $5.99−60% | 233ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10
I'm not recommending this game as it feels more like a torture in the game play even with controller. Is it like if they didn't test their game before selling it. Story might be good, I don't know I was too busy to repeat 20 times the same old scenes and there are a lot of hard zones like that. It completely cut the flood and the mood of this game. If you have a life outside of game, don't lose your time with it event at discount or be sure to get frustrated a lot and I don't need that in the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*, Spanish - Latin America, Traditional Chinese*, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal*languages with full audio support
| $14.99 |
| 21ratings |
| 82% |
| — |
| not modelled |
| $5.25−65% | 11ratings | 62% | — | not modelled |
| $14.99 | — | 75%* | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If I could I'd give this one a sideways thumb cuz i have some mixed feelings about it. There's a lot here to enjoy but also a lot that drags it down. The environments are mostly really cool and interesting. The atmosphere is superb and the art looks great. I loved the radio and most of the music was great (some songs were meh). The dystopian theme of environmental destruction in late-stage capitalism was poignant and I really appreciated it. I also liked the newspapers and message bots you could collect throughout the game which gave some backstory as to the events that occurred in alpha city before the game started. However, as many other reviewers mentioned the gameplay sucks. The character's acrions in certain circumstances are inconsistent (like sometimes he'll grab onto ledges and sometimes he won't, causing you to fall to your death. The height of his jumps changes too sometimes). There's also a problem with the frequent unfair/unavoidable deaths. This game is roughly 2-ish hours long but took me almost twice that length because I kept having to restart sections due to unfair deaths where something unforseen or unvavoidable would take me out. Some of it was my fault, sure, but a lot of it seemed like poor level design or intentionally cruel. You essentially have to memorize certain portions of the game to get through them without dying. Another thing that annoyed me, and it's a small personal thing, was some of the character's idle animations. I would stop to take in the view or to listen to the radio and the character would start howling. Like shut up kid, I'm trying to enjoy the scenery and music >:(, Or he'd take off his helmet and sit on it which would turn off the radio. Again, I'm trying to listen to the radio wtf are you doing kid?? Small issues but still annoying. I would recommend it but only on sale.
It’s a fun, quirky game. The art style has that touch of humor typical of Eastern European games (the developers are from Serbia). At first, it seemed difficult, and I almost gave up on it, but then I got the hang of it. It’s not actually hard at all. I recommend it. I bought it at a 65% discount and am very happy with the price—or rather, with what I’m getting for it. I’m having a blast playing it, which is why I decided to write a positive review after playing through about half the game. Or maybe even less?
横版跑酷颇具难度,但一气呵成。我更偏爱前作:高尔夫废土,精神洗涤程度更上一层
34 anos de videogame, uma das piores 2 horas que tive na vida ao jogar. Vamos lá: ao invés do cara se preocupar em consertar o pulo do jogo, as cheap deaths e o level design POBRE, ele se preocupou em LACRAR, por meio de um viés ideológico de ESQUERDA que envolve: Coporativofobia, ecoterrorismo, ateísmo, canibalismo, tecnofobia, zoolatria e violência. Fora a inveja ao Elon Musk. Como um designer pode ser tão patético? fazer um gamer assistir e vivenciar suas ideias imundas? um total desrespeito. Seu jogo é uma porcaria, e se você ler esse comentário, devolva meu dinheiro.
Gutes kurzweiliges Spiel
Эта игра не про «спасти мир», а про то, как мир уже не спасти, и всё равно хочется просто побегать и посмотреть, что там за углом. Главный герой - малыш-мутант, для которого руины — это огромная игровая площадка, а не трагедия. Такой подход создаёт меланхоличное настроение и позволяет взглянуть на конец цивилизации под другим углом. Очень круто сделано радио «Ностальгия», где Марс транслирует передачи: новости, интервью, музыку в стиле лоу‑фай. Сюжет не рассказывают — его показывают и это потрясающе! Отдельно пришлось скачивать русификатор и оно того стоило!
I'm a casual gamer and had underestimated how hard of a game it would be, but the banger soundtrack and the fun of exploring the backstory helped me through it. It was pretty good and had tight controls.
Encontrei esse jogo por acaso, e sabendo que ele se passava no mesmo universo do interessante "Golf Club Nostalgia", resolvi dar uma chance... e não me arrependi. Apesar dos primeiros 30 minutos parecerem mais do mesmo dentro do gênero de plataforma, a aventura começa a empolgar com as novidades constantes que traz. Tem ótimos gráficos, trilha sonora boa (e excêntrica às vezes), e traz um enredo com bastante críticas à humanidade de hoje e às grandes empresas de tecnologia. Apesar do jogo ser inspirados em clássicos infantis, a temática definitivamente não é infantil. Não é perfeito, e tem algumas partes que não achei bem pensadas e vão demandar bastantes tentativas. Me surpreendi positivamente com The Cub, e com certeza vale uma chance. Completei o jogo em um sistema Linux utilizando o SteamPlay (Proton 11.0-2) sem problemas.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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