
The Broken Ceiling is a hand-drawn, 2D, top-down eldritch horror adventure where the player must use a fragile light, which constantly needs to be recharged, to hold back the darkness, explore alien caverns, and uncover why fate has summoned a little rabbit into a pit of incomprehensible beings.
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About

You were warned not to dig too deep; there was no need to go further. A rabbit's life is comfortable without the extra effort. But something—subtle, yet unrelenting—pulled at a hidden space in your mind. It seemed like a waste of time, but you felt compelled to keep going—until the tunnel, once your safest refuge, collapsed beneath you. Air rushes past as you fall, and when you look up, the Broken Ceiling fades into the darkness.
Driven by compulsion, the protagonist burrows far too deep and falls through the ceiling of a massive underground void, descending into a darkness that isn't truly darkness, where powerful and incomprehensible beings reside. Unwittingly, the player becomes the key to unlocking the prison that holds these beings, trapped after a failed coup to overthrow their cosmic ruler.

In this hand-drawn adventure, use your keyboard or game controller to:
Explore caverns teeming with cosmic entities, whose very presence threatens to shatter your mind and wither your body.
Use your lantern to carve and opening through the darkness and reveal secrets hidden deep within the unknown. But beware—the darkness is more than it seems, draining the power that sustains your fragile light. Recharging your lantern frequently is essential to survival—it is your lifeline, your health.

Decipher clues left behind by the entity that imprisoned the beings within these caverns.
Collect items that will help you solve the caverns' mysteries and, ultimately, open the prison gates, releasing the inmates back into the cosmos.
And always keep moving.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
an interesting tale of what can happen if you dig too deep and find things you shouldn't. The art is the standout with things to find and choices to make, it's a fun few hours with several endings.
Short, fairly easy adventure game with a darkness=death mechanic. It's easy to avoid death if you're cautious and reasonably good at navigation. It's a good mini cosmic horror scenario. Would recommend to people who've never read Lovecraft as an introduction to the genre.
'The Broken Ceiling' is a short 2D eldritch exploration game that can be played through in a single ~1h session. On its strong side, it manages to create more tension than I anticipated. A core mechanic is [spoiler]managing your lantern fuel. Let it burn down, and you succumb to madness. Failing is heavily sentenced with restarting the game all over. This two-edged, controverse mechanic works for this particular game due to its short length. There are many roguelikes where a single run takes more time.[/spoiler] The artstyle has a big recognition factor and stays consistently on a high, and very creative level. The small viewing distance pairs well with the huge amount of unique assets that keeps your surroundings fresh at all times. Together with [spoiler]the limited lantern fuel, which forces you to stay near safe spots and keeps you from wandering to far off[/spoiler] it made me long to explore the whole cave all the more, while keeping me on edge, even without [spoiler]any enemies present[/spoiler]. For more curious players, it offers some replayability through [spoiler]multiple endings[/spoiler], so, there is some room for experimentation. The weakest part is without doubt its missing sound design. All you can hear is the background music. Echoing steps and some omnious ambient noises would have made for a much denser atmosphere that would have immersed me drastically more. Besides the [spoiler]latern fuel[/spoiler] mechanic, the remainder of the gameplay loop is rather basic and consists mostly out of collecting items. Overall the positives outweigh the negatives, not by much, but enough to justify a positive review without remorse. The missing sound design inflicts a heavy toll on the enjoyment that is as harsh as it would have been avoidable.
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I love the art! the love craftian creatures were genuinely terrifying. Very cool!
top down hand drawn game about wandering around a map to find items with a light source that needs recharged at the middle crystal HUB about every 15-20 seconds (gets longer as you find upgrades as the game progresses), art styles really good, general gameplays a little simplistic but still decent fun, a bit much of the wandering around looking for things as you can easily miss stuff when your light source is nearly gone, Overall would recommend this and the art especially deserves some notice.
The art is exceptional, the character charming, and its easy to sit back and let yourself get lost in this world. So many rich little details, very clearly a labor of love! The tone is spot on, and the world and writing has that right feel for eldritch horror. Turn out the lights, put on some headphones, and enjoy.
It's.. okay. The story is interesting. The art is fantastic. Love the look of the game. Gonna give it another go later and see if I can collect everything and make it though! For the price, I'd say it's worth it. The only downside is that the game not saving really takes away from the experience and makes playing through again feel a bit like a chore.
The art is Awesome! I also really enjoyed the light mechanic.
This is a game I don't know how I found out about. I think it was randomly suggested by Steam or perhaps it was part of a sale. I find it sad that nobody talks about it; there's not even any community content for it. Perhaps it's the cutesy character that drives off some people, or the lack of information given by the cover, but at the price it is (though admittedly a friend gifted it to me) and its length, it's more than worth people's time. The gameplay is simple but allows for a lot of tension to build up. Your little lantern goes out quickly and you have to run back to your starting point to recharge it. This results in a loop where you have to manage your single resource. The fact that your progress isn't saved may be a deal breaker for some people, but given that the main element of progress is information and that the game isn't all that long at the end of the day (it says here two hours for me, and that's counting a good chunk of replaying after a couple game overs, and I'm a slow player) it aisn't all that bad. There's a checkpoint after the first third or so. The atmosphere is solid; the perennial darkness and the cryptic hints at a backstory given by the glyphs you find shroud everything in mystery. Only the main character is cutesy, but the horrors that inhabit the cave are varied and have cool, strange designs. The story isn't deep but it's pretty well told, minus a couple spelling errors. All in all, I don't feel like it's the best game I've ever played, but I give it a solid 8. It's fun, it's short, it's cheap and a pretty unique, interesting experience.
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