
Welcome to the world of The Coma 3: Bloodlines. In this realm of shadows rumors and urban legends become reality, and danger lurks around every corner. If a living intruder dies here, their body will be severed from their spirit and never wake again ...
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About

The Coma 3: Bloodlines is a 2D run-and-hide horror adventure where you must escape threatening puppets and shadow monsters while gathering clues, solving problems, and unraveling the mystery surrounding the chaos that the three main characters have been thrust into.
The game maintains a constant sense of suspense and tension, allowing players to experience the unique culture and lifestyle of South Korea, while uncovering its distinctive sorcery, curses, history, and style.
In a district of Seoul, South Korea, there was a school boasting a long history and tradition, known as ‘Sehwa Private High School’. Behind the scenes, people seeking to study the cursed underworld of history were exploring and managing this place under the name ‘Sehwa Foundation’, with their focus on the nightmare dimension, the mirror world of this reality: The Coma.
However, there were also those who viewed this place as an object of exploration and suppressed the dangerous elements. They are the Ghost Vigilantes. The wraiths of the past, who have traversed the ages to this time period, appear ... and the once-quiet Coma dimension has once again become a realm of nightmare.
Welcome to the Coma World: In this realm of shadows, where rumors and urban legends become reality, all kinds of dangers lurk. If a living intruder dies here, their body will be severed from their spirit and never wake up again.
Exotic Region for The Mystery Horror: Experience a unique occult and mystery atmosphere in the special local area of South Korea. The mysteries and secrets that have continued since the previous work will stimulate your brain. Who should you trust, and who should you abandon?
Into New Locations: Leaving behind familiar schools and neighborhoods, you will embark on unpredictable adventures with new missions and locations. Will you struggle to survive on your own, or will someone save you from that fate?
Run and Hide: You cannot fight. The shadows are running amok, and hideous puppets will hunt you down. You must hide when you have the chance and wait for the right moment to make your move and escape.
4 Bosses from the Cursed History: New, never-before-seen bosses are coming. They all have different attack patterns and require different approaches.
Compact Area Design: Run-and-Hide action in more enclosed, tight spaces.
3 Playable Characters: You can take turns playing as three different characters, each with different strengths and weaknesses, all of who will be familiar to fans of the series.
Closure of all Previous Games: This game concludes the story surrounding Sehwa High School that began in The Coma 1. Many secrets from the previous games are unravelled here, in the most intense entry of all.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Japanese, Korean*, Russian, Thai, Turkish, Ukrainian, Traditional Chinese, Spanish - Spain +1 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
体验上比前作更加新奇,针对不同角色设定设计了相应的游玩特色,在英豪这里引入了战斗系统(尽管手感不是特别舒服),并且最终boss战从前两代的跑酷交互真正转变成了挥砍和躲避。不过还好3个小boss没有也同样弄成战斗类型,而是以美娜参与的形式延续前两代的机制,我觉得这样的玩法更加“昏迷”一点。 视效和ui上有很多变化。光晕效果很特别。各种方面让我联想到哈迪斯(虽然我其实没玩过)。其实我很喜欢昏迷三代有分别不同的美术设计,锚定整体剧情和世界观之类的共性要素,但是让三代看上去互相独立有特色,我觉得比起继承和延续更加吸引我。不同但统一的感觉。 但是可惜的是剧情上的瑕疵,最后的结局感觉缺了点力气,也许不是以“系列的结局”为前提写的,仅仅是当成独立的作品。不过恶毒姐妹的故事线到此应该是收尾了。总觉得后续还能有许多展开。应该会在昏迷这个名字外创作更多同世界观的故事吧。这一部的新反派也太没牌面了……一直到最终boss战都还是大气磅礴(说实话哪怕是这样在昏迷世界观里也有点怪不过还能接受)的感觉,最后告诉你他追求的是恶毒姐妹的力量,然后被秒了。而且恶毒姐妹出场不到十分钟又寄了。最后节奏感觉没能把控好。而且像钱司和新角色大表哥,甚至艺瑟(前几作高光很多也可以不算),在这一部里的表现和刻画也实在不太让人满意,基本就没怎么着重塑造。 也许是完美通关最快的一部。 美娜的闪避距离也太短了。每次遇到水坑都大概率躲不掉。【2026-06-25】
Amei o final, amei o jogo e amei a série, espero que venham mais daqui pra frente e que continuem sempre melhorando como fizeram desde o primeiro jogo. Passado os elogios e dando uma opinião mais elaborada, a temática do jogo é interessante, a narrativa, a história dos itens e a conexão dos personagens me deixou cativado a continuar, e como disse a qualidade evoluiu bastante com relação ao primeiro e segundo jogos (que também são ótimas obras), minha única reclamação honestamente se resumem a 2 coisas, e uma delas nem sei se poderia dizer se é culpa do próprio jogo, pois as vezes quando iniciava o programa pela Steam, a cena inicial dava erro, mas felizmente havia uma opção para pular caso isso acontece-se, o problema é que após isso, e durante a gameplay, algumas cenas, aparentemente ficavam pretas ou as vezes pulavam, além da questão de sincronia das falas e dos diálogos, mas como disse não sei se é algo do próprio jogo, a segunda seria a questão do acesso rápido aos itens, apesar de ter gostado da "melhoria" de inventário, achava mais confortável visualmente a barra horizontal na tela do que o quadrado, além de poder ter acesso a 6 itens ao invés de apenas 4. Mas em fim, desculpe a resposta longa e espero que minhas críticas possam ser lidas de maneiras construtivas (caso sejam lidas e entendidas), obrigado por essa obra e novamente, espero poder ver ainda mais do trabalho incrível desse estúdio. Att: Jogador casual.
