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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 22 → 6.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1054 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ill play this game for 5 years straight and STILL find secrets that i never found out about 10/10
one of the greatest roguelites ever created. Holds up even to this day.
傻呗游戏没中文
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2739.8/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este foi o meu primeiro contato com Isaac quando eu era menor, e lembro de me divertir muito e sonhar em jogar o Rebirth — que já tinha saído quando fui jogar esse primeiro. Rejogar agora para fazer o 100% foi nostálgico e divertido, mas também um tanto cansativo. Em questão de itens, personagens e músicas, o jogo é sensacional; afinal, foi a base para a criação do Rebirth. Porém, a gameplay não envelheceu tão bem. Não sei se é porque estou acostumado com o mais recente, mas tenho a sensação de que existe um lag na movimentação e alguns ataques parecem mais difíceis de desviar do que deveriam. Na dificuldade, o jogo se supera bastante. O modo difícil adiciona variações dos inimigos normais que possuem ataques completamente novos e mais rápidos, incluindo os chefes. Tem certas salas que são praticamente impossíveis de passar sem receber dano pela disposição dos inimigos nelas. No geral, platinar esse jogo foi melhor do que eu esperava depois que me acostumei com a movimentação e os inimigos. Mesmo que ele seja injusto em alguns aspectos da dificuldade, eu entendo que ele é um jogo antigo e ganha pontos comigo por ser um clássico.
igual de divertido que reventarte la cabeza con una escopeta
Si van a jugar con control no recomiendo usar el programa que recomienda el juego
entro no jogo, vejo q o isaac é um coitado, começo a jogar, n passo do primeiro andar, fico puto pq n saio desse lugar. entendo o pq ele é um fdp. dito isso 10/10
PLEASE JUST GET REBIRTH ITS SO MUCH BETTER
Сделать эту игру на достижения было сложно, особенно где обязательно надо без урона. Про сложность молчу, так что оценка 12/10.
Bu oyunun nesini övüyordunuz ben anlamadım mekanikler kötü, bir sürü bug ve sorunu var.. almayın bence
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 18 | 61% | $3.99 | |
| $221 | 1 | 100% | $9.99 | |
| $152.1K | 721 | 85% | $9.99 | |
| $116.2K | 459 | 63% | $11.99 | |
| $61.7K | 195 | 36% | $14.99 | |
| $40.3K | 200 | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 9K | 84% | $29.99 | |
| $6.4M | 20.3K | 95% | $19.99 | |
| $6.4M | 4.1K | 94% | $49.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.4M | 13.8K | 72% | $13.99 | |
| $6.4M | 67.8K | 87% | $4.99 |