
A psychological horror experience where you reshape reality with graffiti. As an artist who has lost their memory, paint the walls, open hidden passages, and escape the dark labyrinth of your mind.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Brothers Hotel is a first-person psychological horror and environmental investigation experience where memory itself is the crime scene.
You play as Gabriel, a man drawn into the decaying halls of a cursed hotel whose walls remember more than they reveal. Every corridor is layered with ritual, trauma, and suppressed truth. The hotel is not abandoned it is preserved, waiting for someone to uncover what was never meant to be seen.
In this mystery, you are not merely an artist.
You are a forensic investigator of the subconscious.
To escape, you must use unconventional tools to expose hidden evidence, reconstruct fragmented memories, and connect the pieces of a legacy that refuses to stay buried.
🔍 Forensic Graffiti Investigation
Your spray can is not decoration it is detection. Paint walls, floors, and objects to reveal hidden messages, occult symbols, ritual markings, and invisible evidence left behind by the hotel’s former residents. What cannot be seen must be exposed.
🧩 Deductive Reality Manipulation
This is a game of interpretation, not reflex. Progress is locked behind understanding the hotel’s dark logic. By analyzing environmental clues and ritual patterns, you can alter reality itself unlocking sealed paths, shifting spaces, and exposing truths the hotel actively tries to conceal.
📓 Memory Reconstruction Through Art
Every stroke of paint recovers fragments of Gabriel’s lost past and the hotel’s violent history. These fragments act as living evidence. Actively piece them together to uncover the connection between the rituals, the hotel, and Gabriel’s true identity.
👁️ Crime Scene Exploration
Investigate scarred walls, sealed rooms, and abandoned suites that once hosted secret elite rituals. Study every detail carefully because not everything you see is real, and not every hallucination is a lie.
🧠 Psychological Deduction
As reality fractures and perception becomes unreliable, only a true investigator’s mindset will keep you grounded. Question every shadow. Challenge every memory. The truth exists but only if you’re willing to confront what your mind is hiding.
An innocent visitor?
A survivor?
Or the final, missing piece of the hotel’s most horrifying case?
Step inside.
Start painting.
Solve the legacy before it consumes you.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The creaking floorboards and antique radio static, perfection. Felt like I was in an old movie. Only small thing: the jump scare in the basement repeats a hair too predictably if you replay. Still, replaying was a blast.
好玩!很刺激 爱玩!多玩 都给我玩!
I’ve never felt so unsettled by flickering hallway lights and distant whispers. ails the creeping dread from minute one. Only gripe: the room puzzle in Chapter 3 feels a bit too trial-and-error, but I can’t say it ruined the vibe
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Danish, Indonesian, Dutch, Finnish +15 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Characters felt real and I actually cared when they got caught in that boiler room trap. My only “meh” moment: the mid-game corridor feels a bit too long without new mechanics. Still, those jump scares in the basement? Chef’s kiss :)))
C'est vraiment un jeu éclaté au sol ! VRAIMENT GARDER VOTRE ARGENT pour acheter un autre jeu! Buggué + généré par IA + full screameur + une histoire avec aucun sens... J'ai reçu la clé gratuitement tout comme Shadow Mansion et Runway 66... C'EST LES MEMES JEUX! Mêmes mobs, mêmes textures, mêmes props, mêmes CODES pour déchiffrer les énigmes, ce sont des copiés collés! Les devs se font passer pour une petite équipe qui aurait besoin de force gnagnagna... 5 JEUX EN 2 ANS?? Finissez-en proprement sans bug avec un vrai gameplay et peut être qu'on vous soutiendra un peu dans vos projets... Là c'est juste de foutage de gueule boosté à l'intelligence artificielle sans aucune intelligence! La seule chose que je vous recommande c'est de fuir TOUT LES JEUX développés par NEBULA NOVA GAMES Cordialement, Baout_, votre streameur préféré
The Brothers Hotel is a first-person psychological horror adventure developed and published by NEBULA NOVA GAMES that focuses on mystery, exploration, and unsettling storytelling instead of action-driven gameplay. The game follows Gabriel, an artist who awakens with fragmented memories and finds himself trapped inside a mysterious hotel steeped in occult history and disturbing secrets. As he searches for answers, he is forced to confront both the building's sinister past and the buried truths hidden within his own mind. The narrative leans heavily into psychological suspense, inviting players to slowly assemble the story through observation rather than relying on lengthy exposition or constant cinematic sequences. The hotel's greatest strength lies in its atmosphere. Every corridor, abandoned room, and dimly lit hallway contributes to an overwhelming feeling of unease, making exploration feel both fascinating and intimidating. Rather than overwhelming players with relentless jump scares, the game creates tension through environmental design, unsettling soundscapes, and the persistent feeling that something is lurking just beyond sight. The decaying interiors, strange symbols, and ritualistic imagery reinforce the supernatural themes while maintaining an air of mystery that encourages players to continue pushing deeper into the hotel's hidden corners. One of the game's most original mechanics revolves around Gabriel's spray can, which serves as a crucial investigative tool. By applying graffiti to walls and objects, players reveal concealed messages, hidden pathways, cryptic symbols, and evidence that would otherwise remain invisible. This mechanic transforms ordinary exploration into an active search for truth, rewarding players who carefully inspect every room instead of simply moving from one objective to the next. It gives the investigation a unique identity while making progression feel naturally tied to curiosity and observation. Every newly discovered clue expands the mystery and provides another piece of the larger narrative puzzle. The storytelling embraces ambiguity, allowing players to interpret events as they gradually uncover Gabriel's forgotten memories and the hotel's disturbing history. Themes of trauma, guilt, memory loss, and supernatural influence intertwine throughout the adventure, creating a psychological narrative where reality and illusion often become difficult to distinguish. Instead of presenting straightforward answers, the game encourages players to connect scattered clues and environmental details on their own. This approach makes the experience especially rewarding for those who appreciate slow-burning horror stories that emphasize atmosphere and emotional tension over traditional combat or survival mechanics. Gameplay centers on exploration, environmental puzzles, and uncovering hidden secrets rather than fighting enemies. Careful observation becomes essential as players search for clues, solve interconnected puzzles, and unlock new areas within the hotel. The inclusion of branching choices and multiple endings adds meaningful replay value, encouraging players to revisit the experience in order to discover alternative outcomes and previously missed story elements. While the deliberate pacing may feel slow for players expecting constant action, it fits the investigative nature of the game and allows its psychological horror elements to develop gradually. Overall, The Brothers Hotel delivers an intriguing blend of psychological horror and mystery that stands out through its creative investigative mechanics and immersive environmental storytelling. Its haunting atmosphere, memorable graffiti-based clue system, and layered narrative create an experience that rewards patience and careful exploration. Although its slower pace and emphasis on interpretation may not appeal to every horror fan, those who enjoy unraveling complex mysteries within deeply atmospheric settings will likely find plenty to appreciate. The game succeeds in creating an unsettling journey where every discovery reveals another layer of an increasingly disturbing truth. Rating: 6/10
A nice game that fits for it's price. Totally worth playing!
Im not happy with the spiders, but they were definetely scary...
it bugged on me. won't let me put film in the projector :(
[h1] 像这种免费素材拼接的游戏 一般都不咋地 不建议购买 [/h1] 就几个突脸高能 腻了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $24.9K | 305 | 81% | $4.99 |
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