
Welcome to Motorfest, the ultimate open-world driving experience. Explore the Hawaiian islands of O'ahu and Maui. Celebrate the best of car culture through 20+ themed campaigns (street racing, offroad, drift...) and collect hundreds of iconic vehicles. Enjoy the game free for five hours!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−80% | 25.5Kreviews | 79% | — | $6.5M |
| $13.99−80% | 119.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1519 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Goated game
I’m utterly underwhelmed by The Crew ♥♥♥♥♥♥♥♥. I went in expecting a modern open-world racing game with complicated mechanics and stunning visuals and somehow came out feeling like I had just installed a Forza Horizon fan-made game from 2009. Ubisoft apparently spent four years making this... thing, which is impressive when you consider that the visuals look like they were designed during the development of the first MP3 player. At times, the game genuinely looks less like a modern AAA racing title and more like a mobile game that somehow escaped the App Store. And then there’s the airplane handling... I don't even know what Ubisoft was trying to accomplish here. Calling it "handling" feels generous. Flying an aircraft in Motorfest feels like trying to steer a refrigerator through a swimming pool while someone periodically changes the laws of physics. But my favorite feature is undoubtedly Cara. The game apparently believes that what every racing enthusiast desperately wants while driving is a woman constantly talking over their experience. So naturally, Ubisoft has given the solution to go into the settings and essentially perform a hostile takeover of the dialogue volume slider. Want to enjoy the game without Cara explaining the existence of cars to you every fourteen seconds? Turn. It. Off. Vehicle progression isn't much better. Unlocking cars takes long enough that I started wondering whether Ubisoft expected me to complete a four-year apprenticeship before receiving a steering wheel. And the guidance is just spectacular. The game frequently gives you so little useful information about what you're actually supposed to do that I've spent more time Alt-Tabbing into Google than looking at the beautiful Hawaiian scenery I'm apparently supposed to be enjoying. "How do I unlock this?", "Where do I go?", "Why can't I access this?" So many questions I had to google just for a single game that reminds me of GTA rip offs you find in the deepest corners of Play Store. At this point, I'm not playing The Crew Motorfest, I'm playing Google with a racing game occasionally visible in the background. The frustrating part is that there's a decent game buried underneath all of this. The concept is fine, the open world is there, and the vehicle selection is impressive. But the presentation, progression, the lack of tutorials, dialogue, and especially the airplane handling make the whole thing feel remarkably unpolished. And now, for the real problem that bothers ME, but probably has minimal effect on everyone else: Why are there SO MANY female characters and NPCs? I swear every time I turn around there's another one. I'm beginning to suspect that Ubisoft didn't make a racing festival. They made a nationwide convention for women who happen to stand next to cars. You drive three meters down the road and there's another female NPC. Enter an event? Female character giving you valueless information about the event. Finish an event? Female character. Look at the map? Probably a female character hiding behind it. At this point I'm expecting the next update to add genders to the vehicles making most of them females. Meanwhile, I'm sitting there thinking: Sir, I came here to drive cars. Please stop introducing me to the entire cast of a television series about feminism. Again, this probably isn't a problem for most players. It's just one of those wonderfully pointless things that somehow manages to irritate me specifically, because apparently I needed yet another reason to complain about this game. I genuinely wanted to like this game. Instead, I spent half my time racing and the other half wondering who approved this. -1/10 Though I would recommend to anyone who has ever wanted to experience what Forza Horizon might look like after being left in a drawer for 17 years.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 67.9K | 87% | $4.99 | |
| $6.5M | 12.3K | 76% | $19.99 | |
| $6.5M | 9.4K | 89% | $24.99 | |
| $6.5M | 10.9K | 72% | $29.99 | |
| $6.5M | 11.5K | 92% | $29.99 | |
| $6.4M | 39.3K | 81% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $227.4M | 98.3K | 82% | $69.99 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $534.8K | 15.8K | 82% | $1.99 | |
| $422.6K | 1.2K | 78% | $9.99 | |
| $0 | 2.5K | 81% | Free | |
| — | 34.8K | 86% | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 12.56/day in the week to Aug 4 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Portuguese - Brazil +1 more
| $13.99−80% |
| 8ratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не слушайте этих обсёров, игра хорошая, максимум сама компания не айс, лок в 60 fps не сильная проблема. Впринципе под бельгийское светлое вполне залетит как сопли в платочек
peak
This game is awesome ! I really enjoy this racing game and its locations. 8.5/10
bello
Fangts and entscheidet selbst ^^
great experience on 2026 game racing
вроде гоночки, а вроде и быстро надоедает как то
Fun driving game For the best experience I would suggest the Logitech g29 steering wheel. But with keyboard it’s fun too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.