игра превратилась в манхву...... похожую на нейрослоп, анимации упоротые, переходы между локациями долгие, преследований больше нет. Но особых негативных эмоций не вызывает(в отличии от прошлой части) геймплей не душный, игра не затянутая, однако игра потеряла свой шарм комы теперь это похоже на то что читает моя девушка на мангалибе, сами решайте плохо это или хорошо для вас. В целом я получил наверное больше положительных эмоций чем негативных так что вполне себе норм
[h1]The Coma 3 Bloodlines[/h1] Вражень багато, висновків також. Візуальний стиль проекту, прокачаний на максимум, анімацій побільшало, кат-сцен й стараннь акторів. Бездоганні спрайти/ефекти й музичний супровід дуже файний. Зміненний UI разом з ним новий вигляд QTE. [b]Йонхо[/b] навчили перемагати простих ворогів клинком замість бігу від них, а [b]Пак Міну[/b] зменшувати свою присутність. Загадки ОК, нічого більше. Додали до локацій свою небезпеку й патерн поведінки в зіткненнях. Складність не душить та тривалість по відчуттям трішки менша, але непогана. Наративна частина закриває всі можливі питання, файно завершує й відає катарсис в підсумку. Найнижчий поклін розробникам за додавання Української в цю серію. [u]Дякую що читали мою рецензію!♥[/u]
생각보다 플레이타임이 짧게느껴지는건 재밌게 해서 그런거라 믿습니다...
จบไปกับมหากาพย์ The coma จบลงอย่างสวยงาม เดินทางมาด้วยกันอย่างยาวนาน แอบใจหายเหมือนกันที่จบกันแค่นี้รู้สึกผูกผันกับตัวละครและเกมมากชอบตั้งแต่ตอนยังเด็กและเติบโตมากกับมัน ตอนแรกก็ไม่รู้จักเกมนี้หรอก แต่ได้ดูพี่เอกและชอบมาก จนโตขึ้นมาหน่อยก็ซื้อเกมมาเล่นเอง ตามครบทุกภาค เก็บ achievement ครบ 100% ทุกภาค ไม่มีอะไรจะพูดแล้วนอกจาก 10/10
Игра топ, Путин лох
ภาค3มาแย้วววววว ดีจายยมากๆครับบบ จริงๆผม Day 1 เลยแหละ🤭 เป็นภาคที่ตื่นเต้นดีครับ ความยาวเกมเพลย์ผมก็ว่าโอเคดีนะครับ พอๆกับภาคที่ผ่านมาเลยยย เกมเพลย์คล้ายเก่า มีแอบผี มีตีมอน แต่อาจจะไม่ค่อยน่ากลัวเพราะตีผีได้แล้ว555555555 ภาคนี้เล่นได้3ตัวละคร แจ่มแมวมาก มียองโฮสุดหล่อของเรา ละก็มินอาเพื่อนสาวคนสวย แล้วก็อาจารย์ซงจีฮยอนสวยซะเมะซี่มากกกกกกกกก และที่สำคัญคือแยซอลสวยน่ารักมากๆๆๆๆๆๆๆๆที่สุดครับ ชอบมากๆถูกใจ แล้วภาคนี้ก็มีหลายฉากจบเหมือนกันครับ เหมือนภาคก่อนๆเลย ส่วนฉากจบดีสุดก็คือเริ่ดมากกก อบอุ่นหัวใจดีครับ แอบอยากให้มีต่อ อยากให้มีDLCแยซอลอยากเล่นนางสุดๆๆ ตามมาตั้งแต่ภาคแรกให้ผมได้สานฝันหน่อย55555555555555 ส่วนตัวชอบเกมนี้มากกกกกก ทีมแปลไทยทำดีขอบคุณมากๆครับ อาร์ตสไตล์ภาคนี้ก็สวยจึ้งกินใจมากๆครับ ขอยาดลำเอียง 100/10
As always, it’s brilliant; there were a few moments that made me jump and shudder in my chair (though I’m a bit of a scaredy-cat, so bear that in mind ^^), and as for the plot, it’s all done very well. A special thank you to you for the Ukrainian localisation, as it’s a real pleasure for me as a player that your studio gives me the chance to enjoy my favourite game series in my native language.
J'ai toujours adoré les the coma, mais celui-là, seigneur, comment peut-on faire des énigmes si on se fait emmerder h24, je suis bloquée dans le bâtiment car je peux pas chercher des indices sans me faire snipper et bien sur le snipper n'est pas esquivable ! j'ai beau courir et faire des roulades je me le prends alors que la lumière rouge n'est pas sur mon perso. Quel idée absurde
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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