
Explore a dark Tim Burton-style town, solve macabre puzzles, and use your camera to uncover secrets. Escape before fear consumes you.
Modeled estimate, not a reported figure. How we estimate →
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About


The forgotten village of Kanary awakens as you arrive. Is it truly abandoned… or hiding something? Uncover its dark secrets, outsmart the twisted priest, and snap the perfect shots—for your blog and your life.


Immerse yourself in a chilling atmosphere packed with unexpected jumpscares, cinematic scenes, and heart-racing tension. Every creak, whisper, and shadow keeps you on edge.
Solve twisted puzzles to uncover the chilling truth behind Kanary’s curse. Explore maze-like halls, secret chambers, and dark rituals. Will you survive long enough to stop the evil within?
tep into a time of fear and superstition. Set during the witch trials, uncover hidden truths, solve ancient riddles, and survive a world where the line between witch and innocent is dangerously thin.
We've poured our heart and soul into creating a visual masterpiece, rich with Tim Burton-inspired artistry, designed to captivate and mesmerize at every turn.


Charlie, a struggling photographer for the obscure horror blog "Kanarian Horror," seeks to revive his career with a gripping story. Drawn to the forgotten village of Kanary, he ventures into its eerie ruins, only to feel a chilling presence: he’s not alone.
Uncover the village’s horrifying secrets. Solve twisted puzzles, evade the encroaching darkness, and face the malevolent priest that haunts Kanary. Will Charlie escape its grasp, or will he become another victim of its nightmarish hold?


Distribution is available to both individuals and corporations without permission.
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Is a enterprise of independent developer Kanashi, a 24-year-old who lives in the Canary Islands with his dog Bobbie.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
I have mixed feelings about The Blogger: Pumpkins and Witches. At its core it’s a free roam puzzle game where you wander around and try to make sense of your environment. But It’s way too goofy, light hearted, and slow moving to ever really feel scary. I think that almost works to the game’s advantage though. When you are running in circles hoping to stumble upon anything to help you it’s wild to see a random zombie Rudolph, a crucified Santa Claus, or a giant troll that turns to stone. None of things seem to have a use to the story being told, but yet they all exist in this tiny abandoned village. The area where I think where improvement can be made is the game lacks direction. I don’t necessarily think The Blogger is difficult. However, I do think there is room for NPCs to provide some sort of hint on what you should be doing or even some added exposition so the game doesn’t feel like you aren’t just meandering around hoping you are finding the right items. I ended up discovering the game’s ending by complete accident while I was trying to figure out what I still needed to do with the remaining items in my inventory. And it felt like a pretty fitting end to the game all things considered.
It's a good concept. The controls work nicely, and the game has a creepy feel in the atmosphere. I would like checkpoints eventually. https://www.youtube.com/watch?v=IjY9s_ELAo8&t=4s
I played this for almost 3 hours giving it the benefit of the doubt. What I enjoyed - I loved the art style, a mix of salad fingers & nightmare before Christmas vibes. 2. Once I figured out the puzzles, I was enjoying it. what I didn't like - Playing for almost 3 hours and at the last puzzle, during the puzzle, I was killed and had to start from the beginning. This is where I gave up. I was have loved a check point or to be able to save. I would also love not to die during a puzzle. 2nd, The walking was very slow to get around in such a big area. I hope this helps and hopefully improves.
Жуткая атмосфера и интересные загадки, хорошая игра
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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