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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 22 → 6.29/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
better call this game the binding of ♥♥♥♥♥♥♥♥. absolute buns. i dont even like roguelikes why the fck am i playing this? still recommend this game to roguelike lovers. wasnt really anything for me
un poco lag pero es una experiencia refrescantes depues de tantos años con isaac repentance
7.5/10 One of the og roguelikes. Very replayable and with a ton of content if you like the grind. However, the gameplay definitely feels dated by this point. Also, as in most roguelikes, RNG can make or break your runs. Personally, these days I enjoy roguelites more for this reason, where you can still have some meta progression without having to learn every pattern of every enemy or pray to RNG gods.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2739.8/day in the week to Jul 16 → 6.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这一个版本的打击音效特别不错!
[b]This game honestly feels way harder than its sequel.[/b] And no, it's just not because the Flash version runs like a fcn slideshow and you have to play it in a small window. Some rooms and enemies just feel unbalanced, especially the eternal ones. But what I especially like is that some items (like Ouija board), secret and arcade rooms feel much more valuable, and you actually wanna find and use them. Every item feels viable and useful. Absolutely love it. I'm glad this game became the start point for the best roguelike game ever, and if you've already got Dead God in Rebirth, I'd definitely recommend giving this game a try to test your mechanical skills
eternal edition такая ♥♥♥♥♥
this game is great! i accidently bought this game instead of rebirth but this was still so incredibly fun. i HATED gurdy tho he just felt so op but maybe that was a crazy skill issue cuz i can easily defeat gurdy now ( in rebirth i havent played this version in a while ) still, this game is very awesome and would def buy to support edmund and the team. tboi is one of the best indie games in my opinion and i play it like every day lol. but this game is incredible!!
Much harder than the rebirth, but thats what makes it so much fun, definitely for a super player
отличная игра, когда говорят пощекотать нервы - можете спокойно заходить. но будьте готовы к тому, что ваши нервы достанет ♥♥♥♥♥♥ кусок мяса и запихает их вам в простату вместо легкой щекотки. 10 isaac and his mother из 10.
The Binding of Isaac — это культовый инди-роглайк (roguelike), созданный Эдмундом Макмилленом, который навсегда изменил индустрию видеоигр и популяризировал жанр «roguelite». Игра сочетает в себе мрачную библейскую атмосферу, геймплей в стиле классической The Legend of Zelda и бесконечную реиграбельность благодаря процедурной генерации. 📦 Сюжет и Атмосфера Сюжет игры глубоко метафоричен, мрачен и пропитан черным юмором.Завязка: Маленький мальчик по имени Исаак (Isaac) счастливо живет со своей мамой, пока та не начинает слышать «голос Бога». Голос требует изолировать сына, а затем — принести его в жертву. Исаак спасается бегством через люк в подвал. Сеттинг: Подвал превращается в бесконечный кошмар, наполненный монстрами, ожившими страхами, экскрементами и религиозными символами. Темы: Игра исследует темы детских травм, религиозного фанатизма, чувства вины и ухода от реальности. 🕹️ Игровой процесс (Геймплей) Основа игры — это исследование подземелий с видом сверху. Каждое прохождение (забег) уникально. Боевая система: Исаак атакует врагов собственными слезами. Управление напоминает шутеры Twin-Stick (одним стиком/группой клавиш вы двигаетесь, другой — стреляете в четырех направлениях). Случайная генерация: Комнаты, враги, боссы и, главное, предметы генерируются случайно. Два одинаковых забега получить невозможно. Перманентная смерть: Если вы погибаете, вы теряете весь прогресс текущего забега и начинаете заново в подвале. 🎯 Вердикт The Binding of Isaac — это шедевр игровой индустрии. Она может раздражать своей сложностью и несправедливостью, но дарит невероятное чувство триумфа, когда вам удается собрать мощную комбинацию и победить сложнейшего босса. Рекомендуется всем любителям сложных игр, рогаликов и глубокого геймплея. Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.5K | 18 | 61% | $3.99 | |
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| $6.4M | 20.3K | 95% | $19.99 | |
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| $6.5M | 39.3K | 81% | $8.99 | |
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